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(clean up unclear descriptions) |
(Now because of the HD release I can confirm the button layout from the Wii U. Others need further check.) |
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==General== | ==General== | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! Wii !! GameCube !! Action | ! Wii U !! Wii !! GameCube !! Action | ||
|- | |- | ||
! {{Wii|Neutral|Nunchuk}} !! {{gc|Neutral|Control}} | ! {{Wiiu|neutral|lstick}} !! {{Wii|Neutral|Nunchuk}} !! {{gc|Neutral|Control}} | ||
| Move | | Move | ||
|- | |- | ||
! {{Wii|C}} !! {{gc|Up|Cstick}} | ! {{wiiu|up|rstick}} !! {{Wii|C}} !! {{gc|Up|Cstick}} | ||
| Switch to first-person view | | Switch to first-person view | ||
|- | |- | ||
! {{Wii|Neutral|Nunchuk}} !! {{gc|Neutral|Cstick}} | ! {{wiiu|neutral|rstick}} !! {{Wii|Neutral|Nunchuk}} !! {{gc|Neutral|Cstick}} | ||
| Move camera in first-person view | | Move camera in first-person view | ||
|- | |- | ||
! {{Wii|Z}} !! {{gc|L}} | ! {{wiiu|zl}} !! {{Wii|Z}} !! {{gc|L}} | ||
| Focus or Lock on | | Focus or Lock on | ||
|- | |- | ||
! {{Wii|Up|Dpad}} !! {{gc|Z}} | ! {{wiiu|l}} !! {{Wii|Up|Dpad}} !! {{gc|Z}} | ||
| Talk to Midna for a hint | | Talk to Midna for a hint | ||
|- | |- | ||
! {{Wii|A}} !! {{gc|A}} | ! {{wiiu|a}} !! {{Wii|A}} !! {{gc|A}} | ||
| Perform action | | Perform action | ||
|- | |- | ||
! {{Wii|Minus}} !! {{gc|Start}} | ! {{wiiu|plus}} !! {{Wii|Minus}} !! {{gc|Start}} | ||
| Toggle item-selection screen on/off, skip cut-scene (press twice on Wii) | | Toggle item-selection screen on/off, skip cut-scene (press twice on Wii) | ||
|- | |- | ||
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| Toggle onscreen map on/off | | Toggle onscreen map on/off | ||
|- | |- | ||
! {{Wii|Home}} !! {{gc|Start}} | ! {{wiiu|plus}} !! {{Wii|Home}} !! {{gc|Start}} | ||
| Pause game (also access the Home menu on Wii) | | Pause game (also access the Home menu on Wii) | ||
|- | |- | ||
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| Move the targeting reticule onscreen. | | Move the targeting reticule onscreen. | ||
|- | |- | ||
! {{wii|Up|Dpad}} !! {{gc|Z}} | ! {{wiiu|l}} !! {{wii|Up|Dpad}} !! {{gc|Z}} | ||
| Transform/Warp | | Transform/Warp | ||
|} | |} | ||
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==Link== | ==Link== | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! Wii !! GameCube !! Action | ! Wii U !! Wii !! GameCube !! Action | ||
|- | |- | ||
! {{Wii|Left|Dpad}} !! {{gc|X}} | ! {{wiiu|y}} !! {{Wii|Left|Dpad}} !! {{gc|X}} | ||
| Set item to control | | Set item to control | ||
|- | |- | ||
! {{Wii|Down|Dpad}} !! {{gc|Y}} | ! {{wiiu|x}} !! {{Wii|Down|Dpad}} !! {{gc|Y}} | ||
| Set item to control | | Set item to control | ||
|- | |- | ||
! {{Wii|Right|Dpad}} !! {{n/a}} | ! {{wiiu|r}} !! {{Wii|Right|Dpad}} !! {{n/a}} | ||
| Set item to control | | Set item to control | ||
|- | |- | ||
! {{Wii|B}} !! {{gc|X}} {{gc|Y}} | ! {{wiiu|y}} {{wiiu|x}} {{wiiu|r}} !! {{Wii|B}} !! {{gc|X}} {{gc|Y}} | ||
| Use selected item | | Use selected item | ||
|- | |- | ||
! {{Wii|Plus}} !! {{gc|Up|Dpad}} {{gc|Down|Dpad}} | ! {{wiiu|plus }} !! {{Wii|Plus}} !! {{gc|Up|Dpad}} {{gc|Down|Dpad}} | ||
| Access collection screen | | Access collection screen | ||
