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(→‎Weapons: added wakka's weapons)
(→‎Armor: added wakka's armor)
Line 789: Line 789:
!Armor Name!!Characteristic
!Armor Name!!Characteristic
|-
|-
|Armor||Characteristic
| Adept's Armguard || Any 2 of: HP +x% and MP +x%
|-
| Alert Armguard || Sleepproof or Sleep Ward
|-
| Armguard || Starting Armor
|-
| Auto Armguard || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Automatic || Auto Potion + Auto Med + Auto Phoenix
|-
| Benchwarmer || HP Stroll + MP Stroll
|-
| Best Play || Master Thief
|-
| Blessed Armguard || Zombieproof or Zombie Ward
|-
| Blue Armguard || Water Ward or Waterproof
|-
| Bright Armguard || Darkproof or Dark Ward
|-
| Cerulean Armguard || Water Eater
|-
| Crimson Armguard || Fire Eater
|-
| Danger Armguard || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Danger Armguard || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Echo Armguard || Silenceproof or Silence Ward
|-
| Elemental Armguard || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Element Save || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Emerald Guard || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
| Energy Armguard || MP +x% in 3 slots of a 3 or 4-slotted armor
|-
| Fast Break || Auto Haste or SOS Haste
|-
| Final Four || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
| First Aid || Auto Potion + Auto Med
|-
| Glorious Guard || All empty slots on a 3-slotted armor
|-
| Gold Guard || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
| Great Four || Fireproof + Waterproof + Lightningproof + Iceproof
|-
| Great Play || Pickpocket
|-
| Guardian Armguard || All empty slots on a 2-slotted armor
|-
| Hat Trick || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
| High Spirits || Break MP Limit
|-
| Indomitable || Break HP Limit + Break MP Limit
|-
| Keeper || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Keeper || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
| Last-Ditch || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Light Armguard || Slowproof or Slow Ward
|-
| Low Risk || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Lucid Armguard || Confuseproof or Confuse Ward
|-
| Mage's Guard || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
| Magic Ace || MP +x% in 4 slots
|-
| Magic Armguard || Magic Defense +x% in 4 slots
|-
| Magic Armguard || MP +5% or MP +10%
|-
| Medical Armguard || Curseproof
|-
| Metal Armguard || Defense +3% or Defense +5%
|-
| Miracle Comeback || Auto Phoenix
|-
| Mythril Armguard || Defense +x% + Magic Defense +x%
|-
| NulBlaze Armguard || SOS NulBlaze
|-
| NulFrost Armguard || SOS NulFrost
|-
| NulShock Armguard || SOS NulShock
|-
| NulTide Armguard || SOS NulTide
|-
| Ochre Armguard || Lightning Eater
|-
| Off Season || No Encounters
|-
| Onyx Armguard || Magic Defense +10% or Magic Defense +20%
|-
| Pearl Armguard || Magic Defense +3% or Magic Defense +5%
|-
| Pep Talk || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
| Platinum Armguard || Defense +x% in 3 slots of a 3 or 4-slotted armor
|-
| Power Ace || HP +x% in 4 slots
|-
| Power Armguard || Defense +x% in 4 slots
|-
| Power Armguard || HP +x% in 3 slots of a 3 or 4-slotted armor
|-
| Protect Armguard || Auto Shell or SOS Shell
|-
| Recovery Armguard || HP Stroll
|-
| Red Armguard || Fire Ward or Fireproof
|-
| Reflect Armguard || Auto Reflect or SOS Reflect
|-
| Sapphire Armguard || Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
|-
| Second Wind || Auto Regen or SOS Regen
|-
| Seeker's Armguard || HP +5% or HP +10%
|-
| Serene Armguard || Berserkproof or Berserk Ward
|-
| Serum Armguard || Poisonproof or Poison Ward
|-
| Shaman Armguard || Auto Potion
|-
| Shell Armguard || Auto Shell or SOS Shell
|-
| Shutout || Ribbon
|-
| Silver Guard || Defense +10% or Defense +20%
|-
| Snow Armguard || Ice Eater
|-
| Soft Armguard || Stoneproof or Stone Ward
|-
| Soldier's Guard || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
| Sorcery Armguard || MP +20% or MP +30%
|-
| Soul Armguard || Deathproof or Death Ward
|-
| Spiritual Armguard || MP Stroll
|-
| Super Goalie || Break HP Limit
|-
| Tetra Armguard || All empty slots on a 4-slotted armor
|-
| Top Shape || Auto Med
|-
| Triple Guard || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Triple Guard || Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Warrior's Armguard || HP +20% or HP +30%
|-
| White Armguard || Ice Ward or Iceproof
|-
| Yellow Armguard || Lightning Ward or Lightningproof
|-
|-
|}
|}

Revision as of 16:04, 16 April 2014

Tidus

Swords and Shields are used by Tidus.

