Select controller:Original/Remaster,GBA/PSP,3D
This is the list of characters within the game containing a brief description and their abilities. There are five different types of magic in the game: White, Black, CallSummonSummon, NinjaNinjutsuNinjutsu, and TwinTwincastTwincast. In total, there are 24 White spells, 24 Black spells, 161617 CallSummonSummon spells, 669 Ninja spellsutsuutsu, and 2 Twincastcast spells.
Dark Knight[edit]
The Dark Knight is a fighter class that uses dark swords. They combine physical power with impressive defense. However, they are mostly useless against the undead, and level up slowly.
In the 3D version only, his Spirit never increases as a Dark Knight.
- Main weapons: Dark Swords, Dark Shields
- Other weapons: None
- Armor: Dark Armor
- Magic: None
- Abilities: DarkDarknessDarkness: A multi-target attack which attacks all enemies for non-elemental physical damage at the cost of 1/8th of his HPattacks all enemies for non-elemental physical damage at the cost of 1/8th of his HPdoubles the damage of his attacks at the cost of some HP. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
|
Level |
10 |
Experience |
3000
|
HP |
200200226 |
MP |
0027
|
Strength |
13 |
Right Hand: |
Dark Sword
|
AgilitySpeedSpeed |
10 |
Left Hand: |
Dark Shield
|
VitalityStaminaStamina |
11 |
Head: |
Dark Helm
|
WisdomIntellectIntellect |
6 |
Body: |
Dark Armor
|
WillpowerSpiritSpirit |
3 |
Arms: |
Dark Gloves
|
Paladin[edit]
After reaching a certain point in the story, Cecil begins again as a level 1 paladin, a fighter class with limited White Magic. This class starts strong, can use basic White Magic, and retains the strong offense and defense of the dark knight. His chief weakness is his limits as a magic user and his incompatibility with any of his old equipment.
- Main weapons: Holy Swords, Swords, Shields
- Other weapons: Axes, Bows, Daggers, and specific Staves
- Armor: Hats, Helms, Clothes, Robes, Plates, Gloves, Rings
- Magic: White
- Abilities: Cover: Protects a given party member, taking damage in their place. Activates automatically if a party member is low on health. When taking damage this way, it is calculated as if Cecil is in their row, so less damage is taken when Covering members in the back row. This ability will fail either way when Cecil's health is low.
Starting Stats and Equipment:
|
Level |
1 |
Experience |
0
|
HP |
600 |
MP |
10
|
Strength |
10 |
Right Hand: |
Mythgraven Blade
|
AgilitySpeedSpeed |
13 |
Left Hand: |
-
|
VitalityStaminaStamina |
10 |
Head: |
-
|
WisdomIntellectIntellect |
5 |
Body: |
ClothingClothing-
|
WillpowerSpiritSpirit |
8 |
Arms: |
-
|
Level |
MP |
Name |
Effect
|
0 |
3 |
Cure |
Restores HP.
|
3 |
225 |
Sight |
Opens world map.
|
8 |
1 |
Libra |
Determines target's HP and weakness.
|
10
|
9
|
Protect
|
Causes Protect.
|
151520 |
9 |
Cura |
Restores HP.
|
191929 |
101020 |
Teleport |
Warps party out of a dungeon or battle.
|
33
|
15
|
Shell
|
Causes Shell.
|
242435 |
20 |
Esuna |
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
|
40
|
25
|
Raise
|
Revives KO'd ally with low HP.
|
Kain is a dragoon assigned to assist Cecil at the start of the game. Like Cecil, he is a fighter class, and has strong physical offensive and defensive stats. His only ability is Jump.
- Main weapons: Spears
- Other weapons: Swords, Axes, Daggers
- Armor: Hats, Helms, Clothes, Plates, Gloves, Rings
- Magic: None
- Abilities: Jump: Leap into the air for a turn, and attack, dealing increased damage if wielding a Spear.
Kain leaves and rejoins the party several times, each time starting at an increased level.
Starting Stats and Equipment:
|
Level |
10 |
32 |
53 |
Experience |
2300 |
149657 |
??
|
HP |
190190214 |
1044 |
2419 |
MP |
0013 |
0041 |
0068
|
Strength |
9914 |
35 |
55 |
Right Hand: |
Iron Shield |
Mythril Shield |
Genji Shield
|
AgilitySpeedSpeed |
11 |
27 |
42 |
Left Hand: |
Spear |
Wind Spear |
Gungnir
|
VitalityStaminaStamina |
9 |
26 |
43 |
Head: |
Iron Helm |
Mythril Helm |
Genji Helm
|
WisdomIntellectIntellect |
6 |
8 |
10 |
Body: |
Iron Armor |
Mythril Armor |
Genji Armor
|
WillpowerSpiritSpirit |
12 |
22 |
31 |
Arms: |
Iron Gloves |
Mythril Gloves |
Genji Gloves
|
Rydia is a callersummonersummoner from Myst. Out of fear from seeing her mother and village destroyed, she causes a massive earthquake, but becomes friendly once Cecil defends her from Baron guards. In the early game, she is a novice mage who can use both White and Black Magic. Later, she drops the White Magic for a powerful array of summons, and gains stronger Black Magic as well. Her chief weakness is her lack of any physical potential.
