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{{Header Nav|game=Ogre Battle: The March of the Black Queen}} | {{Header Nav|game=Ogre Battle: The March of the Black Queen|num=1}} | ||
{{ | {{Infobox | ||
|title=Ogre Battle: The March of the Black Queen | |title=Ogre Battle: The March of the Black Queen | ||
|japanese=伝説のオウガバトル | |japanese=伝説のオウガバトル | ||
|developer=[[Quest Corporation]] | |image=Ogre Battle Limited Edition Box Artwork.jpg | ||
|publisher={{ | |developer=[[Quest Corporation|Quest]] | ||
| | |publisher={{sys|SNES}}{{co|Quest Corporation|jp}}{{co|Enix|us}} | ||
| | {{sys|ss}}{{co|Riverhill|jp}} | ||
{{sys|Playstation}}{{co|Artdink|jp}}{{co|Atlus USA|us}} | |||
|genre=[[ | |released={{sys|SNES}}{{jp|1993|March 12}}{{us|1995}} | ||
{{sys|ss}}{{jp|1996}} | |||
{{sys|Playstation}}{{rd|1997}} | |||
|genre=[[Strategy]] | |||
|modes=[[Single player]] | |modes=[[Single player]] | ||
| | |systems=[[SNES]], [[Sega Saturn]], [[PlayStation]] | ||
|ratings={{ESRB|KA}} | |||
|series=Ogre Battle | |series=Ogre Battle | ||
}} | }} | ||
[[ | {{series disambig|Ogre Battle}} | ||
{{nihongo|'''Ogre Battle: The March of the Black Queen'''|伝説のオウガバトル|Densetsu no Ouga Batoru|Legendary Ogre Battle}} is a [[strategy]] game with [[RPG]] elements that was originally released for [[Nintendo]]'s [[Super Nintendo]]. It was directed by Yasumi Matsuno with artwork by Akihiko Yoshida and is the first installment of an episodic series (although it is supposed to be the fifth episode, the previous episodes had been unproduced so far), and was originally developed by [[Quest Corporation|Quest]] for the [[Super Famicom]] system (and subsequently [[Sega Saturn]] in [[1996]] with vocal acting) in Japan. | |||
Ogre Battle mixes movement elements of a [[RTS|real time strategy]] game with the character development and combat of a [[RPG]]. The game consists of a series of battles where you deploy units to fight against enemies and liberate occupied towns and temples. Each stage has a boss whose defeat signals the end of the stage. Both during and after the stage, towns and temples can be visited to gain information or items. The game also features an alignment system, both for the revolution as a whole (reputation) and for individual characters (alignment and charisma). These parameters are influenced by how the game is played. | [[Enix|Enix of America]] only distributed twenty-five thousand copies of the Super Nintendo version to the United States, which made it one of the rarest critically acclaimed video game titles to date. As such, it can be difficult to purchase a copy of the game, which can sell for over 30% of its original retail price. It was rereleased by Atlus as a [[PlayStation]] game (along with [[Tactics Ogre: Let us Cling Together]]) in [[1997]] with the name of '''Ogre Battle: Limited Edition'''. The version of the game is not as difficult to procure as the original [[SNES]] cartridge. | ||
{{Continue Nav}} | |||
Ogre Battle mixes movement elements of a [[RTS|real time strategy]] game with the character development and combat of a [[RPG]]. The game consists of a series of battles where you deploy units to fight against enemies and liberate occupied towns and temples. Each stage has a boss whose defeat signals the end of the stage. Both during and after the stage, towns and temples can be visited to gain information or items. The game also features an alignment system, both for the revolution as a whole (reputation) and for individual characters (alignment and charisma). These parameters are influenced by how the game is played. | |||
==Story== | ==Story== | ||
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{{ToC}} | {{ToC}} | ||
{{Ogre Battle}} | {{Ogre Battle}} | ||
{{DEFAULTSORT:Ogre Battle: March of the Black Queen, The}} | {{DEFAULTSORT:Ogre Battle: March of the Black Queen, The}} | ||
[[Category: | [[Category:Strategy]] | ||
[[Category:Single player]] | [[Category:Single player]] |