This is the list of characters within the game containing a brief description and their abilities. There are five different types of magic in the game: White, Black, CallSummonSummon, NinjaNinjutsuNinjutsu, and TwinTwincastTwincast. In total, there are 24 White spells, 24 Black spells, 161617CallSummonSummon spells, 669 Ninja spellsutsuutsu, and 2 Twincastcast spells.
Cecil
Dark Knight
The Dark Knight is a fighter class that uses dark swords. They combine physical power with impressive defense. However, they are mostly useless against the undead, and level up slowly.
In the 3D version only, his Spirit never increases as a Dark Knight.
Main weapons: Dark Swords, Dark Shields
Other weapons: None
Armor: Dark Armor
Magic: None
Abilities:DarkDarknessDarkness: A multi-target attack which attacks all enemies for non-elemental physical damage at the cost of 1/8th of his HPattacks all enemies for non-elemental physical damage at the cost of 1/8th of his HPdoubles the damage of his attacks at the cost of some HP. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
Level
10
Experience
3000
HP
200200226
MP
0027
Strength
13
Right Hand:
Dark Sword
AgilitySpeedSpeed
10
Left Hand:
Dark Shield
VitalityStaminaStamina
11
Head:
Dark Helm
WisdomIntellectIntellect
6
Body:
Dark Armor
WillpowerSpiritSpirit
3
Arms:
Dark Gloves
Paladin
After reaching a certain point in the story, Cecil begins again as a level 1 paladin, a fighter class with limited White Magic. This class starts strong, can use basic White Magic, and retains the strong offense and defense of the dark knight. His chief weakness is his limits as a magic user and his incompatibility with any of his old equipment.
Main weapons: Holy Swords, Swords, Shields
Other weapons: Axes, Bows, Daggers, and specific Staves
Abilities: Cover: Protects a given party member, taking damage in their place. Activates automatically if a party member is low on health. When taking damage this way, it is calculated as if Cecil is in their row, so less damage is taken when Covering members in the back row. This ability will fail either way when Cecil's health is low.
Starting Stats and Equipment:
Level
1
Experience
0
HP
600
MP
10
Strength
10
Right Hand:
Mythgraven Blade
AgilitySpeedSpeed
13
Left Hand:
-
VitalityStaminaStamina
10
Head:
-
WisdomIntellectIntellect
5
Body:
ClothingClothing-
WillpowerSpiritSpirit
8
Arms:
-
Level
MP
Name
Effect
0
3
Cure
Restores HP.
3
225
Sight
Opens world map.
8
1
Libra
Determines target's HP and weakness.
10
9
Protect
Causes Protect.
151520
9
Cura
Restores HP.
191929
101020
Teleport
Warps party out of a dungeon or battle.
33
15
Shell
Causes Shell.
242435
20
Esuna
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
40
25
Raise
Revives KO'd ally with low HP.
Kain
Kain is a dragoon assigned to assist Cecil at the start of the game. Like Cecil, he is a fighter class, and has strong physical offensive and defensive stats. His only ability is Jump.
Abilities: Jump: Leap into the air for a turn, and attack, dealing increased damage if wielding a Spear.
Kain leaves and rejoins the party several times, each time starting at an increased level.
Starting Stats and Equipment:
Level
10
32
53
Experience
2300
149657
??
HP
190190214
1044
2419
MP
0013
0041
0068
Strength
9914
35
55
Right Hand:
Iron Shield
Mythril Shield
Genji Shield
AgilitySpeedSpeed
11
27
42
Left Hand:
Spear
Wind Spear
Gungnir
VitalityStaminaStamina
9
26
43
Head:
Iron Helm
Mythril Helm
Genji Helm
WisdomIntellectIntellect
6
8
10
Body:
Iron Armor
Mythril Armor
Genji Armor
WillpowerSpiritSpirit
12
22
31
Arms:
Iron Gloves
Mythril Gloves
Genji Gloves
Rydia
Rydia is a callersummonersummoner from Myst. Out of fear from seeing her mother and village destroyed, she causes a massive earthquake, but becomes friendly once Cecil defends her from Baron guards. In the early game, she is a novice mage who can use both White and Black Magic. Later, she drops the White Magic for a powerful array of summons, and gains stronger Black Magic as well. Her chief weakness is her lack of any physical potential.
