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(→Materia locations: the materia Steal as Well is only available after Junon huge materia in Disc 2) |
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Many of the materia slots in weapons and armor are joined with others. '''Blue Materia''' placed into these coupled slots give an added bonus to the materia it is joined with. | Many of the materia slots in weapons and armor are joined with others. '''Blue Materia''' placed into these coupled slots give an added bonus to the materia it is joined with. | ||
There are thirteen different Support Materia in the video game. It takes 1845000 AP to master one blue materia per type; no "master support" materia exists. | |||
In the tables below, Command '''"main-7"''' materia refers to the seven materias listed here; these materias are the same ones that have to be mastered in order to get the Master Materia: | |||
# Steal | |||
# Sense | |||
# Throw | |||
# Morph | |||
# Deathblow | |||
# Manipulate | |||
# Mime | |||
== Materia list == | |||
=== Modifying linked materia effect === | |||
{| {{prettytable}} | {| {{prettytable}} | ||
! width=15% | Materia Name | !width=15%| Materia Name | ||
! Properties | ! Properties | ||
! width=20% | Effects with Maturity | !width=20%| Effects with Maturity | ||
! width= | !width=30%| Supported Materia | ||
|- | |- | ||
| '''All''' | | '''All''' | ||
Line 47: | Line 31: | ||
# Five uses | # Five uses | ||
| | | | ||
* | *'''Magic:''' Barrier, Destruct, Earth, Fire, Gravity, Heal, Ice, Lightning, Mystify, Poison, Restore, Revive, Seal, Time, Transform; Master Magic | ||
*''Summon:'' none | |||
*''Command:'' none | |||
* | |||
* | |||
|- | |- | ||
| ''' | | '''HP Absorb''' | ||
| | | When supported materia damages an opponent and equal amount of HP is absorbed by user. | ||
| | |||
| | |||
*'''Magic:''' all | |||
*'''Summon:''' all | |||
*'''Command:''' "main-7", Master | |||
|- | |||
| '''MP Absorb''' | |||
| Supported materia returns 1% of inflicted damage to user as MP. Effect reversed if target is healed. | |||
| | |||
| | |||
* '''Magic:''' all | |||
* '''Summon:''' all | |||
* '''Command:''' "main-7", Master | |||
|- | |||
| '''MP Turbo''' | |||
| Uses extra MP but increases the effect of supported materia. | |||
| | | | ||
# +10% | |||
# +20% | |||
# +30% | # +30% | ||
# +40% | # +40% | ||
# + | # +50% | ||
| | | | ||
* | * '''Magic:''' all | ||
* | * '''Summon:''' all | ||
* | * ''Command:'' none | ||
|- | |- | ||
| ''' | | '''Quadra Magic''' | ||
| | | Uses supported materia four times at random targets (or globally if effect permits) with a 2/5ths loss in effectiveness for each time the effect is used. | ||
| | | | ||
# One use | # One use | ||
# Two uses | # Two uses | ||
Line 113: | Line 73: | ||
# Five uses | # Five uses | ||
| | | | ||
* | * '''Magic:''' all | ||
* | * '''Summon:''' all except Knights of Round | ||
* | * ''Command:'' none | ||
* '''CANNOT''' be used with: All, Mega All | |||
|} | |||
=== Affecting equipment === | |||
{| {{prettytable}} | |||
!width=15%| Materia Name | |||
! Properties | |||
!width=20%| Effects with Maturity | |||
!width=30%| Supported Materia | |||
|- | |- | ||
| ''' | | '''Added Effect''' | ||
| | | | ||
* Equipped to weapon: adds associated status effect of supported materia to attack. | |||
* Equipped to armor: defends against said status effect. | |||
| | | | ||
| | | | ||
* | *'''Magic:''' Contain, Destruct, Mystify, Poison, Seal, Time, Transform | ||
* | *'''Summon:''' Choco/Mog, Odin, Hades | ||
* | *''Command:'' none | ||
|- | |- | ||
| ''' | | '''Elemental''' | ||
| | | | ||
* Equipped to weapon: adds associated elemental effect of supported materia to physical attacks. | |||
* Equipped to armor: defends against element; if linked to a non-elemental materia in the armor, it protects from "hidden element" attacks, i.e. some special attacks of the enemies. | |||
| (Applies only to defense) | |||
# Halves damage from element | |||
# Nullifies damage from element | |||
# Heals instead of get damaged by element. | |||
| | | | ||
*'''Magic:''' all | |||
*'''Summon:''' all | |||
*'''Command:''' Steal | |||
*'''Independent:''' "attribute-plus" | |||
|} | |||
| | |||
=== Adding extra action === | |||
{| {{prettytable}} | |||
!width=15%| Materia Name | |||
! Properties | |||
!width=20%| Effects with Maturity | |||
!width=30%| Supported Materia | |||
|- | |- | ||
| ''' | | '''Steal as Well''' | ||
| | | Attempts to steal items from target when supported materia is used. | ||
| | | | ||
| | | | ||
* | *'''Magic:''' all | ||
* | *'''Summon:''' all | ||
*'''Command:''' "main-7", Master | |||
* Master | |||
|- | |- | ||
| ''' | | '''Added Cut''' | ||
| | | After using linked materia, attacks physically the same target or a random single target if global effect. | ||
| | | | ||
| | | | ||
* | *'''Magic:''' all | ||
* | *'''Summon:''' all | ||
*'''Command:''' "main-7", Master | |||
|- | |- | ||
| ''' | | '''Final Attack''' | ||