In the 3D versions of the game, Rydia will rejoin the party at level 30 if her level as a child was lower, otherwise she will rejoin at the level she left at.
- Main weapons: Rods, Whips (Only as an adult)
- Other weapons: Staves (Only as a child), Daggers, Bows, Bows (Only as an adult)
- Armor: Hats, Clothes, Robes, Armlets, Rings
- Magic: White (Only as a child), Black, CallSummonSummon
- Abilities: None
Starting Stats and Equipment:
|
Level |
117 |
30 |
Experience |
00?? |
??
|
HP |
3030101 |
647 |
MP |
101050 |
231
|
Strength |
3310 |
16 |
Right Hand: |
Rod |
Whip
|
AgilitySpeedSpeed |
448 |
17 |
Left Hand: |
- |
-
|
VitalityStaminaStamina |
228 |
15 |
Head: |
Leather CapLeather Cap- |
--Gold Hairpin
|
WisdomIntellectIntellect |
886 |
31 |
Body: |
Leather Clothing |
Gaia GearGaia GearLuminous Robe
|
WillpowerSpiritSpirit |
553 |
27 |
Arms: |
IronIronSilver Armlet |
SilverSilverRune Armlet
|
White Magic[edit]
Young Rydia only
|
Level |
MP |
Name |
Effect
|
330 |
3 |
Cure |
Restores HP.
|
440 |
225 |
Sight |
Opens world map.
|
770 |
5 |
Hold |
Causes Paralyze.
|
8
|
10
|
Confuse
|
Causes Confuse.
|
10
|
20
|
Esuna
|
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
|
12
|
9
|
Cura
|
Restores HP.
|
15
|
8
|
Raise
|
Revives KO'd ally with low HP.
|
Summon (Call) Magic[edit]
Obtain |
MP |
Name |
Effect
|
Default
|
50
|
Whyt
|
Replaces Rydia for three turns.
|
Default |
7710 |
Chocobo |
Deals moderate non-elemental damage to one enemy.
|
Dropped as Item |
115 |
Goblin |
Deals weak non-elemental damage to one enemy.
|
Dropped as Item |
121520 |
Cockatrice |
Causes Petrify on one enemy and deals nonnonearth-elemental damage.
|
Dropped as Item |
151020 |
Bomb |
Deals nonnonfire-elemental damage equal to Rydia's HP.
|
Dropped as Item |
181820 |
Mindflayer |
Deals moderate non-elemental damage and inflicting Paralyze.
|
Default as an adult |
202035 |
Dragon |
Deals moderate nonnonholy-elemental damage to all enemies.
|
Default as an adult |
30 |
Shiva |
Deals moderate ice-elemental damage to all enemies.
|
Default as an adult |
30 |
Ramuh |
Deals moderate lighting-elemental damage to all enemies.
|
Default as an adult |
30 |
Ifrit |
Deals moderate fire-elemental damage to all enemies.
|
Default as an adult |
404030 |
Titan |
Deals moderate nonnonearth-elemental damage to all enemies.
|
Defeat Asura |
505040 |
Asura |
Randomly casts Raise, Protect, or Curaga on the entire party.
|
Defeat Leviathan |
505075 |
Leviathan |
Deals heavy nonnonwater-elemental damage to all enemies.
|
Inside Sylph Cave |
202025 |
Sylph |
Deals moderate nonnonwind-elemental damage to a single target and healing the entire party for a moderate amount.
|
Defeat Odin |
454555 |
Odin |
Causes Death to all enemies.
|
Defeat Bahamut |
606099 |
Bahamut |
Deals massive non-elemental damage to all enemies.
|
Black Magic[edit]
Level |
MP |
Name |
Effect
|
22- |
5 |
Blizzard |
Causes ice damage.
|
- |
5 |
Fire |
Causes fire damage. Obtained after events at Mount Hobs.
|
55- |
5 |
Thunder |
Causes lightning damage.
|
- |
15 |
Blizzara |
Causes ice damage. Obtained automatically as an adult.