In the 3D versions of the game, Rydia will rejoin the party at level 30 if her level as a child was lower, otherwise she will rejoin at the level she left at.
Main weapons: Rods, Whips (Only as an adult)
Other weapons: Staves (Only as a child), Daggers, Bows, Bows (Only as an adult)
Armor: Hats, Clothes, Robes, Armlets, Rings
Magic: White (Only as a child), Black, CallSummonSummon
Abilities: None
Starting Stats and Equipment:
Level
117
30
Experience
00??
??
HP
3030101
647
MP
101050
231
Strength
3310
16
Right Hand:
Rod
Whip
AgilitySpeedSpeed
448
17
Left Hand:
-
-
VitalityStaminaStamina
228
15
Head:
Leather CapLeather Cap-
--Gold Hairpin
WisdomIntellectIntellect
886
31
Body:
Leather Clothing
Gaia GearGaia GearLuminous Robe
WillpowerSpiritSpirit
553
27
Arms:
IronIronSilver Armlet
SilverSilverRune Armlet
White Magic
Young Rydia only
Level
MP
Name
Effect
330
3
Cure
Restores HP.
440
225
Sight
Opens world map.
770
5
Hold
Causes Paralyze.
8
10
Confuse
Causes Confuse.
10
20
Esuna
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
12
9
Cura
Restores HP.
15
8
Raise
Revives KO'd ally with low HP.
Summon (Call) Magic
Obtain
MP
Name
Effect
Default
50
Whyt
Replaces Rydia for three turns.
Default
7710
Chocobo
Deals moderate non-elemental damage to one enemy.
Dropped as Item
115
Goblin
Deals weak non-elemental damage to one enemy.
Dropped as Item
121520
Cockatrice
Causes Petrify on one enemy and deals nonnonearth-elemental damage.
Dropped as Item
151020
Bomb
Deals nonnonfire-elemental damage equal to Rydia's HP.
Dropped as Item
181820
Mindflayer
Deals moderate non-elemental damage and inflicting Paralyze.
Default as an adult
202035
Dragon
Deals moderate nonnonholy-elemental damage to all enemies.
Default as an adult
30
Shiva
Deals moderate ice-elemental damage to all enemies.
Default as an adult
30
Ramuh
Deals moderate lighting-elemental damage to all enemies.
Default as an adult
30
Ifrit
Deals moderate fire-elemental damage to all enemies.
Default as an adult
404030
Titan
Deals moderate nonnonearth-elemental damage to all enemies.
Defeat Asura
505040
Asura
Randomly casts Raise, Protect, or Curaga on the entire party.
Defeat Leviathan
505075
Leviathan
Deals heavy nonnonwater-elemental damage to all enemies.
Inside Sylph Cave
202025
Sylph
Deals moderate nonnonwind-elemental damage to a single target and healing the entire party for a moderate amount.
Defeat Odin
454555
Odin
Causes Death to all enemies.
Defeat Bahamut
606099
Bahamut
Deals massive non-elemental damage to all enemies.
Black Magic
Level
MP
Name
Effect
22-
5
Blizzard
Causes ice damage.
-
5
Fire
Causes fire damage. Obtained after events at Mount Hobs.
55-
5
Thunder
Causes lightning damage.
-
15
Blizzara
Causes ice damage. Obtained automatically as an adult.
-
15
Fira
Causes fire damage. Obtained automatically as an adult.
-
15
Thundara
Causes lightning damage. Obtained automatically as an adult.
8
121215
Sleep
Causes Sleep.
10
2
Poison
Causes Poison.
12
4410
Warp
Warps party back to previous floor.
13
7710
Toad
Causes Toad, or cures it.
15
151530
Stop
Causes Slow.
20
1110
Pig
Causes Pig, or cures it.
26
20
Bio
Causes damage over time.
323233
005
Osmose
Absorbs MP.
3636-
181815
Drain
Absorbs HP. (In 3D versions, this is only available through an event)
393938
30
Blizzaga
Causes ice damage.
424240
30
Firaga
Causes fire damage.
454541
30
Thundaga
Causes lightning damage.
4747-
30
Quake
Causes non-elemental damage that bypasses Reflect. (In 3D versions, this is only available through an event)
494943
151520
Break
Causes Petrify.
515158
252530
Tornado
Creates a tornado that reduces target HP to single digits.
525255
353540
Death
Causes Death.
