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Many of the materia slots in weapons and armor are joined with others. Blue Materia placed into these coupled slots give an added bonus to the materia it is joined with.

Affecting linked materia effect

Materia Name Properties Effects with Maturity Supported Materia
All Allows supported materia, which would normally target only one character, to target entire parties.
  1. One use
  2. Two uses
  3. Three uses
  4. Four uses
  5. Five uses
  • Magic: Barrier, Destruct, Earth, Fire, Gravity, Heal, Ice, Lightning, Mystify, Poison, Restore, Revive, Seal, Time, Transform; Master
  • Summon: none
  • Command: none
HP Absorb When supported materia damages an opponent and equal amount of HP is absorbed by user.
  • Magic: all
  • Summon: all
  • Command: "main-7", Master Command
MP Absorb Supported materia returns 1% of inflicted damage to user as MP. Effect reversed if target is healed.
  • Magic: all
  • Summon: all
  • Command: "main-7", Master Command
MP Turbo Uses extra MP but increases the effect of supported materia.
  1. +10%
  2. +20%
  3. +30%
  4. +40%
  5. +50%
  • Magic: all
  • Summon: all
  • Command: none
Quadra Magic Uses supported materia four times at random targets (or globally if effect permits) with a 2/5ths loss in effectiveness for each time the effect is used.
  1. One use
  2. Two uses
  3. Three uses
  4. Four uses
  5. Five uses
  • Magic: all
  • Summon: all except Knights of Round
  • Command: none
  • CANNOT be used with: All, Mega All

Affecting equipment

Materia Name Properties Effects with Maturity Supported Materia
Added Effect When equipped to weapon, adds associated status effect of supported materia to attack. Defends against said status effect when equipped to armor.
  • Magic: Poison, Transform, Time, Contain, Seal, Mystify, Destruct
  • Summon: Choco/Mog, Hades, Odin
  • Command: none
Elemental If equipped to weapon, adds associated elemental effect of supported materia to physical attacks. Defends against element when equipped to armor. (Applies only to defense)
  1. Halves damage from element
  2. Nullifies damage from element
  3. Heal instead of get damaged by element.
  • Magic: Fire, Ice, Earth, Gravity, Lightning, Poison
  • Summon: Choco/Mog, Shiva, Ifrit, Rahmuh, Titan, Leviathan, Phoenix, Alexander, Typoon
  • Command: none


Adding extra action

Materia Name Properties Effects with Maturity Supported Materia
Added Cut Uses supported effect a second time on same target or random single target if global effect.
  • Magic: all
  • Summon: all
  • Command: Steal, Deathblow, Morph, Mime, Sense, Manipulate, Throw, Master Command
Counter Chance of counter attacking with supported command materia.
  1. +30%
  2. +40%
  3. +60%
  4. +80%
  5. +100%
  • Magic: none
  • Summon: none
  • Command: Steal, Deathblow, Morph, Mime, Sense, Manipulate, Throw
Final Attack User uses supported materia’s ability upon being knocked out
  1. One use
  2. Two uses
  3. Three uses
  4. Four uses
  5. Five uses
  • Magic: none
  • Summon: none
  • Command: Steal, Deathblow, Morph, Mime, Sense, Manipulate, Throw
Magic Counter Chance of counter attacking with supported magic or summon materia.
  1. +30%
  2. +40%
  3. +60%
  4. +80%
  5. +100%
  • Magic: all except Master
  • Summon: all except Master
  • Command: none
Sneak Attack Chance of attacking with supported materia prior to first round of combat.
  1. +20%
  2. +35%
  3. +50%
  4. +65%
  5. +80%
  • Magic: all
  • Summon: all
  • Command: Steal, Deathblow, Morph, Mime, Sense, Manipulate, Throw
Steal as Well Attempts to steal items from target when supported materia’s effect is used.
  • Magic: all
  • Summon: all
  • Command: Steal, Deathblow, Morph, Mime, Sense, Manipulate, Throw