Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 27: | Line 27: | ||
=== Boss fight: Twinbellows === | === Boss fight: Twinbellows === | ||
[[ | [[Image:Kid Icarus Twinbellows fight.gif|thumb|right|Try to keep Twinbellows trapped in a corner]] | ||
Twinbellows is not an extremely aggressive fortress boss. His fiery breath is more of a threat to Pit's health than his body. Twinbellows is not capable of attacking enemies that stand behind him, as the only time he turns around is when he has traveled the extent of the room and has no choice. Therefore, you can typically jump over him and attack him safely from behind. You may even manage to catch him in such a state that he cannot move. If this is the case, continue firing arrows at him so that he does not have a chance to recover and resume any movement. | Twinbellows is not an extremely aggressive fortress boss. His fiery breath is more of a threat to Pit's health than his body. Twinbellows is not capable of attacking enemies that stand behind him, as the only time he turns around is when he has traveled the extent of the room and has no choice. Therefore, you can typically jump over him and attack him safely from behind. You may even manage to catch him in such a state that he cannot move. If this is the case, continue firing arrows at him so that he does not have a chance to recover and resume any movement. | ||
{{Footer Nav|game=Kid Icarus|prevpage=Stage 1-3|nextpage=Stage 2-1}} | {{Footer Nav|game=Kid Icarus|prevpage=Stage 1-3|nextpage=Stage 2-1}} |