555560
505055
Flare
Causes damage by combustion.
606080
99
Meteor
Calls forth a meteor that causes damage.
Tellah
Tellah is a sage who is capable of using most black and white magic spells. He also starts out with a fair amount of power, already being a very experienced fighter. However, due to his age, his Strength and Vitality and Stamina, Speed, and Stamina will decrease and he will gain no MP as he levels up, which is not very often. Additionally, in the 2D versions, his Intellect and Spirit don't start increasing until level 40.
After the events at Mt. Ordeals he gains access to Meteor, but because he doesn't gain any MP as he levels up, he is never able to use it, unless the player uses a Soma Drop on him to increase his MP by 50.
Main weapons: Staves, Rods
Other weapons: None
Armor: Hats, Clothes, Robes, Armlets, Rings
Magic: White, Black
Abilities: Recall: Casts one of the following spells: (Unavailable in the North American SNES release named Final Fantasy II)
Recall Spells
%
Name
Effect
20
Failure
Doesn't cast any spell
31
Toad
Turns enemies to Toads.
151510
Fire
Causes fire damage.
151510
Blizzard
Causes ice damage.
151510
Thunder
Causes lightning damage.
15
Toad
Turns enemies to Toads.
5
Break
Causes Petrify.
5
Bio
Causes damage over time.
5
Tornado
Creates a tornado that reduces target HP to single digits.
5
Death
Causes Death.
6
Fira
Causes fire damage.
6
Blizzara
Causes ice damage.
6
Thundara
Causes lightning damage.
4
Firaga
Causes fire damage.
4
Blizzaga
Causes ice damage.
4
Thundara
Causes lightning damage.
3
Bubble
Doubles party's HP until the end of battle.
3
Faith
Doubles party's magic power until the end of battle.
3
Bravery
Double party's physical power until the end of battle.
Starting Stats and Equipment:
Level
20
21
Experience
54873
71127
HP
340
364
MP
90
90
Strength
5
4
Right Hand:
Staff
Staff
AgilitySpeedSpeed
8
8
Left Hand:
-
-
VitalityStaminaStamina
7
6
Head:
-
-
WisdomIntellectIntellect
16
16
Body:
Leather Clothing
Gaia Gear
WillpowerSpiritSpirit
16
16
Arms:
--Iron Armlet
Iron Armlet
Black Magic
Initial
MP
Name
Effect
5
Blizzard
Causes ice damage.
5
Fire
Causes fire damage.
5
Thunder
Causes lightning damage.
005
Osmose
Absorbs MP.
15
Stop
Causes Stop.
15
Sleep
Causes Sleep.
2
Poison
Causes Poison.
Gained after Mt. Ordeals
MP
Name
Effect
12
Sleep
Causes Sleep.
2
Poison
Causes Poison.
7710
Toad
Causes Toad, or cures it.
1110
Pig
Causes Pig, or cures it.
4410
Warp
Warps party back to previous floor.
15
Blizzara
Causes ice damage.
15
Fira
Causes fire damage.
15
Thundara
Causes lightning damage.
30
Blizzaga
Causes ice damage.
30
Firaga
Causes fire damage.
30
Thundaga
Causes lightning damage.
20
Bio
Causes damage over time.
252530
Tornado
Creates a tornado that reduces target HP to single digits.
151520
Break
Causes Petrify.
181815
Drain
Absorbs HP.
99
Meteor
Calls forth a meteor that causes damage.
White Magic
Initial
MP
Name
Effect
9
Cura
Restores HP.
10
Confuse
Causes Confuse.
8
Blink
Causes Blink.
20
Esuna
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
8825
Raise
Revives KO'd ally with low HP.
101020
Teleport
Warps party out of a dungeon or battle.
6
Silence
Causes Silence.
Gained after Mt. Ordeals
MP
Name
Effect
5
Hold
Causes Paralyze.
6
Silence
Causes Silence.
9
Protect
Causes Protect.
101015
Shell
Causes Shell.
141410
Slow
Causes Slow.
252520
Haste
Causes Haste.
181815
Berserk
Causes Berserk.
30
Reflect
Causes Reflect.
121215
Dispel
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
1
Libra
Determines target's HP and weakness.
3
Cure
Restores HP.
18
Curaga
Restores HP.
40
Curaja
Restores HP.
