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Rogue skills
Level 1

Needle Arc[edit]

Effect: Fling an arc of darts that pierces foes.

100% strength, 100% dexterity

1 2 3 4 5 6 7 8 9 10
Level required 1 2 3 5 7 10 13 17 21 26
Mana cost 4 5 6 7 9 10 11 12 13 14
Darts 5 5 5 5 7 7 7 7 7 7
Damage +# 12-20 17-28 21-36 31-52 36-61 52-87 69-117 95-162 126-214 169-287
Slower movement for 10 seconds % 27 28 29 31 32 35 38 42 45 51
Damage for 10 seconds +# 4 6 8 11 13 18 24 33 44 59



Level 5

Stab[edit]

Effect: A brutal forward strike with two dirks.

50% strength, 50% magic

1 2 3 4 5 6 7 8 9 10
Level required 5 6 7 9 11 13 16 19 23 28
Mana cost 10 11 12 13 14 15 16 17 18 19
Damage +# 94-117 113-141 132-165 170-212 210-263 253-316 325-406 405-507 524-655 692-864
Chance to stun for 4 seconds % 50 50 50 50 50 50 50 50 50 50
Knockback +# 20 20 20 20 20 20 20 20 20 20

Armor Expertise[edit]

Effect: Mastery of all forms of armor reduces requirements and improves armor absorption.

1 2 3 4 5 6 7 8 9 10
Level required 5 6 7 8 9 10 11 12 13 14
Armor equipment requirements -# 1 2 3 4 5 6 7 8 9 10
Armor +% 4 8 12 16 20 24 28 32 36 40



Level 10

Wind of Justice[edit]

Effect: Pushes nearby enemies away with a freezing force of righteousness.

50% dexterity, 50% magic

1 2 3 4 5 6 7 8 9 10
Level required 10 11 12 13 15 17 20 23 26 30
Mana cost 10 11 12 13 14 15 16 17 18 19
Damage +# 29-58 33-65 36-71 39-78 46-92 54-108 67-133 81-161 96-191 118-235
Knockback +# 50 55 59 63 68 72 77 81 86 90
Chance to stun for 2 seconds % 55 58 62 66 70 74 78 82 86 90

Defensive Spell Mastery[edit]

Effect: Increases the level of all defensive magic spells. Spells can be found or bought, and fall under the spells tab in your inventory.

1 2 3 4 5 6 7 8 9 10
Level required 10 11 12 13 14 15 16 17 18 19
Defense spell levels +# 1 2 3 4 5 6 7 8 9 10



Level 15

Martial Weapons Expertise[edit]

Effect: Mastery of swords, axes, maces, and polearms.

1 2 3 4 5 6 7 8 9 10
Level required 15 16 17 18 19 20 21 22 23 24
Martial equipment requirements -# 1 2 3 4 5 6 7 8 9 10
Martial weapon damage +% 4 8 12 16 20 24 28 32 36 40



Level 20

Barter[edit]

Effect: Reduces the purchase prices at merchants, enchanters, and gamblers. Improves the sale prices of your own goods.

1 2 3 4 5 6 7 8 9 10
Level required 20 21 22 23 24 25 26 27 28 29
Vendor prices -% 6 12 18 24 30 36 42 43 54 60

Venomous Dirks[edit]

Effect: Release a set of enchanted poison dirks which slowly seek out and pierces enemies.

100% strength, 100% dexterity

1 2 3 4 5 6 7 8 9 10
Level required 20 21 22 23 24 25 27 29 31 33
Mana cost 20 22 24 26 28 30 32 34 36 38
Inflicts weapon DPS 20 23 26 29 32 33 36 39 42 45
Poison damage +# 52-71 56-76 59-81 63-86 67-91 71-96 79-107 87-119 96-131 105-144



Level 25

Treasure Hunter[edit]

Effect: Increases the chance to find magic items, and potency of enchantments. Treasure hunters also find more gold.

1 2 3 4 5 6 7 8 9 10
Level required 25 26 27 28 29 30 31 32 33 34
Gold find +% 3 5 8 10 13 15 18 20 23 25
Magic find +% 3 5 8 10 13 15 18 20 23 25

Hamstring[edit]

Effect: A swift dash which slices enemies with a pair of dirks, impairing their movement and inducing bleeding.

50% dexterity, 50% magic

1 2 3 4 5 6 7 8 9 10
Level required 25 26 27 28 29 30 31 32 33 34
Mana cost per second 25 25 27 28 31 33 35 37 39 41
Weapon damage % 5 5 5 5 5 5 5 5 5 5
Faster Movement % 63 63 66 69 72 75 78 81 84 87
Physical & elemental armor for 6 seconds -% 21 21 22 23 24 25 26 26 28 29
Slower movement for 6 seconds % 26 26 27 28 30 31 32 33 35 36
Slower attack for 6 seconds % 10 10 11 11 12 12 13 13 14 14
Slower cast speed for 6 seconds % 10 10 11 11 12 12 13 13 14 14
Damage for 6 seconds +# 61 64 68 71 75 79 83 86 91 95