Weapons

Weapon Name Characteristic
Ambitious Overdrive -> AP
Apocalypse Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
Arc Sword Half MP Cost
Ascalon Double AP
Astral Sword One MP Cost
Avenger Counter or Evade & Counter
Balmung Overdrive -> AP + Triple Overdrive
Baroque Sword 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
Basilisk Steel Stonetouch
Brotherhood Str +5% + Str +10% + Sensor + Waterstrike
Caladbolg (Celestial Weapon) N/A
Crystal Sword Firestrike + Thunderstrike + Waterstrike + Icestrike
Danse Macabre Deathstrike
Deathbringer Deathtouch
Double-Edge Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
Durandal Triple AP
Enchanted Sword Magic +3%
Excalibur Break Damage Limit
Fencing Saber Str +5%
Flametongue Firestrike
Force Saber Attack +x% + Magic Attack +x%
Gilventure Gillionaire
Gravestone Stonestrike
Heartbreaker Triple Overdrive
Helter-Skelter Any 3 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
Hrunting SOS Overdrive
Hunter's Sword Sensor
Ice Brand Icestrike
Knight Sword Attack +x% in 3 slots
Largamente Slowstrike
Lifesaver Alchemy
Lightning Steel Thunderstrike
Lionheart Double Overdrive
Liquid Steel Waterstrike
Longsword (Gift from Wakka) N/A
Lullaby Steel Sleeptouch
Mage Masher Silencestrike
Master Sword Attack +x% in 4 slots
Mirage Sword Magic Booster
Muted Steel Silencetouch
Nightbringer Darkstrike
Nightmare Sleepstrike
Poison Steel Poisontouch
Prism Steel Magic Counter
Ragnarok Triple AP + Overdrive -> AP + Triple Overdrive
Razmatazz Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
Runemaster Magic Attack +x% in 4 slots
Rune Steel Magic +5%
Save the Queen Double AP + Double Overdrive
Sidewinder Poisonstrike
Slasher Piercing
Soldier's Saber Str +10% or Str +20%
Sonic Steel First Strike
Sorcery Sword Magic +10% or Magic +20%
Stunning Steel Slowtouch
Taming Sword Capture
Tri-Steel Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
Twilight Steel Darktouch
Variable Steel All empty slots on a 4-slotted weapon
Vendetta Magic Counter + Counter or Evade & Counter
Vigilante Initiative
Warlock Magic Booster + Magic Attack +x% in the other 3 slots
Warrior's Sword Str +3%
Wizard Sword Magic Attack +x% in 3 slots

