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'''Strength''' comes second: if the enemy is hit (and that depends on Dexterity) Strength determines how much damage is dealt. There are a few weapons of which hit rate is based on Strength instead of Dexterity. Moreover, no matter your choices, the Avatar's Strength will be set to 20 if your answers would have set it to a lower value (''see next section''). | '''Strength''' comes second: if the enemy is hit (and that depends on Dexterity) Strength determines how much damage is dealt. There are a few weapons of which hit rate is based on Strength instead of Dexterity. Moreover, no matter your choices, the Avatar's Strength will be set to 20 if your answers would have set it to a lower value (''see next section''). | ||
'''Intelligence''' is the least important attribute: it rules the number of Magic Points. Even if you are a magic-lover, in ''Ultima'' Magic Points don't rule over spellcasting, because this is actually determined by the '''gold''' you can spend on magic reagents. Since food and weapons come first, magic and intelligence should wait. | '''Intelligence''' is the least important attribute: it rules the number of Magic Points. Even if you are a magic-lover, in ''Ultima'' Magic Points don't rule over spellcasting, because this is actually determined by the '''gold''' you can spend on magic reagents. Since food and weapons come first, magic and intelligence should wait. | ||
== Character creation == | == Character creation == |