|
- |
15 |
Fira |
Causes fire damage. Obtained automatically as an adult.
|
- |
15 |
Thundara |
Causes lightning damage. Obtained automatically as an adult.
|
8 |
121215 |
Sleep |
Causes Sleep.
|
10 |
2 |
Poison |
Causes Poison.
|
12 |
4410 |
Warp |
Warps party back to previous floor.
|
13 |
7710 |
Toad |
Causes Toad, or cures it.
|
15 |
151530 |
Stop |
Causes Slow.
|
20 |
1110 |
Pig |
Causes Pig, or cures it.
|
26 |
20 |
Bio |
Causes damage over time.
|
323233 |
005 |
Osmose |
Absorbs MP.
|
3636- |
181815 |
Drain |
Absorbs HP. (In 3D versions, this is only available through an event)
|
393938 |
30 |
Blizzaga |
Causes ice damage.
|
424240 |
30 |
Firaga |
Causes fire damage.
|
454541 |
30 |
Thundaga |
Causes lightning damage.
|
4747- |
30 |
Quake |
Causes non-elemental damage that bypasses Reflect. (In 3D versions, this is only available through an event)
|
494943 |
151520 |
Break |
Causes Petrify.
|
515158 |
252530 |
Tornado |
Creates a tornado that reduces target HP to single digits.
|
525255 |
353540 |
Death |
Causes Death.
|
555560 |
505055 |
Flare |
Causes damage by combustion.
|
606080 |
99 |
Meteor |
Calls forth a meteor that causes damage.
|

Tellah is a sage who is capable of using most black and white magic spells. He also starts out with a fair amount of power, already being a very experienced fighter. However, due to his age, his Strength and Vitality and Stamina, Speed, and Stamina will decrease and he will gain no MP as he levels up, which is not very often. Additionally, in the 2D versions, his Intellect and Spirit don't start increasing until level 40.
After the events at Mt. Ordeals he gains access to Meteor, but because he doesn't gain any MP as he levels up, he is never able to use it, unless the player uses a Soma Drop on him to increase his MP by 50.
- Main weapons: Staves, Rods
- Other weapons: None
- Armor: Hats, Clothes, Robes, Armlets, Rings
- Magic: White, Black
- Abilities: Recall: Casts one of the following spells: (Unavailable in the North American SNES release named Final Fantasy II)
Recall Spells
|
% |
Name |
Effect
|
20
|
Failure
|
Doesn't cast any spell
|
31
|
Toad
|
Turns enemies to Toads.
|
151510 |
Fire |
Causes fire damage.
|
151510 |
Blizzard |
Causes ice damage.
|
151510 |
Thunder |
Causes lightning damage.
|
15
|
Toad
|
Turns enemies to Toads.
|
5
|
Break
|
Causes Petrify.
|
5
|
Bio
|
Causes damage over time.
|
5
|
Tornado
|
Creates a tornado that reduces target HP to single digits.
|
5
|
Death
|
Causes Death.
|
6
|
Fira
|
Causes fire damage.
|
6
|
Blizzara
|
Causes ice damage.
|
6
|
Thundara
|
Causes lightning damage.
|
4
|
Firaga
|
Causes fire damage.
|
4
|
Blizzaga
|
Causes ice damage.
|
4
|
Thundara
|
Causes lightning damage.
|
3
|
Bubble
|
Doubles party's HP until the end of battle.
|
3
|
Faith
|
Doubles party's magic power until the end of battle.
|
3
|
Bravery
|
Double party's physical power until the end of battle.
|
Starting Stats and Equipment:
|
Level |
20 |
21 |
Experience |
54873 |
71127
|
HP |
340 |
364 |
MP |
90 |
90
|
Strength |
5 |
4 |
Right Hand: |
Staff |
Staff
|
AgilitySpeedSpeed |
8 |
8 |
Left Hand: |
- |
-
|
VitalityStaminaStamina |
7 |
6 |
Head: |
- |
-
|
WisdomIntellectIntellect |
16 |
16 |
Body: |
Leather Clothing |
Gaia Gear
|
WillpowerSpiritSpirit |
16 |
16 |
Arms: |
--Iron Armlet |
Iron Armlet
|
Black Magic[edit]
Initial
|
MP |
Name |
Effect
|
5 |
Blizzard |
Causes ice damage.
|
5 |
Fire |
Causes fire damage.
|
5 |
Thunder |
Causes lightning damage.
|
005 |
Osmose |
Absorbs MP.
|
15
|
Stop
|
Causes Stop.
|
15
|
Sleep
|
Causes Sleep.
|
2
|
Poison
|
Causes Poison.
