The Vanquisher specializes in ranged attacks, using weapons such as bows and guns. The Vanquisher can also learn trap skills and some melee abilities. Dexterity is the key attribute for the Vanquisher.
- Starting attributes
- Strength: 5
- Dexterity: 10
- Magic: 7
- Defense: 6
- Health: 200
- Mana: 20
Each level adds 40 health and 5 mana.
Marksman
- Tier 1
- Ranged Weapon Expertise
Effect: Mastery of bows, pistols, crossbows, and rifles.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Ranged equipment requirements -# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Ranged weapon damage +% | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
- Ricochet
Effect: Fire a ricocheting projectile from the active ranged weapon.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 0 | 2 | 3 | 5 | 7 | 10 | 13 | 17 | 21 | 26 |
Mana cost | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
Inflicts weapon DPS % | 88 | 100 | 112 | 124 | 136 | 148 | 160 | 172 | 184 | 196 |
- Tier 2
- Frost Pilum
Effect: Fire a piercing ice projectile from a ranged weapon.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 5 | 6 | 7 | 9 | 11 | 13 | 16 | 19 | 23 | 28 |
Mana cost | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Inflicts weapon DPS % | 68 | 74 | 80 | 86 | 92 | 98 | 104 | 110 | 116 | 122 |
Chance to freeze target for 5 seconds % | 69 | 72 | 75 | 78 | 82 | 85 | 88 | 91 | 95 | 98 |
Interrupt chance -% | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
- Critical Strikes
Effect: Increases the chance and improves the damage of all critical strikes.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Critical damage +% | 12 | 24 | 36 | 48 | 60 | 72 | 84 | 96 | 108 | 120 |
Critical hit chance +# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- Tier 3
- Adventurer
Effect: Improves the potency of potions, increases the rate of experience and fame gain, and reduces resurrection penalties.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Experience gain +% | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 |
Fame gain +% | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 |
Potion effectiveness +% | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 |
- Seeking Shot
Effect: Fires 3 projectiles that seek out nearby foes.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 10 | 11 | 12 | 13 | 15 | 17 | 20 | 23 | 26 | 30 |
Mana cost | 10 | 11 | 12 | 13 | 15 | 17 | 19 | 21 | 23 | 25 |
Inflicts weapon DPS % | 40 | 44 | 48 | 52 | 54 | 56 | 60 | 64 | 68 | 72 |
- Offensive Spell Mastery
Effect: Increases the level of all offensive magic spells. Spells can be found or bought, and fall under the spells tab in your inventory.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Attack spell levels +# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- Tier 4
- Explosive Shot
Effect: Fire a projectile from any equipped ranged weapon that detonates on impact, dealing damage to foes within its range.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 15 | 16 | 17 | 18 | 19 | 21 | 23 | 25 | 28 | 31 |
Mana cost | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Inflicts weapon DPS % | 92 | 100 | 108 | 116 | 124 | 132 | 140 | 148 | 156 | 164 |
Explosion range (meters) | 4.5 | 4.75 | 5.0 | 5.25 | 5.5 | 5.75 | 6.0 | 6.25 | 6.5 | 6.75 |
- Tier 5
- Block and Parry
Effect: Increases the chance to block, either with or without shield.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
Chance to block +% | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 |
- Tier 6
- Arrow Hail
Effect: Call forth a hail of arrows to pierce your foes.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Mana cost | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 |
Damage +# | 350-466 | 370-493 | 390-520 | 411-548 | 433-577 | 454-605 | 477-636 | 499-666 | 523-698 | 547-730 |
Rogue
- Tier 1
- Needle Arc
Effect: Fling an arc of darts that pierces foes.
100% strength, 100% dexterity
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 1 | 2 | 3 | 5 | 7 | 10 | 13 | 17 | 21 | 26 |
Mana cost | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 14 |
Darts | 5 | 5 | 5 | 5 | 7 | 7 | 7 | 7 | 7 | 7 |
Damage +# | 12-20 | 17-28 | 21-36 | 31-52 | 36-61 | 52-87 | 69-117 | 95-162 | 126-214 | 169-287 |
Slower movement for 10 seconds % | 27 | 28 | 29 | 31 | 32 | 35 | 38 | 42 | 45 | 51 |
Damage for 10 seconds +# | 4 | 6 | 8 | 11 | 13 | 18 | 24 | 33 | 44 | 59 |
- Tier 2
- Stab
Effect: A brutal forward strike with two dirks.
50% strength, 50% magic
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 5 | 6 | 7 | 9 | 11 | 13 | 16 | 19 | 23 | 28 |
Mana cost | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Damage +# | 94-117 | 113-141 | 132-165 | 170-212 | 210-263 | 253-316 | 325-406 | 405-507 | 524-655 | 692-864 |
Chance to stun for 4 seconds % | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |
Knockback +# | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
- Armor Expertise
Effect: Mastery of all forms of armor reduces requirements and improves armor absorption.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Armor equipment requirements -# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Armor +% | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
- Tier 3
- Wind of Justice
Effect: Pushes nearby enemies away with a freezing force of righteousness.
50% dexterity, 50% magic
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 10 | 11 | 12 | 13 | 15 | 17 | 20 | 23 | 26 | 30 |
Mana cost | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Damage +# | 29-58 | 33-65 | 36-71 | 39-78 | 46-92 | 54-108 | 67-133 | 81-161 | 96-191 | 118-235 |
Knockback +# | 50 | 55 | 59 | 63 | 68 | 72 | 77 | 81 | 86 | 90 |
Chance to stun for 2 seconds % | 55 | 58 | 62 | 66 | 70 | 74 | 78 | 82 | 86 | 90 |
- Defensive Spell Mastery
Effect: Increases the level of all defensive magic spells. Spells can be found or bough, and fall under the spells tab in your inventory.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Defense spell levels +# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- Tier 4
- Martial Weapons Expertise
Effect: Mastery of swords, axes, maces, and polearms.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
Martial equipment requirements -# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Martial weapon damage +% | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
- Tier 5
- Barter
Effect: Reduces the purchase prices at merchants, enchanters, and gamblers. Improves the sale prices of your own goods.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
Vendor prices -% | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 43 | 54 | 60 |
- Venomous Dirks
Effect: Release a set of enchanted poison dirks which slowly seek out and pierces enemies.
100% strength, 100% dexterity
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 20 | 21 | 22 | 23 | 24 | 25 | 27 | 29 | 31 | 33 |
Mana cost | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 |
Inflicts weapon DPS | 20 | 23 | 26 | 29 | 32 | 33 | 36 | 39 | 42 | 45 |
Poison damage +# | 52-71 | 56-76 | 59-81 | 63-86 | 67-91 | 71-96 | 79-107 | 87-119 | 96-131 | 105-144 |
- Tier 6
- Treasure Hunter
Effect: Increases the chance to find magic items, and potency of enchantments. Treasure hunters also find more gold.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Gold find +% | 3 | 5 | 8 | 10 | 13 | 15 | 18 | 20 | 23 | 25 |
Magic find +% | 3 | 5 | 8 | 10 | 13 | 15 | 18 | 20 | 23 | 25 |
- Hamstring
Effect: A swift dash which slices enemies with a pair of dirks, impairing their movement and inducing bleeding.
50% dexterity, 50% magic
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Mana cost per second | 25 | 25 | 27 | 28 | 31 | 33 | 35 | 37 | 39 | 41 |
Weapon damage % | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Faster Movement % | 63 | 63 | 66 | 69 | 72 | 75 | 78 | 81 | 84 | 87 |
Physical & elemental armor for 6 seconds -% | 21 | 21 | 22 | 23 | 24 | 25 | 26 | 26 | 28 | 29 |
Slower movement for 6 seconds % | 26 | 26 | 27 | 28 | 30 | 31 | 32 | 33 | 35 | 36 |
Slower attack for 6 seconds % | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 |
Slower cast speed for 6 seconds % | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 |
Damage for 6 seconds +# | 61 | 64 | 68 | 71 | 75 | 79 | 83 | 86 | 91 | 95 |
Arbiter
- Tier 1
- Lightning Bomb
Effect: Hurl a bomb that splits into electrical bolts on impact.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 1 | 2 | 3 | 5 | 7 | 10 | 13 | 17 | 21 | 25 |
Mana cost | 5 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
Damage +# | 12-20 | 19-33 | 26-46 | 41-72 | 58-101 | 83-144 | 110-193 | 153-267 | 202-353 | 271-474 |
Knockback +# | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
- Tier 2
- Dual Wielding
Effect: Improves damage of all weapons when dual-wielding.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Damage +% | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 |
- Flame Trap
Effect: Hurl a device that burns nearby foes with gouts of flame, devastating low resist enemies.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 5 | 6 | 7 | 9 | 11 | 13 | 16 | 19 | 23 | 28 |
Mana cost | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 26 | 27 |
Cooldown (seconds) | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Physical & elemental damage +% | 0 | 6 | 12 | 18 | 24 | 30 | 37 | 42 | 48 | 54 |
Summon duration (seconds) | 11 | 12 | 12 | 13 | 15 | 16 | 17 | 17 | 19 | 20 |
- Tier 3
- Charm Spell Mastery
Effect: Increases the level of all charm magic spells. Spells can be found or bough, and fall under the spells tab in your inventory.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Charm spell levels +# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- Tier 4
- Flechette Trap
Effect: Hurl a device that sprays foes with piercing flechettes.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 15 | 16 | 17 | 18 | 19 | 21 | 23 | 25 | 28 | 31 |
Mana cost | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 |
Cooldown (seconds) | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Damage +% | 0 | 6 | 12 | 18 | 24 | 30 | 37 | 42 | 48 | 54 |
Summon duration (seconds) | 11 | 12 | 12 | 13 | 15 | 16 | 17 | 17 | 19 | 20 |
- Pet Mastery
Effect: Your affinity for animals increases your pet and minion's power and decreases the pet's town-travel time.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
Pet and minion damage +% | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
Pet and minion armor +% | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
Pet town travel time -% | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 |
- Tier 5
- Magic Weapons Expertise
Effect: Mastery of all wands and staves, and reduced requirements for rings and amulets.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
Mage equipment requirements -# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Mage weapon damage +% | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
- Devouring Trap
Effect: Hurl a device that drains the armor of all nearby foes.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 20 | 21 | 22 | 23 | 24 | 25 | 27 | 29 | 31 | 33 |
Mana cost | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 |
Cooldown (seconds) | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Enemy armor -% | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 |
Chance to stun for 3 seconds % | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Summon duration (seconds) | 16 | 17 | 18 | 20 | 22 | 23 | 24 | 26 | 28 | 29 |
- Tier 6
- Shock Trap
Effect: Hurl a device that shocks nearby foes with bolts of lightning.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Mana cost | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 |
Cooldown (seconds) | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Damage +% | 0 | 7 | 14 | 21 | 28 | 35 | 42 | 49 | 56 | 63 |
Summon duration (seconds) | 12 | 14 | 16 | 18 | 22 | 25 | 28 | 31 | 35 | 39 |
- Advanced Spellcasting
Effect: Reduces the level requirements of all spells and improves mana recharge rate.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Level required | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Spell learning requirements -# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Mana recovery per second | 2 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 11 | 12 |