Armor

Armor Name Characteristic
Adept's Shield Any 2 of: HP +x% and MP +x%
Aegis Shield Fireproof + Waterproof + Lightningproof + Iceproof
Alert Shield Sleepproof or Sleep Ward
Assault Shield Any 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
Barrier Shield Any 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
Blessed Shield Zombieproof or Zombie Ward
Blue Shield Water Ward or Waterproof
Bright Shield Darkproof or Dark Ward
Buckler Starting armor
Cerulean Shield Water Eater
Collector's Shield Master Thief
Crimson Shield Fire Eater
Crystal Shield Fire Eater + Water Eater + Lightning Eater + Ice Eater
Curative Shield Auto Med
Diamond Shield Defense +x% in 4 slots
Dynasty Shield HP +x% in 4 slots
Echo Shield Silenceproof or Silence Ward
Elemental Shield Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
Emblem Break MP Limit
Emerald Shield Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
Endless Road Break HP Limit + Break MP Limit
Faerie Shield Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Genji Shield Break HP Limit
Glorious Shield All empty slots on a 3-slotted armor
Gold Shield Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
Golem Shield Auto Shell + Auto Protect + Auto Reflect + Auto Regen
Haste Shield Auto Haste or SOS Haste
Knight's Shield HP +x% in at least 3 slots
Light Shield Slowproof or Slow Ward
Lucid Shield Confuseproof or Confuse Ward
Mage's Shield Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
Magic Shield MP +5% or MP +10%
Magister Shield MP +x% in 4 slots
Marching Shield Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
Medical Shield Curseproof
Metal Shield Defense +3% or Defense +5%
Moon Shield Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Mythril Shield Defense +x% + Magic Defense +x%
NulBlaze Shield SOS NulBlaze
NulFrost Shield SOS NulFrost
NulShock Shield SOS Thunder
NulTide Shield SOS NulTide
Ochre Shield Lightning Eater
Onyx Shield Magic Defense +10% or Magic Defense +20%
Paladin Shield Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Peaceful Shield No Encounters
Pearl Shield Magic Defense +3% or Magic Defense +5%
Phantom Shield Fire Eater, Water Eater, Lightning Eater, or Ice Eater in 3 at least slots
Phoenix Shield Auto Phoenix
Platinum Shield Defense +x% in at least 3 slots
Protect Shield Auto Protect or SOS Protect
Rainbow Shield SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
Recovery Shield HP Stroll
Red Shield Fire Ward or Fireproof
Reflect Shield Auto Reflect or SOS Reflect
Regen Shield Auto Regen or SOS Regen
Rescue Shield Auto Potion + Auto Med
Revive Shield Auto Potion + Auto Med + Auto Phoenix
Ruby Shield Magic Defense +x% in 4 slots
Sanctuary Ribbon
Sapphire Shield Magic Defense +x% in at least 3 slots
Savior Shield Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Seeker's Shield HP +5% or HP +10%
Serene Shield Berserkproof or Berserk Ward
Serum Shield Poisonproof or Poison Ward
Shaman Shield Auto Potion
Shell Shield Auto Shell or SOS Shell
Shield of Hope HP Stroll + MP Stroll
Shield Both empty slots on a 2-slotted armor
Shining Shield Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Silver Shield Defense +10% or Defense +20%
Snow Shield Ice Eater
Soft Shield Stoneproof or Stone Ward
Soldier Shield Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
Sorcery Shield MP +20% or MP +30%
Soul Shield Deathproof or Death Ward
Spiritual Shield MP Stroll
Star Shield Any 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Tetra Shield All empty slots on a 4-slotted armor
Treasure Shield Pickpocket
Warrior's Shield HP +20% or HP +30%
White Shield Ice Ward or Iceproof
Wizard Shield MP +x% in at least 3 slots
Yellow Shield Lightning Ward or Lightningproof

Yuna

Yuna uses Rods and Rings

Weapons

Weapon Name Characteristic
Abraxas Break Damage Limit
Arc Arcana Firestrike + Thunderstrike + Waterstrike + Icestrike
Astral Rod One MP Cost
Belladona Wand Poisontouch
Bizarre Staff Poisonstrike
Break Rod Stonetouch
Calcite Staff Stonestrike
Chaos Rod Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
Conductor Initiative
Darkness Staff Darkstrike
Death Wand Deathtouch
Defender Counter or Evade & Counter
Dual Rod Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
Ductile Rod 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
El Dorado Gillionaire
Enchanted Rod Magic +3%
Entangling Rod Slowtouch
Faerie Staff Magic Booster + Magic Attack +x% in the other 3 slots
Force Rod Attack +x% + Magic Attack +x%
Full Metal Rod Strength +10% or Strength +20%
Healing Rod Alchemy
Heavenly Axis Triple AP + Overdrive -> AP + Triple Overdrive
Herding Staff Capture
Impasse Slowstrike
Judgment Overdrive -> AP + Triple Overdrive
Laevatein SOS Overdrive
Lullaby Rod Sleeptouch
Mage's Staff Magic Attack +x% in 3 slots
Magistral Rod Half MP Cost
Malleable Staff All empty slots on a 4-slotted weapon
Mirage Rod Magic Booster
Monk Staff Attack +x% in 3 slots
Nemesis Rod Magic Counter + Counter or Evade & Counter
Nimbus Rod Double Overdrive
Nirvana (Celestial Weapon) N/A
Ominous Rod Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
Power Staff Attack +x% in 4 slots
Prism Rod Magic Counter
Punisher Deathstrike
Reticent Staff Silencestrike
Rod of Beating Strength +3%
Rod of Darkness Darktouch
Rod of Flame Firestrike
Rod of Ice Icestrike
Rod of Roses Triple Overdrive
Rod of Silence Silencetouch
Rod of Striking Strength +5%
Rod of Thunder Thunderstrike
Rod of Water Waterstrike
Rod of Wisdom Sensor
Rune Rod Magic +5%
Seraphim Rod Double AP + Double Overdrive
Shining Staff Magic Attack +x% in 4 slots
Sorcery Rod Magic +10% or Magic +20%
Spiked Rod Piercing
Staff of Thorns Sleepstrike
Staff Starting Weapon
Tri-Rod Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
Wicked Hand Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
Wind Rod First Strike
Wing Wand Double AP
Wonder Wand Overdrive -> AP
Wonder Wing Triple AP

