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A Dark Knight is a '''physically oriented character''' that uses dark swords. He combines physical power with impressive defense. However, he is mostly useless against the undead, and levels up slowly. At the beginning of the game, Cecil starts as a Level 10 Dark Knight with 3000 experience. | A Dark Knight is a '''physically oriented character''' that uses dark swords. He combines physical power with impressive defense. However, he is mostly useless against the undead, and levels up slowly. At the beginning of the game, Cecil starts as a Level 10 Dark Knight with 3000 experience. | ||
* '''Main weapons:''' swords, dark swords | * '''Main weapons:''' swords, dark swords | ||
* '''Other weapons:''' | * '''Other weapons:''' none | ||
*'''Magic''': none | *'''Magic''': none | ||
*'''Abilities:''' Dark: A multi-target attack that hits all monsters at the cost of 1/8 of his health points. (Unavailable in the North American SNES release named ''Final Fantasy II'') | *'''Abilities:''' Dark: A multi-target attack that hits all monsters at the cost of 1/8 of his health points. (Unavailable in the North American SNES release named ''Final Fantasy II'') | ||
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| 10 || 3000 || 200 || 13 || 10 || 11 || 6 || 3 | | 10 || 3000 || 200 || 13 || 10 || 11 || 6 || 3 | ||
|- | |- | ||
| 11 || 3334 || || 14 || 11 || 12 || 6 || 3 | | 11 || 3334 || 220 - 222 || 14 || 11 || 12 || 6 || 3 | ||
|- | |- | ||
| 12 || 4520 || || 15 || 12 || 12 || 6 || 3 | | 12 || 4520 || 240 - 244 || 15 || 12 || 12 || 6 || 3 | ||
|- | |- | ||
| 13 || 6006 || | | 13 || 6006 || 260 - 266 || 16 || 12 || 13 || 7 || 3 | ||
|- | |- | ||
| 14 || 7840 || || 17 || 13 || 14 || 7 || 3 | | 14 || 7840 || 280 - 288 || 17 || 13 || 14 || 7 || 3 | ||
|- | |- | ||
| 15 || 10073 || | | 15 || 10073 || 300 - 310 || 17 || 13 || 14 || 7 || 2 | ||
|- | |- | ||
| 16 || 12761 || | | 16 || 12761 || 320 - 332 || 18 || 14 || 15 || 8 || 2 | ||
|- | |- | ||
| 17 || 15954 || | | 17 || 15954 || 340 - 354 || 19 || 14 || 15 || 8 || 2 | ||
|- | |- | ||
| 18 || 19744 || || || || || || | | 18 || 19744 || 360 - 376 || 20 || 15 || 15 || 8 || 2 | ||
|} | |} | ||
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*'''Abilities:''' Cover: Protects a given party member. Also activates automatically if a party member is critically wounded. | *'''Abilities:''' Cover: Protects a given party member. Also activates automatically if a party member is critically wounded. | ||
{{-}} | {{-}} | ||
==Kain== | ==Kain== | ||
[[File:FF4 Cecil.jpg|right]] | [[File:FF4 Cecil.jpg|right]] |
Revision as of 21:37, 28 February 2021
This is the list of characters within the game containing a brief description and their abilities. There are five different types of magic in the game: White, Black, Summon, Ninja, and Twin. In total, there are 24 White spells, 24 Black spells, 16 Summon spells, 6 Ninja spells, 2 Twin spells.
N. | Character | Class | Magic | Abilities |
---|---|---|---|---|
1 | Cecil | Dark Knight Paladin |
- White (7 spells) |
Dark Cover |
2 | Kain | Dragoon | - | Jump |
3 | Rydia | Summoner | Summon (16), Black (24), White (7) | - |
4 | Tellah | Sage | White (24), Black (24) | Recall |
5 | Edward | Bard | - | Sing, Heal, Hide |
6 | Rosa | White Mage | White (24) | Pray, Aim |
7 | Yang | Monk | - | Kick, Power, Gird |
8 | Palom | Black Mage | Black (24), Twin (2) | Bluff |
9 | Porom | White Mage | White (24), Twin (2) | Cry |
10 | Cid | Engineer | - | Peep |
11 | Edge | Ninja | Ninja (6) | Sneak, Throw |
12 | FuSoYa | Lunarian | White (24), Black (24) | Regen |
Cecil
Dark Knight
A Dark Knight is a physically oriented character that uses dark swords. He combines physical power with impressive defense. However, he is mostly useless against the undead, and levels up slowly. At the beginning of the game, Cecil starts as a Level 10 Dark Knight with 3000 experience.