|
Gained after Mt. Ordeals
|
MP |
Name |
Effect
|
12
|
Sleep
|
Causes Sleep.
|
2
|
Poison
|
Causes Poison.
|
7710 |
Toad |
Causes Toad, or cures it.
|
1110 |
Pig |
Causes Pig, or cures it.
|
4410 |
Warp |
Warps party back to previous floor.
|
15 |
Blizzara |
Causes ice damage.
|
15 |
Fira |
Causes fire damage.
|
15 |
Thundara |
Causes lightning damage.
|
30 |
Blizzaga |
Causes ice damage.
|
30 |
Firaga |
Causes fire damage.
|
30 |
Thundaga |
Causes lightning damage.
|
20 |
Bio |
Causes damage over time.
|
252530 |
Tornado |
Creates a tornado that reduces target HP to single digits.
|
151520 |
Break |
Causes Petrify.
|
181815 |
Drain |
Absorbs HP.
|
99 |
Meteor |
Calls forth a meteor that causes damage.
|
White Magic[edit]
Initial
|
MP |
Name |
Effect
|
9 |
Cura |
Restores HP.
|
10 |
Confuse |
Causes Confuse.
|
8 |
Blink |
Causes Blink.
|
20 |
Esuna |
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
|
8825 |
Raise |
Revives KO'd ally with low HP.
|
101020 |
Teleport |
Warps party out of a dungeon or battle.
|
6
|
Silence
|
Causes Silence.
|
Gained after Mt. Ordeals
|
MP |
Name |
Effect
|
5 |
Hold |
Causes Paralyze.
|
6
|
Silence
|
Causes Silence.
|
9 |
Protect |
Causes Protect.
|
101015 |
Shell |
Causes Shell.
|
141410 |
Slow |
Causes Slow.
|
252520 |
Haste |
Causes Haste.
|
181815 |
Berserk |
Causes Berserk.
|
30 |
Reflect |
Causes Reflect.
|
121215 |
Dispel |
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
|
1 |
Libra |
Determines target's HP and weakness.
|
3 |
Cure |
Restores HP.
|
18 |
Curaga |
Restores HP.
|
40 |
Curaja |
Restores HP.
|
525270 |
Arise |
Revives KO'd ally with full HP.
|
6620 |
Mini |
Causes Mini or cures it.
|
225 |
Sight |
Opens world map.
|
8 |
Float |
Causes Float.
|
Edward, also called Gilbert in the original version, features low stats across the board and lacks access to heavier equipment. However, his physical prowess is greater than that of a typical mage, while his various abilities can be useful in many battles. After level 70 Edward's attributes skyrocket.
Edward, the prince of Damcyan, was in love with Tellah's daughter, Anna. He joins the party when the castle gets bombed by the Red Wings.
- Main weapons: Harps
- Other weapons: Daggers, Bows, Bows
- Armor: Hats, Clothes, Armlets, Rings
- Magic: None
- Abilities:
- Sing: Plays songs to affect battle.
- Hide: Hides from the battle. Automatically activates if low on HP.
- Salve: Uses a potion and spreads the healing across the entire party. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
|
Level |
559 |
?? |
Experience |
388388?? |
??
|
HP |
6060126 |
?? |
MP |
0030 |
??
|
Strength |
6612 |
?? |
Right Hand: |
Dream Harp |
??
|
AgilitySpeedSpeed |
9910 |
?? |
Left Hand: |
- |
??
|
VitalityStaminaStamina |
229 |
?? |
Head: |
Feathered Cap |
??
|
WisdomIntellectIntellect |
776 |
?? |
Body: |
Bard's Tunic |
??
|
WillpowerSpiritSpirit |
773 |
?? |
Arms: |
Ruby Ring |
??
|
Bard Songs
|
Level |
Name |
Effect
|
9 |
Lullaby |
Puts enemies to Sleep.
|
9 |
Silent Verse |
Silences enemies.
|
9 |
Alluring Air |
Confuses enemies.
|
20 |
Toadsong |
Turns enemies to Toads.
|
Requiem
|
Forces the spirits in Edward's Lunar Trial to rest, only while the Requiem Harp is in the inventory.
|
10
|
Life's Anthem
|
Casts Regen on the whole party.
|
30
|
Hog Call
|
Turns enemies to Pigs.
|
40
|
Hastemarch
|
Casts Haste on the whole party.
|
50
|
Hero's Rime
|
Increases the stats of the party by 10%.
|
Rosa is the game's most notable white mage, and eventually learns every White Magic spell in the game. She specializes in spells that support fellow party members, most notably by restoring HP. Although by no means a physical powerhouse, her bows also give her the ability to inflict some damage from the back row in a fight.
