Editing Halo 3/Maps
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{{Header Nav|game=Halo 3}} | {{Header Nav|game=Halo 3}} | ||
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*'''Description''': Vast quantities of water and other raw materials are consumed in creating even the smallest orbital installations. | *'''Description''': Vast quantities of water and other raw materials are consumed in creating even the smallest orbital installations. | ||
*'''Recommended Players''': 2-8 Players. | *'''Recommended Players''': 2-8 Players. | ||
*'''Tactics''': A medium sized map featuring big gravity lifts and Support weapons like missile pods and flamethrowers, this is the only map that you can earn the incineration medal. Scoped Rifles are | *'''Tactics''': A medium sized map featuring big gravity lifts and Support weapons like missile pods and flamethrowers, this is the only map that you can earn the incineration medal. Scoped Rifles are Highly recommended to combat anyone with a energy sword. There is a Spartan Laser here but it is not really recommended but just might be useful. | ||
*'''Recommended Game Types''': Slayer and Oddball. | *'''Recommended Game Types''': Slayer and Oddball. | ||
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==Guardian== | ==Guardian== | ||
[[Image:Halo 3 Maps Guardian.jpg|thumb|left|Bird's Eye view of Guardian]] | [[Image:Halo 3 Maps Guardian.jpg|thumb|left|Bird's Eye view of Guardian]] | ||
*'''Description''': | *'''Description''': Millenia of tending has produced trees as ancient as the Forerunner structures they have grown around. | ||
*'''Recommended Players''': 2-6 Players. | *'''Recommended Players''': 2-6 Players. | ||
*'''Tactics''': Using shotguns and melee is essential in this tiny map. Needlers work too, but not as effective. Active Camo is worth gold here as assassination equals killing spree. But note that the radar is not effective even though this is a small map as the two floors are almost exactly aligned. | *'''Tactics''': Using shotguns and melee is essential in this tiny map. Needlers work too, but not as effective. Active Camo is worth gold here as assassination equals killing spree. But note that the radar is not effective even though this is a small map as the two floors are almost exactly aligned. | ||
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*'''Tactics''': This medium-sized map is divided to two halves: The Base and the small Gorge. The nature for this map is for teams to unintentionally switch sides of the map as they are attacking each other. | *'''Tactics''': This medium-sized map is divided to two halves: The Base and the small Gorge. The nature for this map is for teams to unintentionally switch sides of the map as they are attacking each other. | ||
The base itself has two maulers and some carbines, needlers and one spartan laser. The base has a gate and a computer linked to open it. (Note that the gate cannot be closed and is usually guarded so that the opposing team | The base itself has two maulers and some carbines, needlers and one spartan laser. The base has a gate and a computer linked to open it.(Note that the gate cannot be closed and is usually guarded so that the opposing team dosen't open it, but usually the gate will be open within the first minute.) The base itself is not perfect. There are breaches here and there, including a breach in a bunker linked to the base. Each side has at least a Ghost and a Mongoose.(Although the base has two Mongooses) | ||
*'''Recommended Game Type''': Slayer, One-sided Assualt and One Flag | |||
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*'''Description''': Containment Protocols are almost impervious to pre-Gravemind infestations. What could possibly go wrong? | *'''Description''': Containment Protocols are almost impervious to pre-Gravemind infestations. What could possibly go wrong? | ||
*'''Recommended Players''': 2-10 Players | *'''Recommended Players''': 2-10 Players | ||
*'''Tactics''': There is only two tactics that will own here. One: Get the rocket launcher and go GET ON THE GHOST. By taking the rocket launcher you prevent someone else the chance of blowing up the ghost. Then proceed to splatter everyone that you can and shoot plasma at those who you can't. Two: Get a sniper rifle and at least a mauler or a shotgun and stay on the highest platform you can find and snipe | *'''Tactics''': There is only two tactics that will own here. One: Get the rocket launcher and go GET ON THE GHOST. By taking the rocket launcher you prevent someone else the chance of blowing up the ghost. Then proceed to splatter everyone that you can and shoot plasma at those who you can't. Two: Get a sniper rifle and at least a mauler or a shotgun and stay on the highest platform you can find and snipe the crap outta your enemies. Note that the bulging lumps that spurt the Flood out in the campaign will NOT do so here.(So don't waste your ammo in the hopes that you will release the flood again ;) ) | ||
*'''Recommended Game Types''': King of the Hill, Slayer and Oddball | *'''Recommended Game Types''': King of the Hill, Slayer and Oddball | ||
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*'''Description''':Remote industrial sites like this one are routinely requisitioned and razed as part of Spartan training exercises. | *'''Description''':Remote industrial sites like this one are routinely requisitioned and razed as part of Spartan training exercises. | ||
*'''Recommended Players''': 4-12 Players | *'''Recommended Players''': 4-12 Players | ||
*'''Tactics''': This map is actually the map Zanibar from Halo 2, redesigned and refitted appropriately for Halo 3. If you notice, there are lots of Fusion Coils around the map (30+) and could be used to your | *'''Tactics''': This map is actually the map Zanibar from Halo 2, redesigned and refitted appropriately for Halo 3. If you notice, there are lots of Fusion Coils around the map(30+) and could be used to your avantage.(i.e Shooting the ones near your enemies so they explode like frags, doing more damage than the few bullets you used to set it off.) Snipers are ultimate here, and with a shotgun in hand to kill close range, it will be easy to get killing sprees.Vehicles are also power houses. Surprising as there is little space to drive here. | ||