- Main weapons: swords, dark swords
- Other weapons: none
- Magic: none
- Abilities: Dark: A multi-target attack that hits all monsters at the cost of 1/8 of his health points. (Unavailable in the North American SNES release named Final Fantasy II)
Level | Experience | HP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|
10 | 3000 | 200 | 13 | 10 | 11 | 6 | 3 |
11 | 3334 | 220 - 222 | 14 | 11 | 12 | 6 | 3 |
12 | 4520 | 240 - 244 | 15 | 12 | 12 | 6 | 3 |
13 | 6006 | 260 - 266 | 16 | 12 | 13 | 7 | 3 |
14 | 7840 | 280 - 288 | 17 | 13 | 14 | 7 | 3 |
15 | 10073 | 300 - 310 | 17 | 13 | 14 | 7 | 2 |
16 | 12761 | 320 - 332 | 18 | 14 | 15 | 8 | 2 |
17 | 15954 | 340 - 354 | 19 | 14 | 15 | 8 | 2 |
18 | 19744 | 360 - 376 | 20 | 15 | 15 | 8 | 2 |
Paladin
After reaching a certain point in the story, Cecil begins again as a level 1 paladin, a physical class with white magic. This class starts strong, can use basic White Magic, and retains the strong offense and defense of the Dark Knight. His chief weakness is his limits as a magic user and his incompatibility with any of his old equipment.
- Main weapons: holy swords, swords
- Other weapons: axes, daggers, bows
- Magic: White
- Abilities: Cover: Protects a given party member. Also activates automatically if a party member is critically wounded.
Kain
Kain is a dragoon assigned to assist Cecil at the start of the game. Like Cecil, he is a physical class, who has strong physical offensive and defensive stats. His only notable ability though is Jump, which does heavy damage only after a long period of time.
- Main weapons: spears
- Other weapons: swords, axes, daggers
- Magic: none
- Abilities: Jump: Leap into the air for a turn, and attack.
Level | Experience | HP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|
10 | 2300 | 9 | 11 | 9 | 6 | 12 | |
11 | 3059 |
Rydia
Rydia is a caller, or summoner, from Myst. Out of fear from seeing her mother and village destroyed, she causes a massive earthquake but becomes friendly once Cecil defends her. In the early game, she is a sage; an adequate white mage and a solid black mage. Later, she dumps the white magic for a powerful array of summons, which are more powerful than typical spells, thus becoming similar to a black mage. Her chief weakness is her lack of any physical prowess.
Young
- Main weapons: whips
- Other weapons: rods, daggers, bows
- Magic: White, Black, Call/Summon
- Abilities: none
Level | Experience | HP | MP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|---|
1 | 0 | 3 | 4 | 2 | 8 | 5 | ||
2 | 44 | |||||||
3 | 3 | 5 | 3 | 9 | 6 | |||
4 | 238 | 4 | 6 | 3 | 10 | 6 | ||
5 | 413 | 4 | 6 | 3 | 10 | 7 | ||
6 | 662 | 4 | 7 | 4 | 11 | 7 | ||
7 | 1007 | 5 | 7 | 4 | 12 | 8 | ||
8 | 1474 | 5 | 8 | 4 | 13 | 8 | ||
9 | 2091 | |||||||
10 | ||||||||
11 | 136 | 67 | 6 | 9 | 5 | 15 | 10 | |
12 | 5184 | 154 | 75 | 7 | 9 | 6 | 16 | 11 |
13 | 6673 | 171 | 83 | 7 | 10 | 6 | 17 | 12 |
14 | 8689 | 187 | 91 | 8 | 10 | 7 | 18 | 13 |
15 | 10014 |
Adult
- Main weapons: whips
- Other weapons: rods, daggers, bows
- Magic: Black, Call
- Abilities: none
Tellah
Tellah is a sage who knows a variety of useful black and white magic spells. He also starts out with a fair amount of power, already being a very experienced fighter. However, due to his age, he will gain no MP as he levels up, which is not very often.
- Main weapons: staves and rods
- Other weapons: none
- Magic: White, Black
- Abilities: Recall: Either casts a spell at random, or does nothing. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Level | Experience | HP | MP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|---|
20 | (54873) | 340 | 90 | 5 | 8 | 7 | 16 | 16 |
21 | 63193 |
Edward
Edward, also called Gilbert in the original version, features low stats across the board and lacks access to heavier equipment. However, his physical prowess is greater than that of a typical mage, while his various abilities can be useful in many battles. After level 70 Edward's attributes skyrocket.
Edward, the prince of Damcyan, was in love with Tellah's daughter, Anna. He joins the party when the castle gets bombed by the Red Wings.
- Main weapons: harps
- Other weapons: daggers
- Magic: none
- Abilities:
- Sing: Casts a random status effect on a target (such as sleep, silence, and confusion).
