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===A===
===A===


{| class="wikitable" border="1"
====Achelous====
|-
! Name
! Location
! HP/MP
! Attributes
! Elementalistic
! Status Effects
! Lancet
! Steal
! Drop
! Bribe
! Equipment Rate
! Weapon Abilities
! Armour Abilities
! AP/ Gil
|-
| Achelous
| Gagazet
| 5100 (7500) / 85
| 33 / 10 / 52 / 20 / 20 / 15 / 0 / 0
| 0.5 / 1.5/ IMM / 1 / 1
| 0 / 20 / 0 / 0(25%) / 0 / IMM / 0 / 0 / 0 / 0 / 0 / IMM / 0 / 0 / 0(1) / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / Lv. 1
| N/A
| Water Gem x2 / Healing Spring x1
| Power Sphere x1
| 127500 Gil - Healing Spring
| 60/256
| Piercing (Auron and Kimahri), Strength +5%, Magic +5%/10%
| MP +10%, Auto-Med
| 730(1095) / 420
|-
| Adamantoise
| Sim / Omega Ruins
| 54400(11036) / 40
| 38 / 90 / 31 / 90 / 15 / 15 / 0 / 0
| ABS / 1 / 1 / 1 / 1
| 20 / 20 / 20 / 75(5%) / 80 / IMM / IMM / IMM / IMM / 0 / 0 / IMM / IMM / 0 / 0(5) / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / 0 / IMM / IMM / 0 / Lv. 3
| N/A
| Healing Water x1 / Stamina Tablet x1
| Power Sphere x2 / x4
| 1360000 Gil - Special Sphere
| 128/256
| Piercing (Auron and Kimahri), Half MP Cost
| SOS Shell, SOS Protect, HP +20%
| 12500(18750) / 2200
|}


==Meanings of the Table==
Found in the lakes at Gagazet. 5100 (7500) HP and 85 MP.
S 33; D 10; M 52; MD 20; A 20; L 15; E 0; Ac 0. Immune to Water. Lightning 1.5, Fire 0.5. SLP 20; PSN 0 (25%); SLW IMM; THR IMM; DOM 0 (1); ZNM Lv. 1.
 
 
==Meanings of the Bestiary==


===Name===
===Name===
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===Attributes===
===Attributes===


====Strength====
====Strength - S====


How strong the monster is.
How strong the monster is.


====Defense====
====Defense - D====


How well the monster an withstand physical attacks.
How well the monster an withstand physical attacks.


====Magic====
====Magic - M====


How strong the monster's magicks are.
How strong the monster's magicks are.


====Magic Defense====
====Magic Defense - MD====


How well the monster can resist magical attacks.
How well the monster can resist magical attacks.


====Agility====
====Agility - A====


The rate of which the monster appears in the CTB window to attack.
The rate of which the monster appears in the CTB window to attack.


====Luck====
====Luck - L====


The rate of which Hits become Critical Hits.
The rate of which Hits become Critical Hits.


====Evasion====
====Evasion - E====


How well the monster evades attacks.
How well the monster evades attacks.


====Accuracy====
====Accuracy - Ac====


The rate of which physical attacks hit an opponent.
The rate of which physical attacks hit an opponent.

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This page will show you through all of the monsters in the game. For Attributes, Elementalistics and Status Effects, see bottom of page.

Monsters

A

Achelous

Found in the lakes at Gagazet. 5100 (7500) HP and 85 MP. S 33; D 10; M 52; MD 20; A 20; L 15; E 0; Ac 0. Immune to Water. Lightning 1.5, Fire 0.5. SLP 20; PSN 0 (25%); SLW IMM; THR IMM; DOM 0 (1); ZNM Lv. 1.


Meanings of the Bestiary

Name

What the monster is called.

Location

Where the monster is found.

HP

Stands for Hit Points, which is how much damage the monster can take before it is killed. The number in brackets is the damage that the final blow must inflict to acheive an Overkill.

MP

Stands for Mana Points or Magic Points, and is used up when the monster casts spells.

Attributes

Strength - S

How strong the monster is.

Defense - D

How well the monster an withstand physical attacks.

Magic - M

How strong the monster's magicks are.

Magic Defense - MD

How well the monster can resist magical attacks.

Agility - A

The rate of which the monster appears in the CTB window to attack.

Luck - L

The rate of which Hits become Critical Hits.

Evasion - E

How well the monster evades attacks.

Accuracy - Ac

The rate of which physical attacks hit an opponent.

Elementalistics

ABS

The monster absorbs the damage and turns it into HP for itself.

IMM

The monster is immune to the element and no damage is received.

0.5

The spell inflicts half damage.

1

The spell inflicts normal damage.

1.5

The spell inflicts half more damage.

Status Effects

SLC

Silence resistance.

SLP

Sleep resistance.

DRK

Darkness resistance.

PSN

Poison resistance. The number in brackets is the percentage of the maximum HP that is deducted each turn.

PTR

Petrification resistance.

SLW

Slow resistance.

ZMB

Zombie resistance. Healing items/spells have the opposite effect on Zombies. IMM means that they cannot be killed by a Phoenix Down, even if zombified.

PWB

Power Break resistance.

MGB

Magic Break resistance.

ARB

Armour Break resistance.

MNB

Mental Break resistance.

THR

Threaten resistance.

DTH

Death resistance.

PRV

Provoke resistance.

DOM

Doom resistance. The number in brackets indicates how long before death takes them.

NUL

"Nul..." Magic resistance.

SHL

Shell resistance.

PRT

Protect resistance.

RFL

Reflect resistance.

HST

Haste resistance.

RGN

Regen resistance.

DST

Distil resistance.

SNS

Sensor resistance.

SCN

Scan resistance.

DEM

Demi resistance.

DLY

Delay resistance.

EJC

Eject resistance.

ZNM

Zanmato resistance. The higher the figure, the monster will be more resistant to Yojimbo's Zanmato attack.

Biran and Yenke Ronso

These two, who fight Kimahri on Mt. Gagazet, have very strange atributes. If Kimahri's Magic and Strength are high, their HP is higher, and vice versa. Their agility increases with Kimahri's.