Armor

Armor Name Characteristic
Adept's Ring Any 2 of: HP +x% and MP +x%
Aegis Ring Fireproof + Waterproof + Lightningproof + Iceproof
Alert Ring Sleepproof or Sleep Ward
Arcane Ring Break HP Limit
Assault Ring 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
Barrier Ring 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
Blessed Ring Auto Shell + Auto Protect + Auto Reflect + Auto Regen
Blessed Ring Zombieproof or Zombie Ward
Blue Ring Water Ward or Waterproof
Bright Ring Darkproof or Dark Ward
Cerulean Ring Water Eater
Collector Ring Master Thief
Crimson Ring Fire Eater
Curative Ring Auto Med
Defending Ring Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Diamond Ring Defense +x% in 4 slots
Echo Ring Silenceproof or Silence Ward
Elemental Ring Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
Emerald Ring Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
Faerie Ring 3 of: Darkproof, Silenceproof, Sleepproof,Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Forbidding Ring Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Fortitude Ring HP +x% in 4 slots
Glorious Ring All empty slots on a 3-slotted armor
Gold Ring Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
Guardian Ring HP +x% in 3 slots of a 3 or 4-slotted armor
Haste Ring Auto Haste or SOS Haste
Healing Ring Auto Potion + Auto Med
Holy Ring Ribbon
Light Ring Slowproof or Slow Ward
Lucid Ring Confuseproof or Confuse Ward
Mage's Ring Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
Magical Ring MP +x% in 4 slots
Magic Ring MP +5% or MP +10%
Marching Ring Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
Medical Ring Curseproof
Metal Ring Defense +3% or Defense +5%
Moon Ring Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Mystical Ring Break MP Limit
Mythril Ring Defense +x% + Magic Defense +x%
NulBlaze Ring SOS NulBlaze
NulShock Ring SOS NulFrost
NulShock Ring SOS NulShock
NulTide Ring SOS NulTide
Ochre Ring Lightning Eater
Onyx Ring Magic Defense +10% or Magic Defense +20%
Peaceful Ring No Encounters
Pearl Ring Magic Defense +3% or Magic Defense +5%
Phantom Ring 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
Phoenix Ring Auto Phoenix
Platinum Ring Defense +x% in 3 slots of a 3 or 4-slotted armor
Protect Ring Auto Protect or SOS Protect
Rainbow Ring SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
Recovery Ring HP Stroll
Red Ring Fire Ward or Fireproof
Reflect Ring Auto Reflect or SOS Reflect
Regen Ring Auto Regen or SOS Regen
Ring of Hope HP Stroll + MP Stroll
Ring Starting Armor
Ruby Ring Magic Defense +x% in 4 slots
Sapphire Ring Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
Savior Ring Auto Potion + Auto Med + Auto Phoenix
Seeker's Ring HP +5% or HP +10%
Serene Ring Berserkproof or Berserk Ward
Serum Ring Poisonproof or Poison Ward
Shaman Ring Auto Potion
Shell Ring Auto Shell or SOS Shell
Sheltering Ring HP +20% or HP +30%
Shining Ring Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Silver Ring Defense +10% or Defense +20%
Snow Ring Ice Eater
Soft Ring Stoneproof or Stone Ward
Soldier's Ring Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
Solomon Ring Break HP Limit + Break MP Limit
Sophia Ring Fire Eater + Water Eater + Lightning Eater + Ice Eater
Sorcery Ring MP +20% or MP +30%
Soul Ring Deathproof or Death Ward
Spiritual Ring MP Stroll
Star Ring 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Tetra Ring All empty slots on a 4-slotted armor
Treasure Ring Pickpocket
White Ring Ice Ward or Iceproof
Wide Ring All empty slots on a 2-slotted armor
Wizard Ring MP +x% in 3 slots of a 3 or 4-slotted armor
Yellow Ring Lightning Ward or Lightningproof

