If you're looking for a specific CD, sort the table by CD or by character. If you want to sort it back by stage progression, sort it by Walkthrough.
CD
Mega Man
Bass
Walkthrough
03
N/A
1. Mega Man only can get this CD, using Rush Search and CD-finder.
66
N/A
2. Mega Man only can get this CD, using Rush Search and CD-finder.
38
3. This CD is in plain view. Bass can get it with a double-jump, Mega Man has to push an Ice Wall from the next platform, then use the Lightning Bolt to dodge an enemy bullet.
98
N/A
4. Mega Man only can get this CD, using Rush Search and CD-finder after Sisi-Roll destroyed all the giant biscuits.
87
N/A
5. Mega Man only can get this CD, using Rush Search and CD-finder.
09
6. Bass can easily get this CD using Treble Boost. Mega Man has to use up a Spike Guard, and then choose the right timing to get to the second lift using the Ice Wall.
68
7. Another CD in plain view. All you need is some patience, although Mega Man can use his slide for a shortcut.
30
N/A
8. Bass only can get this CD, using Treble Boost.
50
N/A
9. Mega Man only can get this CD, using Rush Search and CD-finder.
21
N/A
10. Mega Man only can get this CD, using Rush Search and CD-finder.
60
N/A
11. Mega Man only can get this CD, using Rush Search and CD-finder.
Magic Man is weak against Tengu Man's Tengu Blade. Staying in a corner allows Mega Man to jump over Magic Man while he dashes back and forth in the room (Bass can use his double-jump anywhere).
Magic Man uses three attacks:
Magic Card: a horizontal shot; not only it damages the hero, it also restores some of Magic Man's energy.
Blue sphere: another horizontal shot; if you blast it open, a Rompers[1] will come out of it.
Golden sphere: Magic Man jumps and throws this sphere diagonally; when it hits the floor, some Pipi's come out of it and chase the hero for a while.
↑The name is actually "one Rompers, many Rompers's".