From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Formatting)
(→‎Materia locations: the materia Steal as Well is only available after Junon huge materia in Disc 2)
 
(19 intermediate revisions by 4 users not shown)
Line 2: Line 2:
Many of the materia slots in weapons and armor are joined with others. '''Blue Materia''' placed into these coupled slots give an added bonus to the materia it is joined with.
Many of the materia slots in weapons and armor are joined with others. '''Blue Materia''' placed into these coupled slots give an added bonus to the materia it is joined with.


{| border=4 class="wikitable"
There are thirteen different Support Materia in the video game. It takes 1845000 AP to master one blue materia per type; no "master support" materia exists.
! Materia Name
 
In the tables below, Command '''"main-7"''' materia refers to the seven materias listed here; these materias are the same ones that have to be mastered in order to get the Master Materia:
# Steal
# Sense
# Throw
# Morph
# Deathblow
# Manipulate
# Mime
 
 
== Materia list ==
=== Modifying linked materia effect ===
{| {{prettytable}}
!width=15%| Materia Name
! Properties
! Properties
! Effects with Maturity
!width=20%| Effects with Maturity
! Supported Materia
!width=30%| Supported Materia
|-
| '''Added Cut'''
| Uses supported effect a second time on same target or random single target if global effect.
|
|
* All magic
* All Summon
* Steal
* Deathblow
* Morph
* Mime
* Sense
* Manipulate
* Throw
* Master Command
|-
| '''Added Effect'''
| When equipped to weapon, adds associated status effect of supported materia to attack. Defends against said status effect when equipped to armor.
|
|
* Poison
* Transform
* Time
* Contain
* Seal
* Mystify
* Destruct
* Choco/Mog
* Hades
* Odin
|-
|-
| '''All'''
| '''All'''
Line 47: Line 31:
# Five uses
# Five uses
|
|
* Restore
*'''Magic:''' Barrier, Destruct, Earth, Fire, Gravity, Heal, Ice, Lightning, Mystify, Poison, Restore, Revive, Seal, Time, Transform; Master Magic
* Heal
*''Summon:'' none
* Seal
*''Command:'' none
* Poison
* Gravity
* Barrier
* Destruct
* Transform
* Mystify
* Time
* Ice
* Fire
* Lightning
* Earth
* Revive
* Master Magic
|-
|-
| '''Counter'''
| '''HP Absorb'''
| Chance of counter attacking with supported command materia.
| When supported materia damages an opponent and equal amount of HP is absorbed by user.
|
|
*'''Magic:''' all
*'''Summon:''' all
*'''Command:''' "main-7", Master
|-
| '''MP Absorb'''
| Supported materia returns 1% of inflicted damage to user as MP. Effect reversed if target is healed.
|
|
* '''Magic:''' all
* '''Summon:''' all
* '''Command:''' "main-7", Master
|-
| '''MP Turbo'''
| Uses extra MP but increases the effect of supported materia.
|
|
# +10%
# +20%
# +30%
# +30%
# +40%
# +40%
# +60%
# +50%
# +80%
# +100%
|
|
* Steal
* '''Magic:''' all
* Deathblow
* '''Summon:''' all
* Morph
* ''Command:'' none
* Mime
* Sense
* Throw
* Manipulate
|-
|-
| '''Elemental'''
| '''Quadra Magic'''
| If equipped to weapon, adds associated elemental effect of supported materia to physical attacks. Defends against element when equipped to armor.
| Uses supported materia four times at random targets (or globally if effect permits) with a 2/5ths loss in effectiveness for each time the effect is used.
| (Applies only to defense)
# Halves damage from element
# Nullifies damage from element
# Is healed by rather than damaged by element.
|
|
* Fire
* Ice
* Earth
* Gravity
* Lightning
* Poison
* Choco/Mog
* Shiva
* Ifrit
* Rahmuh
* Titan
* Leviathan
* Phoenix
* Alexander
* Typoon
|-
| '''Final Attack'''
| User uses supported materia’s ability upon being KO’d
|
# One use
# One use
# Two uses
# Two uses
Line 113: Line 73:
# Five uses
# Five uses
|
|
* All magic except Master
* '''Magic:''' all
* All summon except Master
* '''Summon:''' all except Knights of Round
* Slash-All
* ''Command:'' none
* W-Item
* '''CANNOT''' be used with: All, Mega All
* W-Magic
|}
* W-Summon
 
