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Unlike in any other Mega Man game, this Teleport System is not a rematch with bosses. Instead, in each teleporter hatch there's a 100-bolts worth Mega Bolt that can only be obtained using a specific weapon (an thus, only after the corresponding Robot Master has been destroyed).
Dynamo Man's Lightning Bolt |
Astro Man's Copy Vision |
Cold Man's Ice Wall |
Pirate Man's Remote Mine |
Ground Man's Spread Drill |
Burner Man's Wave Burner |
Tengu Man's Tengu Blade |
Magic Man's Magic Card |
Only after the eight Mega-Bolts have been collected, Mega Man and Bass will be allowed to access the final stages.