- Hide: Hides from the battle. May autoactivate if critically injured.
- Heal/Salve: Uses a potion on all party members. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Level | Experience | HP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|
5 | (388) | 60 | 6 | 9 | 2 | 7 | 7 |
6 | 625 | 71 | 6 | 10 | 2 | 7 | 7 |
7 | 933 | 81 | 6 | 10 | 3 | 8 | 8 |
8 | 1243 | 91 | 7 | 11 | 3 | 8 | 8 |
9 | 1880 | 102 | 7 | 11 | 3 | 8 | 8 |
10 | 2570 | 113 | 8 | 12 | 4 | 9 | 9 |
11 | (3576) | 128 | 8 | 12 | 4 | 9 | 9 |
12 | 4428 | 143 | 9 | 13 | 5 | 9 | 9 |
13 | 5864 | 159 | 10 | 13 | 5 | 10 | 10 |
14 | 7488 | 175 | 10 | 14 | 5 | 10 | 10 |
15 | 8431 |
Rosa
Rosa is the game's most notable white mage, and eventually learns every White Magic spell in the game. She specializes in spells that support fellow party members, most notably by restoring HP. Although by no means a physical powerhouse, her bows also give her the ability to inflict some damage from the back row in a fight.
- Main weapons: bows
- Other weapons: staves
- Magic: White
- Abilities:
- Aim: A slightly stronger attack with bows and arrows only.
- Pray: Casts healing on all party members for no cost, but doesn't always work. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Level | Experience | HP | MP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|---|
10 | (2139) | 150 | 80 | 8 | 8 | 6 | 10 | 18 |
11 | 2944 |
Yang
As a monk, Yang has high HP and physical attributes. His regular attacks are strong, and his abilities only emphasize this fact. His chief weakness is his inability to use heavy equipment or any weapons that directly increase his power. Despite this, he is a capable physical fighter, albeit one that may require stronger items than Cecil.
- Main weapons: claws
- Other weapons: none
- Magic: none
- Abilities:
- Power/Focus: Builds up for a double-strength attack. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
- Kick: Hits all enemies in a single attack.
- Gird/Brace: Reduces physical damage. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Level | Experience | HP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|
10 | 300 | ||||||
11 | (<3170) | 340 | 13 | 9 | 16 | 2 | 3 |
12 | 3896 | 380 | 14 | 9 | 17 | 2 | 3 |
13 | 5186 |
Palom
Palom is a black mage with an emphasis on magic at the cost of physical strength. He works best in a team with his sister, Porom.
- Main weapons: rods
- Other weapons: bows
- Magic: Black, Twin (attempts a binary spell with Porom for massive damage)
- Abilities: Bluff: Increases magic power. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Level | Experience | HP | MP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|---|
10 | (1957) | 100 | 50 | 7 | 8 | 5 | 15 | 10 |
11 | 2682 |
Porom
Porom is a white mage with an emphasis on magic at the cost of physical strength. She works best in a team with her brother, Palom.
- Main weapons: staves
- Other weapons: bows
- Magic: White, Twin (attempts a binary spell with Palom for massive damage)
- Abilities: Cry: Makes it easier to flee the battle. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Level | Experience | HP | MP | Str | Agil | Vit | Wis | Wil |
---|---|---|---|---|---|---|---|---|
10 | (1957) | 110 | 50 | 8 | 7 | 6 | 10 | 15 |
11 | 2682 |
Cid
Cid is a physical fighter with access to a variety of powerful weapons, though he cannot equip shields. He has the worst magic attributes in the game, even compared to other non-magic users like Kain.
- Main weapons: hammers
- Other weapons: swords, axes, bows
- Magic: none
- Abilities: Peep: Reveals information about a monster.
Edge
Edge is a ninja that has the ability to wield two weapons at once. Though his armor is light and defenses are low, he makes up for it using his high attack power, speed, and evasion. Furthermore, his Ninjutsu abilities make him an adequate substitute for a black mage.
- Main weapons: katanas, shurikens, boomerangs
- Other weapons: daggers, claws
- Magic: Ninja
- Abilities:
- Sneak: Steals an item from the enemy.
- Throw: Throws an item at an enemy for increased damage.
Fusoya
Fusoya is a sage, but is a mixed bag, even by the game's standards. On one hand, he has access to every White and Black magic spell in the game, well before any other characters are likely to have mastered even one of those categories. On the other hand, his attributes are unremarkable and, like Tellah, his MP is limited.
- Main weapons: staves and rods
- Other weapons: none
- Magic: White, Black
- Abilities: Spirit Wave/Regen: Slowly regenerates party's HP. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)