*'''Recommended Game Types''': Slayer, Assault, Capture the Flag and ESPEACIALLY Shotty Snipers. | *'''Recommended Game Types''': Slayer, Assault, Capture the Flag and ESPEACIALLY Shotty Snipers. | ||
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*'''Description''': Although the Brute occupiers have been driven from this ancient structure, they left plenty to remember them by. | *'''Description''': Although the Brute occupiers have been driven from this ancient structure, they left plenty to remember them by. | ||
*'''Recommended Players''': 6-16 Players. | *'''Recommended Players''': 6-16 Players. | ||
*'''Tactics''': One of the largest maps in Halo 3, Sandtrap displays a vehicle exclusive to itself: the Elephant. The Elephant is the largest, heaviest and slowest vehicle is the game. Some people guard the Elephant with the two turrets on it while one drives. The Elephant itself is invulnerable | *'''Tactics''': One of the largest maps in Halo 3, Sandtrap displays a vehicle exclusive to itself: the Elephant. The Elephant is the largest, heaviest and slowest vehicle is the game. Some people guard the Elephant with the two turrets on it while one drives. The Elephant itself is invulnerable. Other than that the banshee is the owning vehicle here. Sniper rifles are not really good as there are lots of places for people to hide in. | ||
Note that if you go too far out brute trip mines will pop out and kill you. (The only vehicles fast enough to avoid it are the mongoose, warthog and the ghost) | Note that if you go too far out brute trip mines will pop out and kill you.(The only vehicles fast enough to avoid it are the mongoose, warthog and the ghost) | ||
*'''Recommended Game Types''': All types of Big Team Games. | *'''Recommended Game Types''': All types of Big Team Games. | ||
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==Snowbound== | ==Snowbound== | ||
Hostile conditions did not prevent the Covenant from seeking salvage on this buried Forerunner construct. | |||
2-8 | |||
==The Pit== | ==The Pit== | ||
[[Image:Halo_3_Maps_The_Pit.jpg|thumb|left|Bird's Eye view of The Pit]] | [[Image:Halo_3_Maps_The_Pit.jpg|thumb|left|Bird's Eye view of The Pit]] | ||
*'''Description''': Software simulations are held in contempt by the veteran instructors who run these training | *'''Description''': Software simulations are held in contempt by the veteran instructors who run these training facilitiess. | ||
*'''Recommended Players''': 4-10 Players | *'''Recommended Players''': 4-10 Players | ||
*'''Tactics''': This Map is pretty simple to describe tactics as both sides of the map are EXCACTLY the same. On each side there are two maulers, a sniper rifle, a shotgun, a battle rifle and a needler. In the center of the map there is an active camo, an overshield, a rocket launcher and an energy sword. Each base has a turret facing each other. This is a medium-small map that if you manage to balance short range and far range, you will get as much as a killing frenzy. In fact, this map is best for getting shotgun, sniper and sword spree medals. | *'''Tactics''': This Map is pretty simple to describe tactics as both sides of the map are EXCACTLY the same. On each side there are two maulers, a sniper rifle, a shotgun, a battle rifle and a needler. In the center of the map there is an active camo, an overshield, a rocket launcher and an energy sword. Each base has a turret facing each other. This is a medium-small map that if you manage to balance short range and far range, you will get as much as a killing frenzy. In fact, this map is best for getting shotgun, sniper and sword spree medals. | ||
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==Valhalla== | ==Valhalla== | ||
The crew of V-398 barely survived their unplanned landing in this gorge... this curious gorge. | |||
6-16 | |||
==Heroic Map Pack== | ==Heroic Map Pack== | ||
The Heroic Map Pack | The Heroic Map Pack contains 3 new maps and can be downloaded from the Xbox Live Marketplace for 800 Microsoft Points (it will be announced free in late summer 2008.) | ||
===Standoff=== | ===Standoff=== | ||
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The vast, labyrinthine passages of the Rat's Nest brings something completely new to the multiplayer experience: an indoor vehicle paradise. Strongly influenced by the Campaign mode, this map is ideal for big team battles. | The vast, labyrinthine passages of the Rat's Nest brings something completely new to the multiplayer experience: an indoor vehicle paradise. Strongly influenced by the Campaign mode, this map is ideal for big team battles. | ||
{{-}} | {{-}} | ||
===Foundry=== | ===Foundry=== | ||
[[Image:halo3foundry.jpg|thumb|right]] | [[Image:halo3foundry.jpg|thumb|right]] | ||
[[Image:Halo 3 Maps Foundry.jpg|thumb|left|Bird Eye's view of Foundry]] | [[Image:Halo 3 Maps Foundry.jpg|thumb|left|Bird Eye's view of Foundry]] | ||
Foundry is the ultimate Forge map. Players can edit every single object in this voluminous industrial warehouse, placing stairways, walls, bridges, and tunnels to create an entirely new play space and build almost any kind of map imaginable. Also available to the map are the new Mancannons (Large Gravity Lifts), Soccer Balls and other new items. | Foundry is the ultimate Forge map. Players can edit every single object in this voluminous industrial warehouse, placing stairways, walls, bridges, and tunnels to create an entirely new play space and build almost any kind of map imaginable. Also available to the map are the new Mancannons (Large Gravity Lifts), Soccer Balls and other new items. | ||
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