Jump to navigation Jump to search

Warning: The database has been locked for maintenance, so you will not be able to publish your edits right now. You may wish to copy and paste your text into a text file and save it for later.

The system administrator who locked it offered this explanation: Maintenance

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
===Shipyards===
===Shipyards===
{{BSM unit
{{BSM unit
|image=[[File:BSM Shipyard.png|250px]]
|image=[[Image:BSM Shipyard.PNG|250px]]
|strong=Sea Attack
|strong=Sea Attack
|weak=Air Attack
|weak=Air Attack
}}
}}


Shipyards act just like aircraft carriers, only they don't move and they launch ships instead of planes. What kind of ships they launch is dependent on the level. Sometimes they can deploy only patrol boats and seaplanes. Other times, [[Battlestations: Midway/Islands of Solomon|Islands of Solomon]] being the most notable example, they can deploy entire fleets, backed with cruisers, destroyers, submarines, and even battleships.
Shipyards act just like aircraft carriers, only they don't move and they launch ships instead of planes. What kind of ships they launch is dependant on the level. Sometimes they can deploy only patrol boats and seaplanes. Othertimes, [[Battlestations: Midway/Battle of the Solomon Islands|Battle of the Solomon Islands]] being the most notable example, they can deploy entire fleets, backed with cruisers, destroyers, submarines, and even battleships.


Shipyards, due to their nature, are vulnerable primarily to air attack. The hit-and-run nature of aircraft allows them to strike at odd angles and from out of reach of shipborne anti-aircraft fire.
Shipyards, due to their nature, are vulnerable primarily to air attack. The hit-and-run nature of aircraft allows them to strike at odd angles and from out of reach of shipborne anti-aircraft fire.
{{-}}
{{-}}
===Airfields===
===Airfields===
{{BSM unit
{{BSM unit
|image=[[File:BSM Airfield.png|250px|Airfield]]
|image=[[Image:Formations.PNG|250px]]
|strong=Air Attack
|strong=Air Attack
|weak=Sea Attack
|weak=Sea Attack
Line 30: Line 29:
Note that when attacking an airfield all that must be disabled is the hangar which spawns the planes. All other buildings, including exposed aircraft on the ground, are useless and are merely there for decoration.
Note that when attacking an airfield all that must be disabled is the hangar which spawns the planes. All other buildings, including exposed aircraft on the ground, are useless and are merely there for decoration.
{{-}}
{{-}}
===Miscellaneous Land Installations===
===Miscellaneous Land Installations===
Aside from various decorations, several defensive installations appear. Since they are not controllable, there are no screenshots available of them. Additionally most of them are extremely small, to the point where getting a screenshot would be nearly impossible.
Aside from various decorations, several defencive installations appear. Since they are not controllable, there are no screenshots available of them. Additionally most of them are extremely small, to the point where getting a screenshot would be nearly impossible.
[[File:Battlestations Gun Emplacement.png|right]]
[[Image:Battlestations Gun Emplacement.PNG|right]]
*'''Fortress:''' These buildings are equipped with powerful artillery that allows them to strike at passing warships. Counter with your own artillery as quickly as possible, or use aircraft to take them out.
*'''Fortress:''' These buildings are equipped with powerful artillery that allows them to strike at passing warships. Counter with your own artillery as quickly as possible, or use aircraft to take them out.
*'''Light AA:''' A typical AA gun, similar to that of the rear gunner of a bomber. Never really a threat, they can be neutralized with a burst of machine gun fire.
*'''Light AA:''' A typical AA gun, similar to that of the rear gunner of a bomber. Never really a threat, they can be neutralized with a burst of machine gun fire.
*'''Heavy AA:''' A typical flak cannon, similar to that of a warship. Like the Light AA, it isn't really a threat and can be easily neutralized with a burst of machine gun fire.
*'''Heavy AA:''' A typical flak cannon, similar to that of a warship. Like the Light AA, it isn't really a threat and can be easily neutralized with a burst of machine gun fire.
*'''Heavy Fortress:''' Not to be confused with the normal fortress, the Heavy Fortress can put down a lot of feather - so much that it can cause considerable damage even to the American Iowa-class battleship. These are best attacked from the air with dive bombers.
*'''Heavy Fortress:''' Not to be confused with the normal fortress, the Heavy Fortress can put down a lot of feather - so much that it can cause considerable damage even to the American Iowa-class battleship. These are best attacked from the air with dive bombers.
*'''Coastal Gun:''' They look like flak guns, but don't be fooled - these things are essentially mini-fortresses. Their small size makes them difficult to hit with artillery, and AA fire is oddly inaccurate against them. Air attack is your best bet, or a lucky artillery strike. That said though, they don't cause a lot of damage.


