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Restore HP equal to 30% of the damage taken from physical attacks. However, damage resulting in K.O. will not be healed.
3
Blood Thirst
Command
Absorb from one target an amount of HP equal to the damage dealt by a conventional attack.
4
Bloodlust
1
Support
Physical Attack, Magic Attack, Physical Defense, and Magic Defense rise by 25% for 5 turns each time you defeat an enemy with your own attack. *The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.
5
Charm
Command
Has a 75% chance to place one target in the charm state.
6
Magic Thirst
Command
Absorb from one target an amount of MP equal to 10% of the damage dealt by a conventional attack.
7
Monster Ability Up
1
Support
Raise the damage dealt by genome abilities to 1.25 times normal.
8
Battle Thirst
16 MP
Command
Absorb 1 BP from one target.
9
Subvert
20 MP
Command
Has a 50% chance to place all enemies in the charm state.
10
Self-Restore
1
Support
Fully restore your HP at the end of a battle.
11
Absorb Stats
20 MP
Command
Absorb the selected stat from one target.
12
Drain Attack Up
1
Support
Raise the damage dealt by drain attacks to 1.5 times normal. (The BP drained by Battle Thirst will be doubled.)
13
Genome Drain
1
Support
A character with this ability can learn certain enemy abilities when targeted by them.
14
Rise from Dead
1
Support
You have a 50% chance to recover from K.O. at the end of the turn. Your HP will also recover an amount equal to 25% of your maximum HP.