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# [[#Racing|Racing]]
# [[#Racing|Racing]]
# [[#Soccer|Soccer]]
# [[#Soccer|Soccer]]
One of the sub-plots in the game revolves around your interaction with the Victory Gang dogs. In order to prove yourself to them and eventually become their leader, each requires you to best them at their individual favorite pastime. These three events become the minigames. After beating the Victory Gang dog at their respective minigame, you can then go back at any time and talk with him to play the game.
One of the sub-plots in the game revolves around your interaction with the Victory Gang Dogs. In order to prove yourself to them and eventually become their leader, each requires you to best them at their individual favorite pastime. These three events become the minigames. After beating the Victory Gang dog at their respective minigame, you can then go back at any time and talk with him to play the game.


Your high scores are tracked for each minigame in the Records section of the Memo in your menu. Sledding and racing are scored by time to completion, and soccer is scored by number of wins and losses. Each minigame has different courses and difficulty levels. You will win an award for getting first place in any timed event, or winning a round in Soccer, and this is the only way you can obtain certain items like [[../Scent List#Silver|Silver]] and [[../Scent List#Gold|Gold]], which are used in creating [[../Accessories#New Products|new accessories]].
Your high scores are tracked for each minigame in the Records section of the Memo in your menu. Sledding and racing are scored by time to completion, and soccer is scored by number of wins and losses. Each minigame has different courses and difficulty levels. You will win an award for getting first place in any timed event, or winning a round in Soccer, and this is the only way you can obtain certain items like Silver and Gold, which are used in creating new accessories.
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==Sledding==
==Sledding==
You can play the sledding minigame after beating [[../Characters#Gordon|Gordon]] in [[../Safe Areas#Snow Village|Snow Village]]. Sledding consists of moving down a straight course, flanked by two other dogs on identical courses, as fast as you can. There are fences separating the contestants, so you don't have to worry about bumping into each other. As the difficulty of a certain course increases, the composition of the power meter changes and your competition gets better.
You can play the sledding minigame after beating Gordon in Snow Village. Sledding consists of moving down a straight course, flanked by two other dogs on identical courses, as fast as you can. There are fences separating the contestants, so you don't have to worry about bumping into each other. As the difficulty of a certain course increases, the composition of the power meter changes and your competition gets better.


{{sidebar
{{sidebar
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|contents=This method of sledding is different than what is shown in the in-game tutorial.
|contents=This method of sledding is different than what is shown in the in-game tutorial.
}}
}}
Movement is generated by stopping a timing line over different parts of a power meter running across the bottom of the screen. The blue timing line will move back and forth across the meter, which consists of a black bar with an orange section and a smaller red section. Stopping the timing line outside of the orange or red sections results in very little forward movement. The orange section is the normal movement, and the red section is the most powerful. You stop the timing line by holding the {{wii|Remote}} normally and flicking upwards when you want to stop it.
Movement is generated by stopping a timing line over different parts of a power meter running across the bottom of the screen. The blue timing line will move back and forth across the meter, which consists of a black bar with an orange section and a smaller red section. Stopping the timing line outside of the orange or red sections results in very little forward movement. The orange section is the normal movement, and the red section is the most powerful. You stop the timing line by holding the Wiimote normally and flicking upwards when you want to stop it.


The only other control you may need is to face your character in a certain direction. Just before the timing line starts to move, your dog will face towards the pawprint cursor on the screen when you hold down the {{wii|B}} button. Although you don't need to hold the button down the entire time, it may be easier than trying to time your button presses to correspond with the start of the timing line.
The only other control you may need is to face your character in a certain direction. Just before the timing line starts to move, your dog will face towards the pawprint cursor on the screen when you hold down the {{wii|B}} button. Although you don't need to hold the button down the entire time, it may be easier than trying to time your button presses to correspond with the start of the timing line.
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|contents=You can move the camera with the {{wii|Left|Dpad}} and {{wii|Right|Dpad}} buttons before a race starts for better positioning.
|contents=You can move the camera with the {{wii|Left|Dpad}} and {{wii|Right|Dpad}} buttons before a race starts for better positioning.
}}
}}
The racing minigame will be accessible after beating [[../Characters#Will|Will]] in [[../Safe Areas#Gigili Village|Gigili Village]]. Racing will come the most naturally, as it utilizes the same controls as running normally in the game. Each race is separated into different types of terrain, with the last course being a composite of all terrains. You race against three other dogs and they get faster as the difficulty level increases. Other than stiffer competition, there is no change in the course due to difficulty level.
The racing minigame will be accessible after beating Will in Gigili Village. Racing will come the most naturally, as it utilizes the same controls as running normally in the game. Each race is separated into different types of terrain, with the last course being a composite of all terrains. You race against three other dogs and they get faster as the difficulty level increases. Other than stiffer competition, there is no change in the course due to difficulty level.


