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{{Header Nav|game=Mega Man 3}}
{{Header Nav|game=Mega Man 3}}
<center>
{|
|[[File:Megaman3WW_skullfortress_map.png|center|thumb|256px|Map of the Skull Fortress]]
|[[File:Megaman3_stage23.png|right|thumb|256px|Original NES version]]
|[[File:Megaman3WW_stage23.png|right|thumb|256px|''[[Mega Man The Wily Wars]]'' remake]]
|}
</center>
{{Floatingtoc}}


Again, Wily's fortress provides another pretty straightforward area. Just keep progressing through the level, destroying any enemy that gets in your way. The Star Field Projectors from the Shadow Man level reappear here, and to be on the safe side, you'll want to take them out before moving on. Fortunately, most of the enemies in the level aren't that hard to defeat. Just keep moving forward.
Use the weapons for the future bosses only when strictly necessary. Use freely the other ones.
<center>
{|{{prettytable|notwide=1|text center=1}}
! Weapons for the bosses !! Free weapons
|-
| Hard Knuckle <br/>Search Snake <br/>Top Spin
| Magnet Missile <br/>Gemini Laser <br/>Needle Cannon <br/>Spark Shock <br/>Shadow Blade
|}
</center>


For the boss fight, you'll be pitted against three Mega Man Clones, each on its own platform. The catch? Only one of the Mega Men is vulnerable to attack at any given moment, and they shift vulnerability throughout the fight. You'll want to rapid fire whichever one is currently vulnerable, making the rapid-firing Needle Cannon an ideal weapon for this fight. Just stay on the move and fire away at the vulnerable one, and you'll win in no time flat.  
== Stage walkthrough ==
[[File:Megaman3WW_can23.png|right|thumb|256px|Energy can]]
[[File:Megaman3WW_can23_surprise.png|right|thumb|256px|Surprise cans]]
 
Again, Wily's fortress provides another pretty straightforward area. The Holograns from the Shadow Man level reappear here, and to be on the safe side, you'll want to take them out before moving on. Fortunately, most of the enemies in the level aren't that hard to defeat.
 
Item list:
* 3 large W-capsules
* 3 breakable walls ''(use the '''Hard Knuckle''')''
* 1 '''E-can'''
* 1 extra life
* 4 small E-capsules
* 2 surprise cans
 
Enemy list, sorted by appearance:
* '''New Shotman''' - a robot that shoots horizontally and in an arc; easy to hit with the Magnet Missile.
* '''Hologran''' - a robot that creates darkness; this time, it can be hit only by the Magnet Missile.
* '''Walking Bomb''' - they appear after the Holograns; use the Search Snake to clear your path.
* '''Hammer Joe''' - a green robot that throws hammers; this time, it's easy to avoid and hard to hit.
* '''Bikky''' - a huge jumping robot; hit it when it's in mid-air; destroy it with a single Hard Knuckle, or stun it with the Spark Shock.
 
{{-}}
== Boss: Holograph Mega Mans ==
[[File:Megaman3WW_boss23.png|left|thumb|256px|The room of the holographic clones]]
For the boss fight, you'll be pitted against three Mega Man Clones, each on its own platform. The catch? Only one of the Mega Clones is vulnerable to attack at any given moment, and they shift vulnerability throughout the fight. You'll want to fire rapidly at whichever one is currently vulnerable, using the weapon that is most effective: the '''Search Snake'''. Just stay on the move and fire away at the vulnerable one, and you'll win in no time flat.  


{{Footer Nav|game=Mega Man 3|prevpage=Wily Fortress 2|nextpage=Wily Fortress 4}}
{{Footer Nav|game=Mega Man 3|prevpage=Wily Fortress 2|nextpage=Wily Fortress 4}}

Latest revision as of 16:38, 3 March 2023

Map of the Skull Fortress
Original NES version
Mega Man The Wily Wars remake

Use the weapons for the future bosses only when strictly necessary. Use freely the other ones.

Weapons for the bosses Free weapons
Hard Knuckle
Search Snake
Top Spin
Magnet Missile
Gemini Laser
Needle Cannon
Spark Shock
Shadow Blade

Stage walkthrough[edit]

Energy can
Surprise cans

Again, Wily's fortress provides another pretty straightforward area. The Holograns from the Shadow Man level reappear here, and to be on the safe side, you'll want to take them out before moving on. Fortunately, most of the enemies in the level aren't that hard to defeat.

Item list:

  • 3 large W-capsules
  • 3 breakable walls (use the Hard Knuckle)
  • 1 E-can
  • 1 extra life
  • 4 small E-capsules
  • 2 surprise cans

Enemy list, sorted by appearance:

  • New Shotman - a robot that shoots horizontally and in an arc; easy to hit with the Magnet Missile.
  • Hologran - a robot that creates darkness; this time, it can be hit only by the Magnet Missile.
  • Walking Bomb - they appear after the Holograns; use the Search Snake to clear your path.
  • Hammer Joe - a green robot that throws hammers; this time, it's easy to avoid and hard to hit.
  • Bikky - a huge jumping robot; hit it when it's in mid-air; destroy it with a single Hard Knuckle, or stun it with the Spark Shock.

Boss: Holograph Mega Mans[edit]

The room of the holographic clones

For the boss fight, you'll be pitted against three Mega Man Clones, each on its own platform. The catch? Only one of the Mega Clones is vulnerable to attack at any given moment, and they shift vulnerability throughout the fight. You'll want to fire rapidly at whichever one is currently vulnerable, using the weapon that is most effective: the Search Snake. Just stay on the move and fire away at the vulnerable one, and you'll win in no time flat.