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[[File:SWJKDF2_civilians.png|frame|left|436x100px]]  
[[File:SWJKDF2_civilians.png|frame|left|436x100px]]  
In the pamphlet that comes with the CD version of the game, civilians are credited as having useful information.  In reality, they're useless.  There are certain instances where civilians will get caught in a crossfire or an explosion that can be caused by you or an enemy; the game doesn't distinguish between them.
In the pamphlet that comes with the CD version of the game, civilians are credited as having useful information.  In reality, they're useless.  There are certain instances where civilians will get caught in a crossfire or an explosion that can be caused by you or an enemy; the game doesn't distinguish between them.


==Droids==
==Droids==


[[File:SWJKDF2_various droids.png|frame|left|516x100px]] Beating up droids doesn't affect Kyle's standing with the Force since they're not alive, and sometimes they drop power-ups.  MSE droids (mouse droids) contain a battery and sometimes, Gonk droids and R-series droids will backfire when they die.
[[File:SWJKDF2_various droids.png|left|516x100px]]  
 
 
Beating up droids doesn't affect Kyle's standing with the Force since they're not alive, and sometimes they drop power-ups.  MSE droids (mouse droids) contain a battery and sometimes, Gonk droids and R-series droids will backfire when they die.


==Ugnaught==
==Ugnaught==


[[File:SWJKDF2_Ugnaught.png|frame|left|257x150px]] Ugnaughts are strange creatures specific to the fuel station, and can be found repairing various things.  They also have a bad habit of sitting on top of fuel drums.
[[File:SWJKDF2_Ugnaught.png|left|257x150px]] Ugnaughts are strange creatures specific to the fuel station, and can be found repairing various things.  They also have a bad habit of sitting on top of fuel drums.


{{Footer Nav|game=Star Wars Jedi Knight: Dark Forces II|prevpage=Enemies|nextpage=Cheats}}
{{Footer Nav|game=Star Wars Jedi Knight: Dark Forces II|prevpage=Enemies|nextpage=Cheats}}

Revision as of 02:36, 6 March 2015

There are different types of NPCs found in Dark Forces II. They serve no useful function, but Kyle's actions against them determines his alliance with a certain side of the Force. For example, if Kyle kills them, the slider on the Force Power screen will move toward the dark side. Thankfully, what determines Kyle's permanent Force alliance is the decision made to develop either light or dark force powers. Developing light powers will place him on the light side, while developing dark powers will place him on the dark side.

Civilians

SWJKDF2 civilians.png

In the pamphlet that comes with the CD version of the game, civilians are credited as having useful information. In reality, they're useless. There are certain instances where civilians will get caught in a crossfire or an explosion that can be caused by you or an enemy; the game doesn't distinguish between them.

Droids

SWJKDF2 various droids.png


Beating up droids doesn't affect Kyle's standing with the Force since they're not alive, and sometimes they drop power-ups. MSE droids (mouse droids) contain a battery and sometimes, Gonk droids and R-series droids will backfire when they die.

Ugnaught

SWJKDF2 Ugnaught.png

Ugnaughts are strange creatures specific to the fuel station, and can be found repairing various things. They also have a bad habit of sitting on top of fuel drums.