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There is a large pit of spikes here. While Link can't cross them, Zelda can, so send her across, and have her strike the purple switch. This lowers the spikes, allowing Link to cross. There's a blue door here, and two floor switches. Have Zelda stand on one, then stand on the other. The door will open. Through here is another rat-hole. Zelda is still terrified of them, so kill any that get out, then use the block to seal the hole. Continue to another pit of spikes. Send Zelda across and up to the safe zone behind the Phantom, and have her strike the purple switch. This lowers the spikes, allowing Link to cross. Now, as Zelda pointed out, she can distract the Phantom, and allow Link to pass. Get her to stand to the left of the Phantom, and talk to it. Switch to Link, and walk up behind the Phantom into the safe zone. Call Zelda, and go up the stairs. On this floor, Zelda will be forced out of the Phantom's armour, which will then disappear, and the energy will leave Link's sword. "There must be something special about this room..." Zelda says. Floating on the pedestal in front of you is the Forest Glyph/Rail Map. Grab it. Some of the Spirit Tracks will be restored! A blue portal appears. Step into it to return to Anjean in the hall.
There is a large pit of spikes here. While Link can't cross them, Zelda can, so send her across, and have her strike the purple switch. This lowers the spikes, allowing Link to cross. There's a blue door here, and two floor switches. Have Zelda stand on one, then stand on the other. The door will open. Through here is another rat-hole. Zelda is still terrified of them, so kill any that get out, then use the block to seal the hole. Continue to another pit of spikes. Send Zelda across and up to the safe zone behind the Phantom, and have her strike the purple switch. This lowers the spikes, allowing Link to cross. Now, as Zelda pointed out, she can distract the Phantom, and allow Link to pass. Get her to stand to the left of the Phantom, and talk to it. Switch to Link, and walk up behind the Phantom into the safe zone. Call Zelda, and go up the stairs. On this floor, Zelda will be forced out of the Phantom's armour, which will then disappear, and the energy will leave Link's sword. "There must be something special about this room..." Zelda says. Floating on the pedestal in front of you is the Forest Glyph/Rail Map. Grab it. Some of the Spirit Tracks will be restored! A blue portal appears. Step into it to return to Anjean in the hall.


{{Footer Nav|game=The Legend of Zelda: Spirit Tracks|prevpage=Walkthrough|nextpage=Into the Forest}}
{{Footer Nav|game=The Legend of Zelda: Spirit Tracks|prevpage=Characters|nextpage=Into the Forest}}
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