Auron

Auron uses Katanas and Bracers

Weapons

Weapon Name Characteristic
Weapon Characteristic

Armor

Armor Name Characteristic
Armor Characteristic

Kimahri

Spears and Armlets

Weapons

Weapon Name Characteristic
Weapon Characteristic

Armor

Armor Name Characteristic
Armor Characteristic

Wakka

Blitzballs and Armguards

Weapons

Weapon Name Characteristic
Ace Striker Attack +x% in 4 slots
Ace Wizard Magic Attack +x% in 4 slots
All-Rounder All empty slots on a 4-slotted weapon
Blackout Darkstrike
Blind Pass Darktouch
Blowout Triple AP + Overdrive -> AP + Triple Overdrive
Breakaway First Strike
Buzzerbeater SOS Overdrive
Catcher Capture
Center Forward Piercing
Comeback Alchemy
Delay of Game Slowtouch
Double Header Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
Double Penalty Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
Double Score Double AP
Dream Team Sleeptouch
Fire Ball Firestrike
First Goal Initiative
Four-on-One Firestrike + Thunderstrike + Waterstrike + Icestrike
Free Agent Gillionaire
Grand Slam Break Damage Limit
Halftime Half MP Cost
Hyper Ball Strength +5%
Ice Ball Icestrike
Magic Ball Magic +3%
Mirage Ball Magic Booster
Muffler Silencestrike
Noisebreaker Silencetouch
Official Ball Starting Weapon
Ovation Attack +x% + Magic Attack +x%
Over the Top Magic Booster + Magic Attack +x% in the other 3 slots
Overtime One MP Cost
Penalty Master Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
Power Ball Strength +3%
Power Play Attack +x% in 3 slots
Prism Ball Magic Counter
Rematch Counter or Evade & Counter
Rookie Star Overdrive -> AP
Rough Play Deathtouch
Rout Overdrive -> AP + Triple Overdrive
Rulebreaker Poisontouch
Rune Ball Magic +5%
Scoring Spree Double Overdrive
Scout Sensor
Sleeper Sleepstrike
Stone Cold Stonestrike
Striker Strength +10% or Strength +20%
Sudden Death Deathstrike
Switch Hitter 2 or 3 empty slots on a 2 or 3-slotted weapon
Thunder Ball Thunderstrike
Tie Breaker Double AP + Double Overdrive
Timeout Slowstrike
TKO Stonetouch
Trickster Magic +10% or Magic +20%
Tricolor Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
Triple Penalty Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
Triple Score Triple AP
Turnover Magic Counter + Counter or Evade & Counter
Violation Poisonstrike
Virtuoso Magic Attack +x% in 3 slots
Water Ball Waterstrike
Winning Streak Triple Overdrive
World Champion (Celestial Weapon) N/A