- Main weapons: Bows
- Other weapons: Staves
- Armor: Hats, Clothes, Robes, Armlets, Rings
- Magic: White
- Abilities:
- Aim: A 100% accurate attack, but only works with Bows.
- Pray: Heals all party members HP and MP with power equal to Cureequal to Curescaling to their HP and MP for no cost, but doesn't always work. In the 3D version, Pray has a higher success rate. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Starting Stats and Equipment:
|
Level |
101015 |
31 |
Experience |
21392139?? |
137319
|
HP |
150150230 |
996 |
MP |
808091 |
264
|
Strength |
8811 |
25 |
Right Hand: |
Iron Arrows x50Iron Arrows x50Staff |
--Healing Staff
|
AgilitySpeedSpeed |
8810 |
17 |
Left Hand: |
BowBow- |
-
|
VitalityStaminaStamina |
669 |
19 |
Head: |
Leather CapLeather Cap- |
--Wizard's Hat
|
WisdomIntellectIntellect |
101011 |
14 |
Body: |
Leather ClothingLeather ClothingSage's Surplice |
Prison GarbPrison GarbSage's Surplice
|
WillpowerSpiritSpirit |
181823 |
38 |
Arms: |
Iron ArmletIron ArmletRuby Ring |
--Ruby Ring
|
White Magic[edit]
Level |
MP |
Name |
Effect
|
- |
3 |
Cure |
Restores HP.
|
- |
5 |
Hold |
Causes Paralyze.
|
- |
1 |
Libra |
Determines target's HP and weakness.
|
- |
141410 |
Slow |
Causes Slow.
|
- |
225 |
Sight |
Opens world map.
|
1111- |
8825 |
Raise |
Revives KO'd ally with low HP.
|
1212- |
9 |
Protect |
Causes Protect.
|
1313- |
9 |
Cura |
Restores HP.
|
1515- |
6 |
Silence |
Causes Silence.
|
18 |
20 |
Esuna |
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
|
20 |
181815 |
BerserkBerserkShell |
Causes BerserkBerserkShell.
|
23 |
8 |
Blink |
Causes Blink.
|
24 |
10 |
Confuse |
Causes Confuse.
|
--26 |
101020 |
Teleport |
Warps party out of a dungeon or battle (Available after events in Tower of Zot) (Available after events in Tower of Zot).
|
292930 |
101015 |
ShellShellBerserk |
Causes ShellShellBerserk.
|
303031 |
18 |
Curaga |
Restores HP.
|
303032 |
6620 |
Mini |
Causes Mini or cures it.
|
313133 |
121215 |
Dispel |
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
|
333335 |
252520 |
Haste |
Causes Haste.
|
353538 |
8 |
Float |
Causes Float.
|
363640 |
30 |
Reflect |
Causes Reflect.
|
383845 |
40 |
Curaja |
Restores HP.
|
354555 |
525270 |
Arise |
Revives KO'd ally with full HP.
|
555560 |
464650 |
Holy |
Deals major holy-elemental damage.
|

As a monk, Yang has high HP and physical attributes. His regular attacks are strong, and his abilities only emphasize this fact. His chief weakness is his inability to use heavy equipment or any weapons that directly increase his power. Despite this, he is a capable physical fighter, albeit one that may require stronger items than Cecil. In all versions, his Intellect and Stamina never increase.
There is a bug concerning Yang's HP Growth in the SNES, and original Japanese and North American GBA versions, where his HP stops increasing at level 60. This was fixed in the European and the re-released Japanese GBA versions.
Being a monk, Yang cannot equip true weapons, only claws that can add elements or status effects to his attacks. Instead, his attack power is calculated using the following formula:
- Main weapons: Claws
- Other weapons: None
- Armor: Hats, Clothes, Armlets, Rings
- Magic: none
- Abilities:
- PowerFocusFocus: Skips attacking until next turn and releases a double-strength attackreleases a double-strength attackincreases the damage of his next Attack or Kick, stacking up to three times. This is useful for enemies that counter when attacked, or for enemies with high defense. (Unavailable in the North American SNES release named Final Fantasy II')
- Kick: Hits all enemies at once for slightly less damage than a regular attack, using the elements and status effects of his claws.