525270
Arise
Revives KO'd ally with full HP.
6620
Mini
Causes Mini or cures it.
225
Sight
Opens world map.
8
Float
Causes Float.
Edward
Edward, also called Gilbert in the original version, features low stats across the board and lacks access to heavier equipment. However, his physical prowess is greater than that of a typical mage, while his various abilities can be useful in many battles. After level 70 Edward's attributes skyrocket.
Edward, the prince of Damcyan, was in love with Tellah's daughter, Anna. He joins the party when the castle gets bombed by the Red Wings.
Main weapons: Harps
Other weapons: Daggers, Bows, Bows
Armor: Hats, Clothes, Armlets, Rings
Magic: None
Abilities:
Sing: Plays songs to affect battle.
Hide: Hides from the battle. Automatically activates if low on HP.
Salve: Uses a potion and spreads the healing across the entire party. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
Level
559
??
Experience
388388??
??
HP
6060126
??
MP
0030
??
Strength
6612
??
Right Hand:
Dream Harp
??
AgilitySpeedSpeed
9910
??
Left Hand:
-
??
VitalityStaminaStamina
229
??
Head:
Feathered Cap
??
WisdomIntellectIntellect
776
??
Body:
Bard's Tunic
??
WillpowerSpiritSpirit
773
??
Arms:
Ruby Ring
??
Bard Songs
Level
Name
Effect
9
Lullaby
Puts enemies to Sleep.
9
Silent Verse
Silences enemies.
9
Alluring Air
Confuses enemies.
20
Toadsong
Turns enemies to Toads.
Requiem
Forces the spirits in Edward's Lunar Trial to rest, only while the Requiem Harp is in the inventory.
10
Life's Anthem
Casts Regen on the whole party.
30
Hog Call
Turns enemies to Pigs.
40
Hastemarch
Casts Haste on the whole party.
50
Hero's Rime
Increases the stats of the party by 10%.
Rosa
Rosa is the game's most notable white mage, and eventually learns every White Magic spell in the game. She specializes in spells that support fellow party members, most notably by restoring HP. Although by no means a physical powerhouse, her bows also give her the ability to inflict some damage from the back row in a fight.
Main weapons: Bows
Other weapons: Staves
Armor: Hats, Clothes, Robes, Armlets, Rings
Magic: White
Abilities:
Aim: A 100% accurate attack, but only works with Bows.
Pray: Heals all party members HP and MP with power equal to Cureequal to Curescaling to their HP and MP for no cost, but doesn't always work. In the 3D version, Pray has a higher success rate. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)
Starting Stats and Equipment:
Level
101015
??
Experience
21392139??
??
HP
150150230
??
MP
808091
??
Strength
8811
??
Right Hand:
Iron Arrows x50Iron Arrows x50Staff
--Healing Staff
AgilitySpeedSpeed
8810
??
Left Hand:
BowBow-
-
VitalityStaminaStamina
669
??
Head:
Leather CapLeather Cap-
--Wizard's Hat
WisdomIntellectIntellect
101011
??
Body:
Leather ClothingLeather ClothingSage's Surplice
Prison GarbPrison GarbSage's Surplice
WillpowerSpiritSpirit
181823
??
Arms:
Iron ArmletIron ArmletRuby Ring
--Ruby Ring
White Magic
Level
MP
Name
Effect
-
3
Cure
Restores HP.
-
5
Hold
Causes Paralyze.
-
1
Libra
Determines target's HP and weakness.
-
141410
Slow
Causes Slow.
-
225
Sight
Opens world map.
1111-
8825
Raise
Revives KO'd ally with low HP.
1212-
9
Protect
Causes Protect.
1313-
9
Cura
Restores HP.
1515-
6
Silence
Causes Silence.
18
20
Esuna
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
20
181815
BerserkBerserkShell
Causes BerserkBerserkShell.
23
8
Blink
Causes Blink.
24
10
Confuse
Causes Confuse.
--26
101020
Teleport
Warps party out of a dungeon or battle (Available after events in Tower of Zot) (Available after events in Tower of Zot).
292930
101015
ShellShellBerserk
Causes ShellShellBerserk.
303031
18
Curaga
Restores HP.
303032
6620
Mini
Causes Mini or cures it.
313133
121215
Dispel
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
333335
252520
Haste
Causes Haste.
353538
8
Float
Causes Float.
