From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(+ subpage tag, infobox additon and category)
(removed tag, on second thought... not much of this is guide material in the first place. Some copyedits and fixing.)
Line 1: Line 1:
{{subpage}}
 
{{Header Nav|game=MySims|num=0}}
{{Header Nav|game=MySims|num=0}}
{{Infobox
{{Infobox
Line 28: Line 28:
Apart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian and a chef. Some of these characters may ask the player to build things for them. As with previous ''Sims'' games, meeting people and forming relationships is a major gameplay focus. Becoming a Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by preforming tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending the Star Level (the 1-5 level) of the player's town and the essences they have access to.
Apart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian and a chef. Some of these characters may ask the player to build things for them. As with previous ''Sims'' games, meeting people and forming relationships is a major gameplay focus. Becoming a Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by preforming tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending the Star Level (the 1-5 level) of the player's town and the essences they have access to.


A feature new to MySims is Essences.  They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration. The mini-games include racquetball, water-skiing, baking and more.
A feature new to MySims is Essences.  They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration.  
 
The mini-games exclusive to the DS version include racquetball, water-skiing, baking and more.


===Character design===
===Character design===

Revision as of 20:00, 13 March 2008

Template:Infobox

MySims (released in Japan as Boku to Shimu no Machi(ぼくとシムのま)lit. "Me and the Sims' Town") is a video game developed by EA Games for the Nintendo DS and Wii consoles and based on Maxis' The Sims series. It has sold more than 1 million copies.

Template:Continue Nav

Gameplay

The Wii version of MySims begins with a character moving into a run-down town with a mayor desperate to bring residents back. The player's job is to attract business and 'townies' back into town. Players build houses as well as furniture, and in return are given special decorations, blueprints and outfits for their Sim. As the town's population increases, new areas of town are unlocked in which even more people can be moved in. Eventually the town is bustling with citizens again.

In contrast, the Nintendo DS version takes place in a vacation resort with the player tasked with the job of luring in tourists. This is accomplished by doing tasks for the locals (shopkeepers). Players collect stars to unlock other parts of the city. As more stars are collected, the town grows and minigames are unlocked.

Unlike previous Sims titles, Sims in this game do not have needs or wants.

Features

Apart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian and a chef. Some of these characters may ask the player to build things for them. As with previous Sims games, meeting people and forming relationships is a major gameplay focus. Becoming a Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by preforming tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending the Star Level (the 1-5 level) of the player's town and the essences they have access to.

A feature new to MySims is Essences. They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration.

The mini-games exclusive to the DS version include racquetball, water-skiing, baking and more.

Character design

Compared to previous Sims titles, MySims has a more anime-inspired look, with Chibi character designs. This was Emmy Toyonaga's idea; in Official Nintendo Magazine she remarked: "Well, Mario and other Nintendo characters are pretty short and stubby. Also, being Japanese, I'm used to the mindset that fun games should have shorter, stubbier characters. So these characters kind of came naturally".In Nintendo Power, designer Robin Hunicke said that the character designs also imply youthfulness, and that the aesthetic was chosen for world-wide appeal, while referring to the lesser sales of previous Sims games in Japan compared to other territories.

According to Official Nintendo Magazine one of the characters in MySims, 'Chaz', is based on their editor, Chandra Nair.

Controls

In the Wii version of MySims, the Nunchuk is used for direct movement, with the Wii Remote used for object moving and building. The Nintendo DS version of MySims supports touch screen and microphone functionality. This version also features a number of mini games, such as fishing, scuba diving, making leis, etc.

Table of Contents

edit