==Neutral Vessels==
==Neutral Vessels==
Line 44: Line 41:
===Cargo Ship===
===Cargo Ship===
{{BSM unit
{{BSM unit
|image=[[File:Battlestations Cargo Ship.JPG|250px]]
|image=[[Image:Battlestations Cargo Ship.JPG|250px]]
|armaments='''AA Weapons:''' 20mm machine gun x2
|armaments='''AA Weapons:''' 20mm machine gun x2
|class=AK (Cargo Ship)
|class=AK (Cargo Ship)
|speed=18 knots
|speed=18 knots (estimate)
|strong=Nothing
|strong=Nothing
|weak=Everything
|weak=Everything
}}
}}


They are weak against everything, and have barely any weapons themselves. All it takes is two torpedoes or a few rounds of machine gun ammo in their cargo containers to send them to the bottom. Both sides use this model of cargo ship, and they are identical in all respects. Machine gun fire to the superstructure does not damage them at all, however - torpedoes or cannonade is the only thing that can sink them there. If you get to close they will attack in defence but their two AA guns will do practically no damage, even to PT boats which are vulnerable to machine guns.
They are weak against everything, and have no weapons themselves. All it takes is two torpedoes or a few rounds of machine gun ammo in their cargo containers to send them to the bottom. Both sides use this model of cargo ship, and they are identical in all respects. Machine gun fire to the superstructure does not damage them at all, however - torpedoes or cannonade is the only thing that can sink them there.
 
Two notable examples of hostile cargo ships encountered by the player are the ''Tsuruga Maru'' and the ''Toa Maru'', who are both encountered sailing through the Palawan Passage in mission 3 - "[[Battlestations: Midway/Running the Palawan Passage|Running the Palawan Passage]]".


'''Official Description:''' ''The Pacific Ocean is full of cargo ships such as these, particularly now that there is a great need for large amounts of equipment and ammunition to be transported. These goods, often highly explosive in nature, are carried in the cargo holds at the front and rear of the ship. Targeting these holds often results in a devastating explosion that will sink the ship, something that can be accomplished even with airplane machine guns.''
'''Official Description:''' ''The Pacific Ocean is full of cargo ships such as these, particularly now that there is a great need for large amounts of equipment and ammunition to be transported. These goods, often highly explosive in nature, are carried in the cargo holds at the front and rear of the ship. Targeting these holds often results in a devastating explosion that will sink thew ship, something that can be accomplished even with airplane machine guns.''
{{-}}
{{-}}
===Tanker===
===Tanker===
{{BSM unit
{{BSM unit
|image=[[File:Battlestations Tanker.jpg|250px]]
|image=[[Image:Battlestations Tanker.JPG|250px]]
|armaments='''AA Weapons:''' 20mm machine gun x1
|armaments='''AA Weapons:''' 20mm machine gun x1
|class=AK (Cargo Ship)
|class=AK (Cargo Ship)
Line 69: Line 63:
}}
}}


These ones are even worse than the cargo ships, they are armed with a single AA gun but this is not a threat to anything except perhaps a Shark Chaser or a Junk. Carrying oil, their huge decks are prone to flame, and all it takes is a few machine gun rounds right in the middle to cause a catastrophic explosion. Fortunately you'll never have to protect them, nor will the game penalize you for their loss. Some players intentionally destroy them just for fun.
These ones are even worse than the cargo ships. Carrying oil, their huge decks are prone to flame, and all it takes is a few machine gun rounds right in the middle to cause a catastrophic explosion. Fortunately you'll never have to protect them, nor will the game penalize you for their loss. Some players intentionally destroy them just for fun.