Each course consists of multiple legs running towards different colored flags. At the bottom of the screen, an arrow of the same color as the next flag will point you in the right direction. The arrow will point directly to the next checkpoint, regardless of intervening obstacles. When you have run through each flag, the white arrow will point you to the finish line.
Each course consists of multiple legs running towards different colored flags. At the bottom of the screen, an arrow of the same color as the next flag will point you in the right direction. The arrow will point directly to the next checkpoint, regardless of intervening obstacles. When you have run through each flag, the white arrow will point you to the finish line.
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There's really no direct, easy way through the trees, and using this strategy you should be far enough in front of the other dogs that you can run to the right and around the trees when you come off the bridge. To shave off a few seconds, pick your way through the forest, otherwise just follow the path around to the white finish line at the end of the course.
There's really no direct, easy way through the trees, and using this strategy you should be far enough in front of the other dogs that you can run to the right and around the trees when you come off the bridge. To shave off a few seconds, pick your way through the forest, otherwise just follow the path around to the white finish line at the end of the course.
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==Soccer==
==Soccer==
The last Victory Gang dog you face is [[../Characters#McCoy|McCoy]] in [[../Safe Areas#Rune Village|Rune Village]]. Soccer is played using just {{wii|Remote}} and the {{wii|B}} button. You will start out in the middle of a tiny soccer field with an enormous soccer ball between you and your opponent. The purpose, just like real soccer (or football if you don't live in the U.S.),  is to get the ball into your opponent's goal. Put the pawprint cursor over the ball and run towards it. When you run into the ball your dog will go up on its hind legs and start pushing the ball.
The last Victory Gang dog you face is McCoy in Rune Village. Soccer is played using just the Wiimote and the {{wii|B}} button. You will start out in the middle of a tiny soccer field with an enormous soccer ball between you and your opponent. The purpose, just like real soccer (or football if you don't live in the U.S.),  is to get the ball into your opponent's goal. Put the pawprint cursor over the ball and run towards it. When you run into the ball your dog will go up on its hind legs and start pushing the ball.


Since you only have a side-view of the action, you will need to adjust the cursor location until you learn how to manipulate the ball left and right. If you slip off the ball, you will fall to the ground stunned for a few moments. Each tournament is divided into three rounds, and each round is won by scoring three goals before your opponent.
Since you only have a side-view of the action, you will need to adjust the cursor location until you learn how to manipulate the ball left and right. If you slip off the ball, you will fall to the ground stunned for a few moments. Each tournament is divided into three rounds, and each round is won by scoring three goals before your opponent.
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|-
|-
! Bumpy Road
! Bumpy Road
| 1 Woof || 2 Woofs || [[../Scent List#Beautiful Stone|Beautiful Stone]]
| 1 Woof || 2 Woofs || Beautiful Stone
|-
|-
! Obstacle
! Obstacle
| 1 Woof || 2 Woofs || [[../Scent List#Silver|Silver]]
| 1 Woof || 2 Woofs || Silver
|-
|-
! Puddle
! Puddle
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|-
|-
! Beach  
! Beach  
| 1 Woof || 2 Woofs || [[../Scent List#Colored Glass|Colored Glass]]
| 1 Woof || 2 Woofs || Colored Glass
|-
|-
! Forest  
! Forest  
| 1 Woof || 2 Woofs || [[../Scent List#Beautiful Stone|Beautiful Stone]]
| 1 Woof || 2 Woofs || Beautiful Stone
|-
|-
! Snow  
! Snow  
| 1 Woof || 2 Woofs || [[../Scent List#Silver|Silver]]
| 1 Woof || 2 Woofs || Silver
|-
|-
! Advanced  
! Advanced  
| 1 Woof || 2 Woofs || [[../Scent List#Gold|Gold]]
| 1 Woof || 2 Woofs || Gold
|}
|}


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|-
|-
! Chick
! Chick
| 1 Woof || [[../Scent List#Colored Glass|Colored Glass]] || 3 Woofs
| 1 Woof || Colored Glass || 3 Woofs
|-
|-
! Cow  
! Cow  
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|-
|-
! Elephant
! Elephant
| 2 Woofs || [[../Scent List#Silver|Silver]] || 5 Woofs
| 2 Woofs || Silver || 5 Woofs
|-
|-
! Lion
! Lion
| 2 Woofs || [[../Scent List#Gold|Gold]] || 8 Woofs
| 2 Woofs || Gold || 8 Woofs
|}
|}
{{col|3|end}}
{{col|3|end}}
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{{col|2|end}}
{{col|2|end}}


{{Footer Nav|game=The Dog Island|prevpage=Scent List|nextpage=Accessories}}
{{Footer Nav|game=The Dog Island|prevpage=Places|nextpage=Accessories}}
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