* Double Cut
=== Affecting equipment ===
* Master Command
{| {{prettytable}}
!width=15%| Materia Name
! Properties
!width=20%| Effects with Maturity
!width=30%| Supported Materia
|-
|-
| '''HP Absorb'''
| '''Added Effect'''
| When supported materia damages an opponent and equal amount of HP is absorbed by user.
|  
* Equipped to weapon: adds associated status effect of supported materia to attack.
* Equipped to armor: defends against said status effect.
|
|
|
|
* All offensive magic
*'''Magic:''' Contain, Destruct, Mystify, Poison, Seal, Time, Transform
* All summon
*'''Summon:''' Choco/Mog, Odin, Hades
* Steal
*''Command:'' none
* Morph
* Throw
* Mime
* Deathblow
* Master command
|-
|-
| '''Magic Counter'''
| '''Elemental'''
| Chance of counter attacking with supported magic or summon materia.
|  
* Equipped to weapon: adds associated elemental effect of supported materia to physical attacks.
* Equipped to armor: defends against element; if linked to a non-elemental materia in the armor, it protects from "hidden element" attacks, i.e. some special attacks of the enemies.
| (Applies only to defense)
# Halves damage from element
# Nullifies damage from element
# Heals instead of get damaged by element.
|
|
# +30%
*'''Magic:''' all
# +40%
*'''Summon:''' all
# +60%
*'''Command:''' Steal
# +80%
*'''Independent:''' "attribute-plus"
# +100%
|}
|
 
* All magic except Master
=== Adding extra action ===
* All summon except Master
 
{| {{prettytable}}
!width=15%| Materia Name
! Properties
!width=20%| Effects with Maturity
!width=30%| Supported Materia
|-
|-
| '''MP Absorb'''
| '''Steal as Well'''
| Supported materia returns 1/100th of damage to opponent to user as MP. Effect reversed if target is healed.
| Attempts to steal items from target when supported materia is used.
|
|
|
|
* All offensive magic
*'''Magic:''' all
* All summon
*'''Summon:''' all
* Steal
*'''Command:''' "main-7", Master
* Morph
* Throw
* Mime
* Deathblow
* Master Command
|-
|-
| '''MP Turbo'''
| '''Added Cut'''
| Uses extra MP but increases the effect of supported materia.
| After using linked materia, attacks physically the same target or a random single target if global effect.
|
|
# +10%
# +20%
# +30%
# +40%
# +50%
|
|
* All magic
*'''Magic:''' all
* All summon
*'''Summon:''' all
*'''Command:''' "main-7", Master
|-
|-
| '''Quadra Magic'''
| '''Final Attack'''
| Uses supported materia four times at random targets (or globally if effect permits) with a 2/5ths loss in effectiveness for each time the effect is used.
| Linked materia is automatically used when the character is knocked out. If linked to Revive or Phoenix materia, user is revived whenever he/she is knocked out.
|
|  
# One use
# One use
# Two uses
# Two uses
Line 181: Line 144:
# Five uses
# Five uses
|
|
* All magic
*'''Magic:''' all
* All summon
*'''Summon:''' all
CANNOT be used with:
*'''Command:''' "main-7", Master
* Knights of Round
* All
* Mega All
|-
|-
| '''Sneak Attack'''
| '''Sneak Attack'''
Line 197: Line 157:
# +80%
# +80%
|
|
* All magic
*'''Magic:''' all
* All summon
*'''Summon:''' all
* Steal
*'''Command:''' "main-7", Master
* Deathblow
|-
* Morph
| '''Magic Counter'''
* Mime
| Chance of counter attacking with supported magic or summon materia.
* Sense
|
* Manipulate
# +30%
* Throw
# +40%
# +60%
# +80%
# +100%
|
*'''Magic:''' all
*'''Summon:''' all
*''Command:'' none
|-
|-
| '''Steal as Well'''
| '''Counter'''
| Attempts to steal items from target when supported materia’s effect is used.
| Chance of counter attacking with supported command materia.
|
|
# +30%
# +40%
# +60%
# +80%
# +100%
|
|
* All magic
*''Magic:'' none
* All summon
*''Summon:'' none
* Steal
*'''Command:''' "main-7", Master
* Deathblow
* Morph
* Mime
* Sense
* Manipulate
* Throw
|}
|}
{{Footer Nav|game=Final Fantasy VII|prevpage=Magic Materia|nextpage=Command Materia}}
 
 
== Materia locations ==
It may be useful to know how early any materia can be obtained, possibly for free.
 
''' Disc 1, part 1 (Midgar): '''
*All (Beginner's Hall in Sector 7 , RedXIII comes with one)
*Elemental (Shinra H.Q.)
 
''' Disc 1, part 2 (land travels): '''
*Added Effect (Cave of Gi)
 
''' Disc 1, part 3 (sea travels): '''
*HP Absorb (Wutai)
*MP Absorb (Wutai)
*Added Cut (Great glacier)
*MP Turbo (Whirlwind Maze)
 
''' Disc 2: '''
*Final Attack (Gold Saucer)
*Sneak Attack (Gold Saucer)
*Magic Counter (Gold Saucer)
*Quadra Magic (near Mideel)
*Steal as Well (Wutai)
 
''' Disc 3: '''
*Counter (Northern cave)
 
 
{{Footer Nav|game=Final Fantasy VII|prevpage=Command Materia|nextpage=Independent Materia}}

Latest revision as of 04:30, 8 May 2020

Many of the materia slots in weapons and armor are joined with others. Blue Materia placed into these coupled slots give an added bonus to the materia it is joined with.