363640
30
Reflect
Causes Reflect.
383845
40
Curaja
Restores HP.
354555
525270
Arise
Revives KO'd ally with full HP.
555560
464650
Holy
Deals major holy-elemental damage.
Yang
As a monk, Yang has high HP and physical attributes. His regular attacks are strong, and his abilities only emphasize this fact. His chief weakness is his inability to use heavy equipment or any weapons that directly increase his power. Despite this, he is a capable physical fighter, albeit one that may require stronger items than Cecil. In all versions, his Intellect and Stamina never increase.
There is a bug concerning Yang's HP Growth in the SNES, and original Japanese and North American GBA versions, where his HP stops increasing at level 60. This was fixed in the European and the re-released Japanese GBA versions.
Being a monk, Yang cannot equip true weapons, only claws that can add elements or status effects to his attacks. Instead, his attack power is calculated using the following formula:
Main weapons: Claws
Other weapons: None
Armor: Hats, Clothes, Armlets, Rings
Magic: none
Abilities:
PowerFocusFocus: Skips attacking until next turn and releases a double-strength attackreleases a double-strength attackincreases the damage of his next Attack or Kick, stacking up to three times. This is useful for enemies that counter when attacked, or for enemies with high defense. (Unavailable in the North American SNES release named Final Fantasy II')
Kick: Hits all enemies at once for slightly less damage than a regular attack, using the elements and status effects of his claws.
GirdBraceBrace: Reduces physical damage more than a regular Defend. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
Level
101020
1919??
Experience
~2544~2544??
??
HP
300300904
817817??
MP
0016
00??
Strength
121222
2121??
Right Hand:
Flame ClawsFlame Claws-
-
AgilitySpeedSpeed
8813
1313??
Left Hand:
-
-
VitalityStaminaStamina
151524
2424??
Head:
-
-
WisdomIntellectIntellect
2
2
Body:
Leather ClothingLeather ClothingKenpo Gi
Leather Clothing
WillpowerSpiritSpirit
3
3
Arms:
--Iron Armlet
-
Palom
Palom is a black mage with an emphasis on magic at the cost of physical strength. He works best in a team with his sister, Porom.
Main weapons: Rods
Other weapons: Bows
Armor: Hats, Clothes, Robes, Armlets, Rings
Magic: Black, TwinTwincastTwincast (Only with Porom in the party)
Abilities: Bluff: Increases Intelligence until the end of the next turn, stacking several times until a spell is used until the end of the next turn. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
Level
10
??
Experience
1957
??
HP
100100255
??
MP
505090
??
Strength
7
??
Right Hand:
-
-
AgilitySpeedSpeed
8
??
Left Hand:
Flame Rod
??
VitalityStaminaStamina
5
??
Head:
Feathered CapFeathered CapWizard's Hat
??
WisdomIntellectIntellect
15
??
Body:
Leather ClothingLeather ClothingGaia Gear
??
WillpowerSpiritSpirit
10
??
Arms:
IronIronSilver Armlet
??
Black Magic
Level
MP
Name
Effect
-
5
Blizzard
Causes ice damage.
-
5
Fire
Causes fire damage. Obtained after events at Mount Hobs.
-
5
Thunder
Causes lightning damage.
-
121215
Sleep
Causes Sleep.
-
2
Poison
Causes Poison.
11
1110
Pig
Causes Pig, or cures it.
111112
15
Blizzara
Causes ice damage.
121213
15
Fira
Causes fire damage.
131314
15
Thundara
Causes lightning damage.
14
15
Stop
Causes Slow.
15
20
Break
Causes Petrify.
19
20
Bio
Causes damage over time.
22
7710
Toad
Causes Toad, or cures it.
23
30
Quake
Causes non-elemental damage that bypasses Reflect.
23
5
Osmose
Absorbs MP.
26
181815
Drain
Absorbs HP.
29
4410
Warp
Warps party back to previous floor.
32
30
Blizzaga
Causes ice damage.
33
30
Firaga
Causes fire damage.
34
30
Thundaga
Causes lightning damage.
36
15
Break
Causes Petrify.
36
30
Quake
Causes non-elemental
40
0
Osmose
Absorbs MP.
40
30
Stop
Causes Slow.
46
353540
Death
Causes Death.
48
252530
Tornado
Creates a tornado that reduces target HP to single digits.