Armor

Armor Name Characteristic
Adept's Armguard Any 2 of: HP +x% and MP +x%
Alert Armguard Sleepproof or Sleep Ward
Armguard Starting Armor
Auto Armguard Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
Automatic Auto Potion + Auto Med + Auto Phoenix
Benchwarmer HP Stroll + MP Stroll
Best Play Master Thief
Blessed Armguard Zombieproof or Zombie Ward
Blue Armguard Water Ward or Waterproof
Bright Armguard Darkproof or Dark Ward
Cerulean Armguard Water Eater
Crimson Armguard Fire Eater
Danger Armguard 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Danger Armguard Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Echo Armguard Silenceproof or Silence Ward
Elemental Armguard 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
Element Save 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
Emerald Guard Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
Energy Armguard MP +x% in 3 slots of a 3 or 4-slotted armor
Fast Break Auto Haste or SOS Haste
Final Four Fire Eater + Water Eater + Lightning Eater + Ice Eater
First Aid Auto Potion + Auto Med
Glorious Guard All empty slots on a 3-slotted armor
Gold Guard Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
Great Four Fireproof + Waterproof + Lightningproof + Iceproof
Great Play Pickpocket
Guardian Armguard All empty slots on a 2-slotted armor
Hat Trick 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
High Spirits Break MP Limit
Indomitable Break HP Limit + Break MP Limit
Keeper Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Keeper Auto Shell + Auto Protect + Auto Reflect + Auto Regen
Last-Ditch Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
Light Armguard Slowproof or Slow Ward
Low Risk Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Lucid Armguard Confuseproof or Confuse Ward
Mage's Guard Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
Magic Ace MP +x% in 4 slots
Magic Armguard Magic Defense +x% in 4 slots
Magic Armguard MP +5% or MP +10%
Medical Armguard Curseproof
Metal Armguard Defense +3% or Defense +5%
Miracle Comeback Auto Phoenix
Mythril Armguard Defense +x% + Magic Defense +x%
NulBlaze Armguard SOS NulBlaze
NulFrost Armguard SOS NulFrost
NulShock Armguard SOS NulShock
NulTide Armguard SOS NulTide
Ochre Armguard Lightning Eater
Off Season No Encounters
Onyx Armguard Magic Defense +10% or Magic Defense +20%
Pearl Armguard Magic Defense +3% or Magic Defense +5%
Pep Talk SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
Platinum Armguard Defense +x% in 3 slots of a 3 or 4-slotted armor
Power Ace HP +x% in 4 slots
Power Armguard Defense +x% in 4 slots
Power Armguard HP +x% in 3 slots of a 3 or 4-slotted armor
Protect Armguard Auto Shell or SOS Shell
Recovery Armguard HP Stroll
Red Armguard Fire Ward or Fireproof
Reflect Armguard Auto Reflect or SOS Reflect
Sapphire Armguard Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
Second Wind Auto Regen or SOS Regen
Seeker's Armguard HP +5% or HP +10%
Serene Armguard Berserkproof or Berserk Ward
Serum Armguard Poisonproof or Poison Ward
Shaman Armguard Auto Potion
Shell Armguard Auto Shell or SOS Shell
Shutout Ribbon
Silver Guard Defense +10% or Defense +20%
Snow Armguard Ice Eater
Soft Armguard Stoneproof or Stone Ward
Soldier's Guard Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
Sorcery Armguard MP +20% or MP +30%
Soul Armguard Deathproof or Death Ward
Spiritual Armguard MP Stroll
Super Goalie Break HP Limit
Tetra Armguard All empty slots on a 4-slotted armor
Top Shape Auto Med
Triple Guard 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
Triple Guard Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
Warrior's Armguard HP +20% or HP +30%
White Armguard Ice Ward or Iceproof
Yellow Armguard Lightning Ward or Lightningproof

Lulu

Dolls and Bangles

Weapons

Weapon Name Characteristic
Weapon Characteristic

Armor

Armor Name Characteristic
Armor Characteristic

Rikku

Claws and Targes

Weapons

Weapon Name Characteristic
Weapon Characteristic

Armor

Armor Name Characteristic
Armor Characteristic

Customizing

When Rikku joins your party you may customize weapons and armor as you see fit with any ability, as long as you have the necessary items. The equipment must have at least one empty slot in order to customize.

The best empty weapons and armor to customize can be bought from Wantz at the southern entrance of Macalania Forest. He can only be found after your party is deemed traitors and escape from Bevelle. And then only if you donated to O'aka. If you didn't donate to O'aka, or skipped talking to Wantz on your climb up Mt. Gagazet, Wantz will not be there. If Wantz isn't there, fighting Varuna and Adamantoise in Sin and the Omega Ruins will periodically drop empty 4-slotted equipment.