'''Official Description:''' ''Both sides require large quantities of fuel oil to sustain their war efforts, and this is transported around in large tankers. Unfortunately, oil, especially the light yellow East Indies crude, is extremely flammable, which makes these ships extremely vulnerable to attack of any kinds: even machine gun fire can start a potentially fatal blaze in one of the storage tanks.''
'''Official Description:''' ''Both sides require large quantities of fuel oil to sustain their war efforts, and this is transported around in large tankers. Unfortunately, oil, especially the light yellow East Indies crude, is extremely flammable, which makes these ships extremely vulnerable to attack of any kinds: even machine gun fire can start a potentially fatal blaze in one of the storage tanks.''
{{-}}
{{-}}
===Troop Transport===
===Troop Transport===
{{BSM unit
{{BSM unit
|image=[[File:Battlestations Troop Transport.jpg|250px]]
|image=[[Image:Battlestations Troop Transport.JPG|250px]]
|armaments='''AA Weapons:''' 5"/40 flak cannon x1, 20mm machine gun x3, 28mm quad machine gun x1
|armaments='''AA Weapons:''' 5"/40 flak cannon x1, 20mm machine gun x3, 28mm quad machine gun x1
|class=AK (Cargo Ship)
|class=AK (Cargo Ship)
|speed=18 knots
|speed=18 knots
|strong=PT boats, surfaced submarines
|strong=Nothing
|weak=Torpedoes, bombs, strafing runs
|weak=Everything
}}
}}
Troop transports are the toughest ship to destroy out of the three neutral ships. Like other ships, you can easily destroy them with machine gun fire to their decks. Unfortunately, their cargo is not volatile - so you cannot trigger an explosion like with the other ships. They can still, however, be shot - and sunk - in this manner. It just takes a little while longer.


Troop transports also spawn Daihatsus and Higgins boats for landing. Although they don't affect the base itself, allowing enough Daihatsus or Higgins boats through to the base will often result in the failure of the mission and a game over screen.
The toughest to destroy of the above cargo ships, troop transports can still be sent to the bottom via machine gun fire. Like other ships, this only applies to their decks. This makes them immune to machine gun fire from sea level, as well as anti-aircraft. They can easily be sunk by a PT boat's twin torpedoes, however. Enemy invasion fleets, most notably in [[Battlestations: Midway/Defence of the Phillipines|Defence of the Phillipines]], contain a few troop transports coupled with LCP landing craft and the larger LSTs for landing armoured units. Troop transports are never a threat to any kind of warship, however.
 
Troop transports are also the most heavily armed neutral vessel in the game, so expect a lot of antiaircraft fire from them.
 
Two notable troop transports are the ''Miharu Maru'' and the ''Nikkoku Maru'', which are the final two mission objectives in the campaign's second mission "[[Battlestations: Midway/Defence of the Phillipines|Defence of the Philippines]]".  


'''Official Description:''' ''Both the U.S. and Imperial navies have co-opted a large number of civilian cruise ships for the purpose of transporting soldiers over long distances. When close to a landing zone, the troops then disembark into landing craft such as the Higgins boats or Daihatsu barges to reach the shore. As these are civilian ships, they are not armoured, which makes them easy targets. However, they are usually fitted with some light armament to give them a chance against attackers.''
'''Official Description:''' ''Both the U.S. and Imperial navies have co-opted a large number of civilian cruise ships for the purpose of transporting soldiers over long distances. When close to a landing zone, the troops then disembark into landing craft such as the Higgins boats or Daihatsu barges to reach the shore. As these are civilian ships, they are not armoured, which makes them easy targets. However, they are usually fitted with some light armament to give them a chance against attackers.''
 
{{Footer Nav|game=Battlestations: Midway|prevpage=United States of America}}
{{Footer Nav|game=Battlestations: Midway|prevpage=United States of America|nextpage=Weapons}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: