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==General== | ==General== | ||
{|{{ | {| {{controlstable}} | ||
! Wii U !! Wii !! GameCube !! Action | ! Wii U !! Wii !! GameCube !! Action | ||
|- | |- | ||
| {{Wiiu|neutral|lstick}} || {{Wii|Neutral|Nunchuk}} || {{gc|Neutral|Control}} | |||
| Move | | {{desc}} Move | ||
|- | |- | ||
| {{wiiu|press|rstick}} || {{Wii|C}} || {{gc|Up|Cstick}} | |||
| Switch to first-person view | | {{desc}} Switch to first-person view | ||
|- | |- | ||
| {{wiiu|neutral|rstick}} || {{Wii|Neutral|Nunchuk}} || {{gc|Neutral|Cstick}} | |||
| Move camera in first-person view | | {{desc}} Move camera in first-person view | ||
|- | |- | ||
| {{wiiu|ZL}} || {{Wii|Z}} || {{gc|L}} | |||
| Focus or Lock on | | {{desc}} Focus or Lock on | ||
|- | |- | ||
| {{wiiu|l}} || {{Wii|Up|Dpad}} || {{gc|Z}} | |||
| Talk to Midna for a hint | | {{desc}} Talk to Midna for a hint | ||
|- | |- | ||
| {{wiiu|a}} || {{Wii|A}} || {{gc|A}} | |||
| Perform action | | {{desc}} Perform action | ||
|- | |- | ||
| {{wiiu|plus}} || {{Wii|Minus}} || {{gc|up|dpad}},{{gc|down|dpad}},{{gc|Start}} | |||
| Toggle item-selection screen on/off, Wii U Gamepad Pause, skip cut-scene | | {{desc}} Toggle item-selection screen on/off, Wii U Gamepad Pause, skip cut-scene | ||
|- | |- | ||
| {{wiiu|up|dpad}} || {{Wii|1}} || {{gc|Right|Dpad}} | |||
| Access overworld map | | {{desc}} Access overworld map | ||
|- | |- | ||
| {{wiiu|left|dpad}}{{wiiu|right|dpad}} || {{Wii|2}} || {{gc|Left|Dpad}} | |||
| Toggle onscreen map on/off | | {{desc}} Toggle onscreen map on/off | ||
|- | |- | ||
| {{wiiu|down|dpad}} || {{Wii|plus}} || {{gc|Start}} | |||
| Access Collection Screen. | | {{desc}} Access Collection Screen. | ||
|- | |- | ||
| {{n/a}} || {{wii|remote}} || {{n/a}} | |||
| Move the targeting reticule onscreen. | | {{desc}} Move the targeting reticule onscreen. | ||
|- | |- | ||
| {{wiiu|l}} || {{wii|Up|Dpad}} || {{gc|Z}} | |||
| Transform/Warp | | {{desc}} Transform/Warp | ||
|} | |} | ||
==Link== | ==Link== | ||
{|{{ | {| {{controlstable}} | ||
! Wii U !! Wii !! GameCube !! Action | ! Wii U !! Wii !! GameCube !! Action | ||
|- | |- | ||
| {{wiiu|y}} {{wiiu|x}} {{wiiu|r}} || {{Wii|B}} || {{gc|X}} {{gc|Y}} | |||
| Use selected item. On the Wii version, you use the {{wii|neutral|dpad}} without the {{wii|up|dpad}} to choose the item. You can have up to four items in this version. | | {{desc}} Use selected item. On the Wii version, you use the {{wii|neutral|dpad}} without the {{wii|up|dpad}} to choose the item. You can have up to four items in this version. | ||
|- | |- | ||
| {{wiiu|Down|Dpad }} || {{Wii|Plus}} || {{gc|Start}} | |||
| Access collection screen | | {{desc}} Access collection screen | ||
|- | |- | ||
| Hold and release {{wiiu|b}} || Shake {{wii|nunchuk}} || Hold and release {{gc|B}} | |||
| Spin attack | | {{desc}} Spin attack | ||
|- | |- | ||
| {{wiiu|b}} || Swing {{wii|remote}} || {{gc|B}} | |||
| Swing sword | | {{desc}} Swing sword | ||
|- | |- | ||
| {{wiiu|ZR}} || Thrust {{wii|nunchuk}} || {{gc|R}} | |||
|Shield attack | | {{desc}} Shield attack - lock on in GameCube/Wii U or hold {{gc|L}}/{{wiiu|ZR}} first | ||
|} | |} | ||
==Wolf== | ==Wolf== | ||
{|{{ | {| {{controlstable}} | ||
! Wii U !! Wii !! GameCube !! Action | ! Wii U !! Wii !! GameCube !! Action | ||
|- | |- | ||
| {{wiiu|a}} || {{wii|A}} || {{gc|A}} | |||
| Jump | | {{desc}} Jump | ||
|- | |- | ||
| Hold {{wiiu|b}} || Hold {{wii|B}} || Hold {{gc|B}} | |||
| Energy field | | {{desc}} Energy field | ||
|- | |- | ||
| {{wiiu|x}} || {{wii|Left|Dpad}}{{wii|Right|Dpad}} || {{gc|X}} | |||
| Activate wolf's senses | | {{desc}} Activate wolf's senses | ||
|- | |- | ||
| {{wiiu|y}} || {{wii|Down|Dpad}} || {{gc|Y}} | |||
| Dig | | {{desc}} Dig | ||
|- | |- | ||
| {{wiiu|b}} || Shake {{wii|Remote}} || {{gc|B}} | |||
| Bite | | {{desc}} Bite | ||
|- | |- | ||
| Hold {{wiiu|b}} || {{Wii|Nunchuk}} || Hold {{gc|B}} | |||
| Spin attack (every fourth attack on GameCube is a spin attack) | | {{desc}} Spin attack (every fourth attack on GameCube is a spin attack) | ||
|- | |- | ||
| {{wiiu|l}} || {{wii|Up|Dpad}} || {{gc|Z}} | |||
| Send Midna across gaps | | {{desc}} Send Midna across gaps | ||
|} | |} | ||
Revision as of 05:02, 8 February 2021
- For more details on advanced combat, see the Hidden Moves page.
General
Link
Wolf
Wii U | Wii | GameCube | Action |
---|---|---|---|
Jump | |||
Hold | Hold | Hold | Energy field |
Activate wolf's senses | |||
Dig | |||
Shake | Bite | ||
Hold | Hold | Spin attack (every fourth attack on GameCube is a spin attack) | |
Send Midna across gaps |
- Switch vs Hold
- "SWITCH" causes the target to stay locked onto after the Z-button is released, and pressing the Z-button a second time will change the target, or exit targeting if no other target is present. To remove targeting when others are present, Link must pull away from the enemy. "HOLD" requires the player to hold down the Z-button to target an enemy; releasing the button will disengage the lock. These settings can be reached by going to the option menu on the main menu. L-targeting supports the same settings, and functions the same way. Same with ZL on the Wii U.
- Analog vs Motion
- Analog controls allow for greater precision, for example, when aiming with a bow and arrow. For this precision, you sacrifice speed. Using motion like the Wii Remote gives you faster movement for your right hand as long as you keep it steady. However, you should ensure that you have sufficient room to swing your arm when using the sword. As with switch and hold, experiment with those methods to see what suits you. On the Wii U, you can move your Gamepad like a gyroscope as an option, as with using either first or third person view when using projectiles. Compare to Gamecube and Wii which is restricted to using the first person view when it comes to using projectiles.