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|pcgamingwiki=ACA NeoGeo The King of Fighters 2002
|pcgamingwiki=ACA NeoGeo The King of Fighters 2002
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'''The King of Fighters 2002: Challenge to the Ultimate Battle''' is another game of the [[KOF]] series released by [[Eolith]] and published by [[SNK Playmore]] and [[Ignition Entertainment]], like [[Street Fighter Alpha]], it is the true successor to one of the games of the franchise, and for KOF 2002, is the true successor to [[KOF '98]], and like this game, is another Dream Match without new characters, but marks the return of the characters from the Orochi Saga, and these characters are [[The King of Fighters NESTS Collection/Yamazaki|Ryuji Yamazaki]], [[The King of Fighters NESTS Collection/Billy|Billy Kane]], [[The King of Fighters NESTS Collection/Yashiro|Yashiro Nanakase]], [[The King of Fighters NESTS Collection/Shermie|Shermie]] and [[The King of Fighters NESTS Collection/Chris|Chris]], some characters from [[KOF 2001]] made your second appearence on this game, speaking of KOF 2002, this game introduces again the gauge activation system (performed by pressing {{cade|BKick}}+{{cade|CPunch}}) and introduces the MAX2 DMs (Hidden Super Desperation Moves) that can be performed with at least 20% of health, 1 activated gauge and at least 1 remaining gauge.
'''The King of Fighters 2002: Challenge to the Ultimate Battle''' is another game of the [[KOF]] series released by [[Eolith]] and published by [[SNK Playmore]] and [[Ignition Entertainment]], like [[Street Fighter Alpha]], it is the true successor to one of the games of the franchise, and for KOF 2002, is the true successor to [[KOF '98]], and like this game, is another Dream Match without new characters, but marks the return of the characters from the Orochi Saga, and these characters are [[The King of Fighters NESTS Collection/Mature|Mature]], [[The King of Fighters NESTS Collection/Vice|Vice]], [[The King of Fighters NESTS Collection/Yamazaki|Ryuji Yamazaki]], [[The King of Fighters NESTS Collection/Billy|Billy Kane]], [[The King of Fighters NESTS Collection/Yashiro|Yashiro Nanakase]], [[The King of Fighters NESTS Collection/Shermie|Shermie]] and [[The King of Fighters NESTS Collection/Chris|Chris]], some characters from [[KOF 2001]] made your second appearence on this game, speaking of KOF 2002, this game introduces again the gauge activation system (performed by pressing {{cade|BKick}}+{{cade|CPunch}}) and introduces the MAX2 DMs (Hidden Super Desperation Moves) that can be performed with at least 20% of health, 1 activated gauge and at least 1 remaining gauge.


The game was later ported to the [[Dreamcast]], and in addition to the 3D stages and better effects, it includes 2 characters: [[The King of Fighters NESTS Collection/King|King]] and [[The King of Fighters NESTS Collection/Shingo|Shingo Yabuki]], these new characters were later used in other versions of the game, the game was also ported to the [[PlayStation 2]] and [[Xbox]] (not compatible with the [[Xbox 360]]), and again, includes more characters, [[The King of Fighters NESTS Collection/Iori|Orochi Iori]], [[The King of Fighters NESTS Collection/Goenitz|Goenitz]] and [[The King of Fighters NESTS Collection/Geese|Geese Howard]], this 3 characters were gotten from [[SVC Chaos: SNK vs. Capcom]], but [[The King of Fighters Neowave|better]] [[The King of Fighters 2002 Unlimited Match|remakes]] were released with 4 of this characters.
The game was later ported to the [[Dreamcast]], and in addition to the 3D stages and better effects, it includes 2 characters: [[The King of Fighters NESTS Collection/King|King]] and [[The King of Fighters NESTS Collection/Shingo|Shingo Yabuki]], these new characters were later used in other versions of the game, the game was also ported to the [[PlayStation 2]] and [[Xbox]] (not compatible with the [[Xbox 360]]), and again, includes more characters, [[The King of Fighters NESTS Collection/Iori|Orochi Iori]], [[The King of Fighters NESTS Collection/Goenitz|Goenitz]] and [[The King of Fighters NESTS Collection/Geese|Geese Howard]], this 3 characters were gotten from [[SVC Chaos: SNK vs. Capcom]], but [[The King of Fighters Neowave|better]] [[The King of Fighters 2002 Unlimited Match|remakes]] were released with 4 of this characters.
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File:King of Fighters 2002 PS2 box.jpg|PS2 box
File:King of Fighters 2002 PS2 box.jpg|PS2 box
File:King of Fighters 2002 SNK Best.jpg|PS2 SNK Best Collection
File:King of Fighters 2002 SNK Best.jpg|PS2 SNK Best Collection
File:Box KOF2002 NG.jpg|Neo Geo release
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</gallery>



Latest revision as of 19:41, 13 November 2023

Box artwork for The King of Fighters 2002.
Box artwork for The King of Fighters 2002.
The King of Fighters 2002
Developer(s)Eolith
Publisher(s)SNK Playmore, Ignition Entertainment
Year released2002
System(s)Arcade, Neo Geo, Sega Dreamcast, PlayStation 2, Xbox
Preceded byThe King of Fighters 2001
Followed byThe King of Fighters 2003
SeriesThe King of Fighters,
ACA Neo Geo
Genre(s)Fighting
Players1-2
ModesSingle player, Multiplayer
Rating(s)CERO Ages 12 and upESRB TeenPEGI Ages 12+Mature
ACA Neo Geo The King of Fighters 2002
Developer(s)SNK
Publisher(s)Hamster Corporation
Year released2018
System(s)Nintendo Switch, PlayStation 4, Windows, Xbox One, iOS, Android
LinksThe King of Fighters 2002 at PCGamingWikiThe King of Fighters 2002 ChannelSearchSearch

The King of Fighters 2002: Challenge to the Ultimate Battle is another game of the KOF series released by Eolith and published by SNK Playmore and Ignition Entertainment, like Street Fighter Alpha, it is the true successor to one of the games of the franchise, and for KOF 2002, is the true successor to KOF '98, and like this game, is another Dream Match without new characters, but marks the return of the characters from the Orochi Saga, and these characters are Mature, Vice, Ryuji Yamazaki, Billy Kane, Yashiro Nanakase, Shermie and Chris, some characters from KOF 2001 made your second appearence on this game, speaking of KOF 2002, this game introduces again the gauge activation system (performed by pressing +) and introduces the MAX2 DMs (Hidden Super Desperation Moves) that can be performed with at least 20% of health, 1 activated gauge and at least 1 remaining gauge.

The game was later ported to the Dreamcast, and in addition to the 3D stages and better effects, it includes 2 characters: King and Shingo Yabuki, these new characters were later used in other versions of the game, the game was also ported to the PlayStation 2 and Xbox (not compatible with the Xbox 360), and again, includes more characters, Orochi Iori, Goenitz and Geese Howard, this 3 characters were gotten from SVC Chaos: SNK vs. Capcom, but better remakes were released with 4 of this characters.

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