There are thirteen different Support Materia in the video game. It takes 1845000 AP to master one blue materia per type; no "master support" materia exists.

In the tables below, Command "main-7" materia refers to the seven materias listed here; these materias are the same ones that have to be mastered in order to get the Master Materia:

  1. Steal
  2. Sense
  3. Throw
  4. Morph
  5. Deathblow
  6. Manipulate
  7. Mime


Materia list[edit]

Modifying linked materia effect[edit]

Materia Name Properties Effects with Maturity Supported Materia
All Allows supported materia, which would normally target only one character, to target entire parties.
  1. One use
  2. Two uses
  3. Three uses
  4. Four uses
  5. Five uses
  • Magic: Barrier, Destruct, Earth, Fire, Gravity, Heal, Ice, Lightning, Mystify, Poison, Restore, Revive, Seal, Time, Transform; Master Magic
  • Summon: none
  • Command: none
HP Absorb When supported materia damages an opponent and equal amount of HP is absorbed by user.
  • Magic: all
  • Summon: all
  • Command: "main-7", Master
MP Absorb Supported materia returns 1% of inflicted damage to user as MP. Effect reversed if target is healed.
  • Magic: all
  • Summon: all
  • Command: "main-7", Master
MP Turbo Uses extra MP but increases the effect of supported materia.
  1. +10%
  2. +20%
  3. +30%
  4. +40%
  5. +50%
  • Magic: all
  • Summon: all
  • Command: none
Quadra Magic Uses supported materia four times at random targets (or globally if effect permits) with a 2/5ths loss in effectiveness for each time the effect is used.
  1. One use
  2. Two uses
  3. Three uses
  4. Four uses
  5. Five uses
  • Magic: all
  • Summon: all except Knights of Round
  • Command: none
  • CANNOT be used with: All, Mega All

Affecting equipment[edit]

Materia Name Properties Effects with Maturity Supported Materia
Added Effect
  • Equipped to weapon: adds associated status effect of supported materia to attack.
  • Equipped to armor: defends against said status effect.
  • Magic: Contain, Destruct, Mystify, Poison, Seal, Time, Transform
  • Summon: Choco/Mog, Odin, Hades
  • Command: none
Elemental
  • Equipped to weapon: adds associated elemental effect of supported materia to physical attacks.
  • Equipped to armor: defends against element; if linked to a non-elemental materia in the armor, it protects from "hidden element" attacks, i.e. some special attacks of the enemies.
(Applies only to defense)
  1. Halves damage from element
  2. Nullifies damage from element
  3. Heals instead of get damaged by element.
  • Magic: all
  • Summon: all
  • Command: Steal
  • Independent: "attribute-plus"

Adding extra action[edit]

Materia Name Properties Effects with Maturity Supported Materia
Steal as Well Attempts to steal items from target when supported materia is used.
  • Magic: all
  • Summon: all
  • Command: "main-7", Master
Added Cut After using linked materia, attacks physically the same target or a random single target if global effect.
  • Magic: all
  • Summon: all
  • Command: "main-7", Master
Final Attack Linked materia is automatically used when the character is knocked out. If linked to Revive or Phoenix materia, user is revived whenever he/she is knocked out.
  1. One use
  2. Two uses
  3. Three uses
  4. Four uses
  5. Five uses
  • Magic: all
  • Summon: all
  • Command: "main-7", Master
Sneak Attack Chance of attacking with supported materia prior to first round of combat.
  1. +20%
  2. +35%
  3. +50%
  4. +65%
  5. +80%
  • Magic: all
  • Summon: all
  • Command: "main-7", Master
Magic Counter Chance of counter attacking with supported magic or summon materia.
  1. +30%
  2. +40%
  3. +60%
  4. +80%
  5. +100%
  • Magic: all
  • Summon: all
  • Command: none
Counter Chance of counter attacking with supported command materia.
  1. +30%
  2. +40%
  3. +60%
  4. +80%
  5. +100%
  • Magic: none
  • Summon: none
  • Command: "main-7", Master


Materia locations[edit]

It may be useful to know how early any materia can be obtained, possibly for free.

Disc 1, part 1 (Midgar):

  • All (Beginner's Hall in Sector 7 , RedXIII comes with one)
  • Elemental (Shinra H.Q.)

Disc 1, part 2 (land travels):

  • Added Effect (Cave of Gi)

Disc 1, part 3 (sea travels):

  • HP Absorb (Wutai)
  • MP Absorb (Wutai)
  • Added Cut (Great glacier)
  • MP Turbo (Whirlwind Maze)

Disc 2:

  • Final Attack (Gold Saucer)
  • Sneak Attack (Gold Saucer)
  • Magic Counter (Gold Saucer)
  • Quadra Magic (near Mideel)
  • Steal as Well (Wutai)

Disc 3:

  • Counter (Northern cave)