|- | |- | ||
! Shake {{wii|nunchuk}} !! Hold and release {{gc|B}} | ! Hold and release {{wiiu|b}} !! Shake {{wii|nunchuk}} !! Hold and release {{gc|B}} | ||
| Spin attack | | Spin attack | ||
|- | |- | ||
! Swing {{wii|remote}} !! {{gc|B}} | ! {{wiiu|b}} !! Swing {{wii|remote}} !! {{gc|B}} | ||
| Swing sword | | Swing sword | ||
|} | |} | ||
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==Wolf== | ==Wolf== | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! Wii !! GameCube !! Action | ! Wii U !! Wii !! GameCube !! Action | ||
|- | |- | ||
! {{wii|A}} !! {{gc|A}} | ! {{wiiu|a}} !! {{wii|A}} !! {{gc|A}} | ||
| Jump | | Jump | ||
|- | |- | ||
! Hold {{wii|B}} !! Hold {{gc|B}} | ! Hold {{wiiu|b}} !! Hold {{wii|B}} !! Hold {{gc|B}} | ||
| Energy field | | Energy field | ||
|- | |- | ||
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| Dig | | Dig | ||
|- | |- | ||
! {{wii|Remote}} !! {{gc|B}} | ! {{wiiu|b}} !! Shake {{wii|Remote}} !! {{gc|B}} | ||
| Bite | | Bite | ||
|- | |- | ||
! {{Wii|Nunchuk}} !! {{gc|B}} | ! Hold {{wiiu|b}} !! {{Wii|Nunchuk}} !! Hold {{gc|B}} | ||
| Spin attack (every fourth attack on GameCube is a spin attack) | | Spin attack (every fourth attack on GameCube is a spin attack) | ||
|- | |- | ||
! {{wii|Up|Dpad}} !! {{gc|Z}} | ! {{wiiu|l}} !! {{wii|Up|Dpad}} !! {{gc|Z}} | ||
| Send Midna across gaps | | Send Midna across gaps | ||
|} | |} |
Revision as of 12:47, 5 March 2016
- For more details on advanced combat, see the Hidden Moves page.
General
Wii U | Wii | GameCube | Action |
---|---|---|---|
Move | |||
Switch to first-person view | |||
Move camera in first-person view | |||
Zl button | Focus or Lock on | ||
Talk to Midna for a hint | |||
Perform action | |||
Toggle item-selection screen on/off, skip cut-scene (press twice on Wii) | |||
Access overworld map | |||
Toggle onscreen map on/off | |||
Pause game (also access the Home menu on Wii) | |||
N/A | Move the targeting reticule onscreen. | ||
Transform/Warp |
Link
Wolf
Wii U | Wii | GameCube | Action |
---|---|---|---|
Jump | |||
Hold | Hold | Hold | Energy field |
Activate wolf's senses | |||
Dig | |||
Shake | Bite | ||
Hold | Hold | Spin attack (every fourth attack on GameCube is a spin attack) | |
Send Midna across gaps |
- Switch vs Hold
- "SWITCH" causes the target to stay locked onto after the Z-button is released, and pressing the Z-button a second time will change the target, or exit targeting if no other target is present. To remove targeting when others are present, Link must pull away from the enemy. "HOLD" requires the player to hold down the Z-button to target an enemy; releasing the button will disengage the lock. These settings can be reached by going to the option menu on the main menu. L-targeting supports the same settings, and functions the same way.
- Analog vs Motion
- Analog controls allow for greater precision, for example, when aiming with a bow and arrow. For this precision, you sacrifice speed. Using motion like the Wii Remote gives you faster movement for your right hand as long as you keep it steady. However, you should ensure that you have sufficient room to swing your arm when using the sword. As with switch and hold, experiment with those methods to see what suits you.