- GirdBraceBrace: Reduces physical damage more than a regular Defend. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
|
Level |
101020 |
1919?? |
Experience |
~2544~2544?? |
??
|
HP |
300300904 |
817817?? |
MP |
0016 |
00??
|
Strength |
121222 |
2121?? |
Right Hand: |
Flame ClawsFlame Claws- |
-
|
AgilitySpeedSpeed |
8813 |
1313?? |
Left Hand: |
- |
-
|
VitalityStaminaStamina |
151524 |
2424?? |
Head: |
- |
-
|
WisdomIntellectIntellect |
2 |
2 |
Body: |
Leather ClothingLeather ClothingKenpo Gi |
Leather Clothing
|
WillpowerSpiritSpirit |
3 |
3 |
Arms: |
--Iron Armlet |
-
|
Palom is a black mage with an emphasis on magic at the cost of physical strength. He works best in a team with his sister, Porom.
- Main weapons: Rods
- Other weapons: Bows
- Armor: Hats, Clothes, Robes, Armlets, Rings
- Magic: Black, TwinTwincastTwincast (Only with Porom in the party)
- Abilities: Bluff: Increases Intelligence until the end of the next turn, stacking several times until a spell is used until the end of the next turn. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
|
Level |
10 |
?? |
Experience |
1957 |
??
|
HP |
100100255 |
?? |
MP |
505090 |
??
|
Strength |
7 |
?? |
Right Hand: |
- |
-
|
AgilitySpeedSpeed |
8 |
?? |
Left Hand: |
Flame Rod |
??
|
VitalityStaminaStamina |
5 |
?? |
Head: |
Feathered CapFeathered CapWizard's Hat |
??
|
WisdomIntellectIntellect |
15 |
?? |
Body: |
Leather ClothingLeather ClothingGaia Gear |
??
|
WillpowerSpiritSpirit |
10 |
?? |
Arms: |
IronIronSilver Armlet |
??
|
Black Magic[edit]
Level |
MP |
Name |
Effect
|
- |
5 |
Blizzard |
Causes ice damage.
|
- |
5 |
Fire |
Causes fire damage. Obtained after events at Mount Hobs.
|
- |
5 |
Thunder |
Causes lightning damage.
|
- |
121215 |
Sleep |
Causes Sleep.
|
- |
2 |
Poison |
Causes Poison.
|
11 |
1110 |
Pig |
Causes Pig, or cures it.
|
111112 |
15 |
Blizzara |
Causes ice damage.
|
121213 |
15 |
Fira |
Causes fire damage.
|
131314 |
15 |
Thundara |
Causes lightning damage.
|
14
|
15
|
Stop
|
Causes Slow.
|
15
|
20
|
Break
|
Causes Petrify.
|
19 |
20 |
Bio |
Causes damage over time.
|
22 |
7710 |
Toad |
Causes Toad, or cures it.
|
23
|
30
|
Quake
|
Causes non-elemental damage that bypasses Reflect.
|
23
|
5
|
Osmose
|
Absorbs MP.
|
26 |
181815 |
Drain |
Absorbs HP.
|
29 |
4410 |
Warp |
Warps party back to previous floor.
|
32 |
30 |
Blizzaga |
Causes ice damage.
|
33 |
30 |
Firaga |
Causes fire damage.
|
34 |
30 |
Thundaga |
Causes lightning damage.
|
36
|
15
|
Break
|
Causes Petrify.
|
36
|
30
|
Quake
|
Causes non-elemental
|
40
|
0
|
Osmose
|
Absorbs MP.
|
40
|
30
|
Stop
|
Causes Slow.
|
46 |
353540 |
Death |
Causes Death.
|
48 |
252530 |
Tornado |
Creates a tornado that reduces target HP to single digits.
|
50 |
99 |
Meteor |
Calls forth a meteor that causes damage.
|
52 |
505055 |
Flare |
Causes damage by combustion.
|

Porom is a white mage with an emphasis on magic at the cost of physical strength. She works best in a team with her brother, Palom.
- Main weapons: Staves
- Other weapons: Bows
- Armor: Hats, Clothes, Robes, Armlets, Rings
- Magic: White, TwinTwincastTwincast (Only with Palom in the party)
- Abilities: Cry: Makes enemies easier to steal from, but is useless since Edge and Porom are never in the party at the same timeMakes enemies easier to steal fromHalves all enemies' defenses. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
|
Level |
10 |
?? |
Experience |
1957 |
??
|
HP |
110110242 |
?? |
MP |
505081 |
??
|
Strength |
8 |
?? |
Right Hand: |
Healing Staff |
-
|
AgilitySpeedSpeed |
7 |
?? |
Left Hand: |
- |
-
|
VitalityStaminaStamina |
6 |
?? |
Head: |
Feathered CapFeathered CapWizard's Hat |
-
|
WisdomIntellectIntellect |
10 |
?? |
Body: |
Leather ClothingLeather ClothingGaia Gear |
Leather Clothing
|
WillpowerSpiritSpirit |
15 |
?? |
Arms: |
IronIronSilver Armlet |
-
|
White Magic[edit]
Level |
MP |
Name |
Effect
|
- |
3 |
Cure |
Restores HP.