| | | Linked materia is automatically used when the character is knocked out. If linked to Revive or Phoenix materia, user is revived whenever he/she is knocked out. | ||
| | | | ||
# One use | # One use | ||
# Two uses | # Two uses | ||
Line 181: | Line 144: | ||
# Five uses | # Five uses | ||
| | | | ||
* | *'''Magic:''' all | ||
* | *'''Summon:''' all | ||
*'''Command:''' "main-7", Master | |||
* | |||
|- | |- | ||
| '''Sneak Attack''' | | '''Sneak Attack''' | ||
Line 197: | Line 157: | ||
# +80% | # +80% | ||
| | | | ||
* | *'''Magic:''' all | ||
* | *'''Summon:''' all | ||
* | *'''Command:''' "main-7", Master | ||
|- | |- | ||
| ''' | | '''Magic Counter''' | ||
| | | Chance of counter attacking with supported magic or summon materia. | ||
| | |||
# +30% | |||
# +40% | |||
# +60% | |||
# +80% | |||
# +100% | |||
| | |||
*'''Magic:''' all | |||
*'''Summon:''' all | |||
*''Command:'' none | |||
|- | |||
| '''Counter''' | |||
| Chance of counter attacking with supported command materia. | |||
| | | | ||
# +30% | |||
# +40% | |||
# +60% | |||
# +80% | |||
# +100% | |||
| | | | ||
* | *''Magic:'' none | ||
* | *''Summon:'' none | ||
* | *'''Command:''' "main-7", Master | ||
|} | |} | ||
{{Footer Nav|game=Final Fantasy VII|prevpage= | |||
== Materia locations == | |||
It may be useful to know how early any materia can be obtained, possibly for free. | |||
''' Disc 1, part 1 (Midgar): ''' | |||
*All (Beginner's Hall in Sector 7 , RedXIII comes with one) | |||
*Elemental (Shinra H.Q.) | |||
''' Disc 1, part 2 (land travels): ''' | |||
*Added Effect (Cave of Gi) | |||
''' Disc 1, part 3 (sea travels): ''' | |||
*HP Absorb (Wutai) | |||
*MP Absorb (Wutai) | |||
*Added Cut (Great glacier) | |||
*MP Turbo (Whirlwind Maze) | |||
''' Disc 2: ''' | |||
*Final Attack (Gold Saucer) | |||
*Sneak Attack (Gold Saucer) | |||
*Magic Counter (Gold Saucer) | |||
*Quadra Magic (near Mideel) | |||
*Steal as Well (Wutai) | |||
''' Disc 3: ''' | |||
*Counter (Northern cave) | |||
{{Footer Nav|game=Final Fantasy VII|prevpage=Command Materia|nextpage=Independent Materia}} |
Latest revision as of 04:30, 8 May 2020
Many of the materia slots in weapons and armor are joined with others. Blue Materia placed into these coupled slots give an added bonus to the materia it is joined with.
There are thirteen different Support Materia in the video game. It takes 1845000 AP to master one blue materia per type; no "master support" materia exists.
In the tables below, Command "main-7" materia refers to the seven materias listed here; these materias are the same ones that have to be mastered in order to get the Master Materia:
- Steal
- Sense
- Throw
- Morph
- Deathblow
- Manipulate
- Mime
Materia list[edit]
Modifying linked materia effect[edit]
Materia Name | Properties | Effects with Maturity | Supported Materia |
---|---|---|---|
All | Allows supported materia, which would normally target only one character, to target entire parties. |
|
|
HP Absorb | When supported materia damages an opponent and equal amount of HP is absorbed by user. |
| |
MP Absorb | Supported materia returns 1% of inflicted damage to user as MP. Effect reversed if target is healed. |
| |
MP Turbo | Uses extra MP but increases the effect of supported materia. |
|
|
Quadra Magic | Uses supported materia four times at random targets (or globally if effect permits) with a 2/5ths loss in effectiveness for each time the effect is used. |
|
|
Affecting equipment[edit]
Materia Name | Properties | Effects with Maturity | Supported Materia |
---|---|---|---|
Added Effect |
|
| |
Elemental |
|
(Applies only to defense)
|
|
Adding extra action[edit]
Materia Name | Properties | Effects with Maturity | Supported Materia |
---|---|---|---|
Steal as Well | Attempts to steal items from target when supported materia is used. |
| |
Added Cut | After using linked materia, attacks physically the same target or a random single target if global effect. |
| |
Final Attack | Linked materia is automatically used when the character is knocked out. If linked to Revive or Phoenix materia, user is revived whenever he/she is knocked out. |
|
|
Sneak Attack | Chance of attacking with supported materia prior to first round of combat. |
|
|
Magic Counter | Chance of counter attacking with supported magic or summon materia. |
|
|
Counter | Chance of counter attacking with supported command materia. |
|
|
Materia locations[edit]
It may be useful to know how early any materia can be obtained, possibly for free.
Disc 1, part 1 (Midgar):
- All (Beginner's Hall in Sector 7 , RedXIII comes with one)
- Elemental (Shinra H.Q.)
Disc 1, part 2 (land travels):
- Added Effect (Cave of Gi)
Disc 1, part 3 (sea travels):
- HP Absorb (Wutai)
- MP Absorb (Wutai)
- Added Cut (Great glacier)
- MP Turbo (Whirlwind Maze)
Disc 2:
- Final Attack (Gold Saucer)
- Sneak Attack (Gold Saucer)
- Magic Counter (Gold Saucer)
- Quadra Magic (near Mideel)
- Steal as Well (Wutai)
Disc 3:
- Counter (Northern cave)