Weapons

Ability Effect Requires
Alchemy Doubles the effectiveness of medicine in battle. Healing Water x4
Break Damage Limit Allows you to do more than 9,999 damage, up to a max of 99,999 damage. Dark Matter x60
Capture Sends the monster to the Monster Arena to the east of the Calm Lands, if a killing blow is dealt with this ability equipped. N/A (Bought from monster trainer at the Arena.)
Counterattack Automatically counterattacks when attacked by the enemy. Friend Sphere x1
Darkstrike Always blinds the enemy. Smoke Bomb x20
Darktouch Occasionally blinds the enemy. Eyedrops x60
Deathstrike Always instantly kills the enemy. Farplane Wind x60
Deathtouch Occasionally instantly kills the enemy. Farplane Shadow x30
Distill Ability (FFX International) Causes the enemy to drop Ability Spheres. Ability Sphere x2
Distill Mana (FFX International) Causes the enemy to drop Mana Spheres. Mana Sphere x2
Distill Power (FFX International) Causes the enemy to drop Power Spheres. Power Sphere x2
Distill Speed (FFX International) Causes the enemy to drop Speed Spheres. Speed Sphere x2
Double AP Doubles the amount of AP received after battle. Mega Elixir x20
Double Overdrive Makes Overdrive gauge rise twice as quickly. Underdog's Secret x30
Evade & Counter Avoids an attack by the enemy and automatically counterattacks. Teleport Sphere x1
Firestrike Adds the fire element to an attack. Bomb Fragment x4
First Strike Allows you to attack first, irrespective of speed or having been ambushed by the enemy. Return Sphere x1
Gillionaire Doubles the amount of gil received after battle. Designer Wallet x30
Half MP Cost Halves the amount of MP required to perform magic, skills, or special techniques. Twin Stars x20
Icestrike Adds the ice element to an attack. Antarctic Wind x4
Initiative Increases the chances of a pre-emptive strike. Chocobo Feather x6
Magic +3% Increases magic attack power by 3%. Mana Sphere x3
Magic +5% Increases magic attack power by 5%. Mana Spring x2
Magic +10% Increases magic attack power by 10%. Black Magic Sphere x1
Magic +20% Increases magic attack power by 20%. Supreme Gem x4
Magic Booster Increases magic attack power, expending more MP doing so. Ether Turbo x30
Magic Counter Automatically counterattacks when attacked by an enemy spell. Shining Gem x16
No AP Receive no AP after battle. N/A
One MP Cost Makes all magic, skills, and special techniques only require 1 MP to perform. Three Stars x20
Overdrive -> AP Overdrive gauge doesn't rise, but you receive more AP after battle, depending on what Overdrive type you've set. Door to Tomorrow x10
Piercing Pierces through armored enemies. Level 2 Key Sphere x1
Poisonstrike Always poisons the enemy. Poison Fang x24
Poisontouch Occasionally poisons the enemy. Antidote x99
Sensor Allows you to see an enemy's HP and elemental weaknesses. Ability Sphere x2
Silencestrike Always silences the enemy. Silence Grenade x20
Silencetouch Occasionally silences the enemy. Echo Screen x60
Sleepstrike Always puts an enemy to sleep. Dream Powder x16
Sleeptouch Occasionally puts an enemy to sleep. Sleeping Powder x10
Slowstrike Always slows the enemy. Gold Hourglass x30
Slowtouch Occasionally slows the enemy. Silver Hourglass x16
SOS Overdrive Makes Overdrive gauge rise faster when in critical condition. Gambler's Spirit x20
Stonestrike Always turns the enemy to stone. Petrify Grenade x60
Stonetouch Occasionally turns the enemy to stone. Petrify Grenade x10
Strength +3% Increases attack power by 3%. Power Sphere x3
Strength +5% Increases attack power by 5%. Stamina Spring x2
Strength +10% Increases attack power 10%. Skill Sphere x1
Strength +20% Increases attack power by 20%. Supreme Gem x4
Thunderstrike Adds the thunder element to an attack. Electro Marble x4
Triple AP Triples the amount of AP received after battle. Wings to Discovery x50
Triple Overdrive Makes Overdrive gauge rise three times as quickly. Winning Formula x30
Waterstrike Adds the water element to an attack. Fish Scale x4
Zombiestrike Always zombifies the enemy. Candle of Life x30
Zombietouch Occasionally zombifies the enemy. Holy Water x70