|
- |
5 |
Hold |
Causes Paralyze.
|
- |
1 |
Libra |
Determines target's HP and weakness.
|
- |
141410 |
Slow |
Causes Slow.
|
- |
225 |
Sight |
Opens world map.
|
11 |
8825 |
Raise |
Revives KO'd ally with low HP.
|
12 |
9 |
Protect |
Causes Protect.
|
13 |
9 |
Cura |
Restores HP.
|
15 |
6 |
Silence |
Causes Silence.
|
18 |
181815 |
Berserk |
Causes Berserk.
|
18
|
15
|
Shell
|
Causes Shell.
|
19 |
101020 |
Teleport |
Warps party out of a dungeon or battle.
|
20 |
20 |
Esuna |
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
|
23 |
8 |
Blink |
Causes Blink.
|
25 |
10 |
Confuse |
Causes Confuse.
|
29
|
10
|
Shell
|
Causes Shell.
|
31 |
121215 |
Dispel |
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
|
313132 |
6620 |
Mini |
Causes Mini or cures it.
|
33 |
18 |
Curaga |
Restores HP.
|
38 |
252520 |
Haste |
Causes Haste.
|
40 |
8 |
Float |
Causes Float.
|
44 |
30 |
Reflect |
Causes Reflect.
|
48 |
40 |
Curaja |
Restores HP.
|
52 |
464650 |
Holy |
Deals major holy-elemental damage.
|
56 |
525270 |
Arise |
Revives KO'd ally with full HP.
|

Cid is a physical fighter with access to a variety of powerful weapons, though generally he cannot equip shields, due to hammers being two-handed weapons, though generally he cannot equip shields, due to hammers being two-handed weapons, and trades AgilitySpeedSpeed for Strength and VitalityStaminaStamina.
In all versions of the game, his MP, Spirit, and Intellect never increase, giving him the worst magic attributes in the game, even compared to other non-magic users like Kain.
- Main weapons: Hammers
- Other weapons: Axes, Bows, Shields
- Armor: Hats, Helms, Clothes, Plates, Gloves, Rings
- Magic: none
- Abilities: PeepAnalyzeAnalyze: Functions identically to the White Magic spell Libra, targeting all enemies. In the 3D versions, he also has another ability, Upgrade, which lets Cid apply an attack item, such as a Red Fang, to his weapon, granting it the elemental property of the item.
Starting Stats and Equipment:
|
Level |
20 |
?? |
Experience |
?? |
??
|
HP |
788788840 |
?? |
MP |
0 |
0
|
Strength |
212122 |
?? |
Right Hand: |
Wooden Hammer |
??
|
AgilitySpeedSpeed |
9 |
?? |
Left Hand: |
- |
-
|
VitalityStaminaStamina |
242421 |
?? |
Head: |
- |
??
|
WisdomIntellectIntellect |
5 |
?? |
Body: |
Prison Garb |
??
|
WillpowerSpiritSpirit |
5 |
?? |
Arms: |
- |
??
|
Edge is a ninja that has the ability to wield two weapons at once. Though his armor is light and defenses are low, he makes up for it using his high attack power, speed, and evasion. Furthermore, his Ninja spellutsu abilitieutsu abilities make him an adequate substitute for a black mage.
- Main weapons: Katanas, Boomerangs, Shurikens
- Other weapons: Daggers, Claws, Claws
- Armor: Hats, Clothes, Armlets, Rings, Genji equipment, and specific Gloves
- Magic: Ninja spellsutsuutsu
- Abilities:
- SneakStealSteal: Steals an item from the enemy.
- Throw: Throws an item at an enemy for increased damage.
Starting Stats and Equipment:
|
Level |
252535 |
?? |
Experience |
?? |
??
|
HP |
7907901215 |
?? |
MP |
6060100 |
??
|
Strength |
202032 |
?? |
Right Hand: |
Kunai |
??
|
AgilitySpeedSpeed |
232339 |
?? |
Left Hand: |
Kunai |
??
|
VitalityStaminaStamina |
171726 |
?? |
Head: |
Green Beret |
??
|
WisdomIntellectIntellect |
121220 |
?? |
Body: |
Black Belt Gi |
??
|
WillpowerSpiritSpirit |
121214 |
?? |
Arms: |
Mythril Gloves |
??
|
Ninjutsu (Ninja)[edit]
Level |
MP |
Name |
Effect
|
- |
151520 |
Flame |
Causes fire-elemental damage to all enemies.