50
99
Meteor
Calls forth a meteor that causes damage.
52
505055
Flare
Causes damage by combustion.
Porom
Porom is a white mage with an emphasis on magic at the cost of physical strength. She works best in a team with her brother, Palom.
Main weapons: Staves
Other weapons: Bows
Armor: Hats, Clothes, Robes, Armlets, Rings
Magic: White, TwinTwincastTwincast (Only with Palom in the party)
Abilities: Cry: Makes enemies easier to steal from, but is useless since Edge and Porom are never in the party at the same timeMakes enemies easier to steal fromHalves all enemies' defenses. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
Level
10
??
Experience
1957
??
HP
110110242
??
MP
505081
??
Strength
8
??
Right Hand:
Healing Staff
-
AgilitySpeedSpeed
7
??
Left Hand:
-
-
VitalityStaminaStamina
6
??
Head:
Feathered CapFeathered CapWizard's Hat
-
WisdomIntellectIntellect
10
??
Body:
Leather ClothingLeather ClothingGaia Gear
Leather Clothing
WillpowerSpiritSpirit
15
??
Arms:
IronIronSilver Armlet
-
White Magic
Level
MP
Name
Effect
-
3
Cure
Restores HP.
-
5
Hold
Causes Paralyze.
-
1
Libra
Determines target's HP and weakness.
-
141410
Slow
Causes Slow.
-
225
Sight
Opens world map.
11
8825
Raise
Revives KO'd ally with low HP.
12
9
Protect
Causes Protect.
13
9
Cura
Restores HP.
15
6
Silence
Causes Silence.
18
181815
Berserk
Causes Berserk.
18
15
Shell
Causes Shell.
19
101020
Teleport
Warps party out of a dungeon or battle.
20
20
Esuna
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
23
8
Blink
Causes Blink.
25
10
Confuse
Causes Confuse.
29
10
Shell
Causes Shell.
31
121215
Dispel
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
313132
6620
Mini
Causes Mini or cures it.
33
18
Curaga
Restores HP.
38
252520
Haste
Causes Haste.
40
8
Float
Causes Float.
44
30
Reflect
Causes Reflect.
48
40
Curaja
Restores HP.
52
464650
Holy
Deals major holy-elemental damage.
56
525270
Arise
Revives KO'd ally with full HP.
Cid
Cid is a physical fighter with access to a variety of powerful weapons, though generally he cannot equip shields, due to hammers being two-handed weapons, though generally he cannot equip shields, due to hammers being two-handed weapons, and trades AgilitySpeedSpeed for Strength and VitalityStaminaStamina.
In all versions of the game, his MP, Spirit, and Intellect never increase, giving him the worst magic attributes in the game, even compared to other non-magic users like Kain.
Abilities:PeepAnalyzeAnalyze: Functions identically to the White Magic spell Libra, targeting all enemies. In the 3D versions, he also has another ability, Upgrade, which lets Cid apply an attack item, such as a Red Fang, to his weapon, granting it the elemental property of the item.
Starting Stats and Equipment:
Level
20
??
Experience
??
??
HP
788788840
??
MP
0
0
Strength
212122
??
Right Hand:
Wooden Hammer
??
AgilitySpeedSpeed
9
??
Left Hand:
-
-
VitalityStaminaStamina
242421
??
Head:
-
??
WisdomIntellectIntellect
5
??
Body:
Prison Garb
??
WillpowerSpiritSpirit
5
??
Arms:
-
??
Edge
Edge is a ninja that has the ability to wield two weapons at once. Though his armor is light and defenses are low, he makes up for it using his high attack power, speed, and evasion. Furthermore, his Ninja spellutsu abilitieutsu abilities make him an adequate substitute for a black mage.
Main weapons: Katanas, Boomerangs, Shurikens
Other weapons: Daggers, Claws, Claws
Armor: Hats, Clothes, Armlets, Rings, Genji equipment, and specific Gloves
Magic: Ninja spellsutsuutsu
Abilities:
SneakStealSteal: Steals an item from the enemy.
Throw: Throws an item at an enemy for increased damage.
Starting Stats and Equipment:
Level
252535
??
Experience
??
??
HP
7907901215
??
MP
6060100
??
Strength
202032
??
Right Hand:
Kunai
??
AgilitySpeedSpeed
232339
??
Left Hand:
Kunai
??