Armor

Ability Effect Requires
Auto Haste Automatically puts the character in Haste status. Chocobo Wing x80
Auto Med Automatically uses a status-restorative item when attacked. Remedy x20
Auto Phoenix Automatically uses a phoenix down when a party member dies. Mega Phoenix x20
Auto Potion Automatically uses a potion when attacked. Stamina Tablet x4
Auto Protect Automatically puts the character in Protect status. Light Curtain x80
Auto Reflect Automatically puts the character in Reflect status. Star Curtain x40
Auto Regen Automatically puts the character in Regen status. Healing Spring x80
Auto Shell Automatically puts the character in Shell status. Lunar Curtain x80
Berserkproof Always protects against berserk. Hypello Potion x32
Berserk Ward Occasionally protects against berserk. Hypello Potion x8
Break HP Limit Allows you to have more than 9,999 HP, up to a max of 99,999 HP. Wings to Discovery x30
Break MP Limit Allows you to have more than 999 MP, up to a max of 9,999 MP. Three Stars x30
Confuseproof Always protects against confusion. Musk x48
Confuse Ward Occasionally protects against confusion. Musk x16
Curseproof Always protects against curse. Tetra Elemental x12
Darkproof Always protects against blindness. Smoke Bomb x20
Dark Ward Occasionally protects against blindness. Eyedrops x40
Deathproof Always protects against instant death. Farplane Wind x60
Death Ward Occasionally protects against instant death. Farplane Shadow x15
Defense +3% Increases defense power by 3%. Power Sphere x3
Defense +5% Increases defense power by 5%. Stamina Spring x2
Defense +10% Increases defense power by 10%. Special Sphere x1
Defense +20% Increases defense power by 20%. Blessed Gem x4
Fire Eater Absorbs fire damage as HP; includes spells and regular attacks. Fire Gem x20
Fireproof Nullifies fire damage; includes spells and regular attacks. Bomb Core x8
Fire Ward Halves fire damage; includes spells and regular attacks. Bomb Fragment x4
HP +5% Increases HP by 5%. X-Potion x5
HP +10% Increases HP by 10%. Soul Spring x3
HP +20% Increases HP by 20%. Elixir x5
HP +30% Increases HP by 30%. Stamina Tonic x1
HP Stroll Regenerates HP when walking in the field. Stamina Tablet x2
Ice Eater Absorbs ice damage as HP; includes spells and regular attacks. Ice Gem x20
Iceproof Nullifies ice damage; includes spells and regular attacks. Arctic Wind x8
Ice Ward Halves ice damage; includes spells and regular attacks. Antarctic Wind x4
Lightning Eater Absorbs thunder damage as HP; includes spells and regular attacks. Lightning Gem x20
Lightningproof Nullifies thunder damage; includes spells and regular attacks. Lightning Marble x8
Lightning Ward Halves thunder damage; includes spells and regular attacks. Electro Marble x4
Magic Defense +3% Increases magic defense power by 3%. Mana Sphere x3
Magic Defense +5% Increases magic defense power by 5%. Mana Spring x2
Magic Defense +10% Increases magic defense power by 10%. White Magic Sphere x1
Magic Defense +20% Increases magic defense power by 20%. Blessed Gem x4
Master Thief Receive only rare items when stealing. Pendulum x30
MP +5% Increases MP by 5%. Ether x5
MP +10% Increases MP by 10%. Soul Spring x3
MP +20% Increases MP by 20%. Elixir x5
MP +30% Increases MP by 30%. Mana Tonic x1
MP Stroll Regenerates MP when walking in the field. Mana Tablet x2
No Encounters Eliminates random monster encounters. Purifying Salt x30
Pickpocket Steal or mug rare items first. Amulet x30
Poisonproof Always protects against poisoning. Poison Fang x12
Poison Ward Occasionally protects against poisoning. Antidote x40
Ribbon (FFX International) Protects against every single status ailment, except for Curse. Dark Matter x99
Silenceproof Always protects against silence. Silent Grenade x10
Silence Ward Occasionally protects against silence. Echo Screen x30
Sleepproof Always protects against sleep. Dream Powder x8
Sleep Ward Occasionally protects against sleep. Sleeping Powder x6
Slowproof Always protects against slow. Gold Hourglass x20
Slow Ward Occasionally protects against slow. Silver Hourglass x10
SOS Haste Automatically puts the character in Haste status when in critical condition. Chocobo Feather x20
SOS NulBlaze Automatically puts the character in NulBlaze status when in critical condition. Bomb Core x1
SOS NulFrost Automatically puts the character in NulFrost status when in critical condition. Arctic Wind x1
SOS NulShock Automatically puts the character in NulShock status when in critical condition. Lightning Marble x1
SOS NulTide Automatically puts the character in NulTide status when in critical condition. Dragon Scale x1
SOS Protect Automatically puts the character in Protect status when in critical condition. Light Curtain x8
SOS Reflect Automatically puts the character in Reflect status when in critical condition. Star Curtain x8
SOS Regen Automatically puts the character in Regen status when in critical condition. Healing Spring x12
SOS Shell Automatically puts the character in Shell status when in critical condition. Lunar Curtain x8
Stoneproof Always protects against petrification. Petrify Grenade x20
Stone Ward Occasionally protects against petrification. Soft x30
Water Eater Absorbs water damage as HP; includes spells and regular attacks. Water Gem x20
Waterproof Nullifies water damage; includes spells and regular attacks. Dragon Scale x8
Water Ward Halves water damage; includes spells and regular attacks. Fish Scale x4
Zombieproof Always protects against zombie. Candle of Life x10
Zombie Ward Occasionally protects against zombie. Holy Water x30
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