|
- |
20 |
Flood |
Causes iceicewater-elemental damage to all enemies. (Obtained after events at Tower of Babil.)
|
- |
252520 |
Blitz |
Causes lightning-elemental damage to all enemies. (Obtained after events at Tower of Babil.)
|
2727- |
5515 |
Shadowbind |
Causes Paralyze.
|
3333- |
10105 |
Smoke |
Escapes from battles.
|
3838- |
665 |
Mirage |
Causes Blink on self.
|
40
|
20
|
Tremor
|
Causes earth-elemental damage to all enemies.
|
50
|
20
|
Gale
|
Causes wind-elemental damage to all enemies.
|
60
|
20
|
Frost
|
Causes ice-elemental damage to all enemies.
|
Protector of the Lunarians, and brother to Kluya, the father of Cecil and Golbez, Fusoya is a sage, but is a mixed bag, even by the game's standards. On one hand, he has access to every White and Black magic spell in the game right away, well before any other characters are likely to have mastered even one of those categories. On the other hand, his attributes are unremarkable and, like Tellah, his MP is limited.
When levelling up, he will not gain any increases in stats besides HP besides HP until level 70.
- Main weapons: Staves, Rods
- Other weapons: Bows
- Armor: Hats, Clothes, Robes, Armlets, Rings
- Magic: White, Black
- Abilities: Spirit WaveRegenBless: Grants the party Regen, but leaves him unable to act for a short period of time, but leaves him unable to act for a short period of time. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
|
Level |
50 |
Experience |
??
|
HP |
190019002006 |
MP |
190
|
Strength |
10 |
Right Hand: |
Aura Staff
|
AgilitySpeedSpeed |
20 |
Left Hand: |
-
|
VitalityStaminaStamina |
10 |
Head: |
Sage's Miter
|
WisdomIntellectIntellect |
40 |
Body: |
Luminous Robe
|
WillpowerSpiritSpirit |
40 |
Arms: |
Diamond Armlet
|
White Magic[edit]
MP |
Name |
Effect
|
3 |
Cure |
Restores HP.
|
5 |
Hold |
Causes Paralyze.
|
1 |
Libra |
Determines target's HP and weakness.
|
141410 |
Slow |
Causes Slow.
|
225 |
Sight |
Opens world map.
|
8825 |
Raise |
Revives KO'd ally with low HP.
|
9 |
Protect |
Causes Protect.
|
9 |
Cura |
Restores HP.
|
6 |
Silence |
Causes Silence.
|
20 |
Esuna |
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
|
181815 |
Berserk |
Causes Berserk.
|
8 |
Blink |
Causes Blink.
|
10 |
Confuse |
Causes Confuse.
|
101020 |
Teleport |
Warps party out of a dungeon or battle.
|
101015 |
Shell |
Causes Shell.
|
18 |
Curaga |
Restores HP.
|
6620 |
Mini |
Causes Mini or cures it.
|
121215 |
Dispel |
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
|
252520 |
Haste |
Causes Haste.
|
8 |
Float |
Causes Float.
|
30 |
Reflect |
Causes Reflect.
|
40 |
Curaja |
Restores HP.
|
525270 |
Arise |
Revives KO'd ally with full HP.
|
464650 |
Holy |
Deals major holy-elemental damage.
|
Black Magic[edit]
MP |
Name |
Effect
|
5 |
Blizzard |
Causes ice damage.
|
5 |
Fire |
Causes fire damage.
|
5 |
Thunder |
Causes lightning damage.
|
15 |
Blizzara |
Causes ice damage.
|
15 |
Fira |
Causes fire damage.
|
15 |
Thundara |
Causes lightning damage.
|
121215 |
Sleep |
Causes Sleep.
|
2 |
Poison |
Causes Poison.
|
4410 |
Warp |
Warps party back to previous floor.
|
7710 |
Toad |
Causes Toad, or cures it.
|
151530 |
Stop |
Causes Slow.
|
1110 |
Pig |
Causes Pig, or cures it.
|
20 |
Bio |
Causes damage over time.
|
005 |
Osmose |
Absorbs MP.
|
181815 |
Drain |
Absorbs HP.
|
30 |
Blizzaga |
Causes ice damage.
|
30 |
Firaga |
Causes fire damage.
|
30 |
Thundaga |
Causes lightning damage.
|
30 |
Quake |
Causes non-elemental damage that bypasses Reflect.
|
151520 |
Break |
Causes Petrify.
|
252530 |
Tornado |
Creates a tornado that reduces target HP to single digits.
|
353540 |
Death |
Causes Death.
|
505055 |
Flare |
Causes damage by combustion.
|
99 |
Meteor |
Calls forth a meteor that causes damage.
|