VitalityStaminaStamina
171726
??
Head:
Green Beret
??
WisdomIntellectIntellect
121220
??
Body:
Black Belt Gi
??
WillpowerSpiritSpirit
121214
??
Arms:
Mythril Gloves
??
Ninjutsu (Ninja)
Level
MP
Name
Effect
-
151520
Flame
Causes fire-elemental damage to all enemies.
-
20
Flood
Causes iceicewater-elemental damage to all enemies. (Obtained after events at Tower of Babil.)
-
252520
Blitz
Causes lightning-elemental damage to all enemies. (Obtained after events at Tower of Babil.)
2727-
5515
Shadowbind
Causes Paralyze.
3333-
10105
Smoke
Escapes from battles.
3838-
665
Mirage
Causes Blink on self.
40
20
Tremor
Causes earth-elemental damage to all enemies.
50
20
Gale
Causes wind-elemental damage to all enemies.
60
20
Frost
Causes ice-elemental damage to all enemies.
Fusoya
Protector of the Lunarians, and brother to Kluya, the father of Cecil and Golbez, Fusoya is a sage, but is a mixed bag, even by the game's standards. On one hand, he has access to every White and Black magic spell in the game right away, well before any other characters are likely to have mastered even one of those categories. On the other hand, his attributes are unremarkable and, like Tellah, his MP is limited.
When levelling up, he will not gain any increases in stats besides HP besides HP until level 70.
Main weapons: Staves, Rods
Other weapons: Bows
Armor: Hats, Clothes, Robes, Armlets, Rings
Magic: White, Black
Abilities:Spirit WaveRegenBless: Grants the party Regen, but leaves him unable to act for a short period of time, but leaves him unable to act for a short period of time. (Unavailable in the North American SNES release named Final Fantasy II)
Starting Stats and Equipment:
Level
50
Experience
??
HP
190019002006
MP
190
Strength
10
Right Hand:
Aura Staff
AgilitySpeedSpeed
20
Left Hand:
-
VitalityStaminaStamina
10
Head:
Sage's Miter
WisdomIntellectIntellect
40
Body:
Luminous Robe
WillpowerSpiritSpirit
40
Arms:
Diamond Armlet
White Magic
MP
Name
Effect
3
Cure
Restores HP.
5
Hold
Causes Paralyze.
1
Libra
Determines target's HP and weakness.
141410
Slow
Causes Slow.
225
Sight
Opens world map.
8825
Raise
Revives KO'd ally with low HP.
9
Protect
Causes Protect.
9
Cura
Restores HP.
6
Silence
Causes Silence.
20
Esuna
Cures all status effects except KO, Sap, Slow, Stop, Berserk, and Doom.
181815
Berserk
Causes Berserk.
8
Blink
Causes Blink.
10
Confuse
Causes Confuse.
101020
Teleport
Warps party out of a dungeon or battle.
101015
Shell
Causes Shell.
18
Curaga
Restores HP.
6620
Mini
Causes Mini or cures it.
121215
Dispel
Removes all positive status effects as well as Berserk, Slow, Sap, Sap, and Stop.
252520
Haste
Causes Haste.
8
Float
Causes Float.
30
Reflect
Causes Reflect.
40
Curaja
Restores HP.
525270
Arise
Revives KO'd ally with full HP.
464650
Holy
Deals major holy-elemental damage.
Black Magic
MP
Name
Effect
5
Blizzard
Causes ice damage.
5
Fire
Causes fire damage.
5
Thunder
Causes lightning damage.
15
Blizzara
Causes ice damage.
15
Fira
Causes fire damage.
15
Thundara
Causes lightning damage.
121215
Sleep
Causes Sleep.
2
Poison
Causes Poison.
4410
Warp
Warps party back to previous floor.
7710
Toad
Causes Toad, or cures it.
151530
Stop
Causes Slow.
1110
Pig
Causes Pig, or cures it.
20
Bio
Causes damage over time.
005
Osmose
Absorbs MP.
181815
Drain
Absorbs HP.
30
Blizzaga
Causes ice damage.
30
Firaga
Causes fire damage.
30
Thundaga
Causes lightning damage.
30
Quake
Causes non-elemental damage that bypasses Reflect.
151520
Break
Causes Petrify.
252530
Tornado
Creates a tornado that reduces target HP to single digits.