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* 5 CDs: '''Mega Man''''s Rush Search & CD-finder | * 5 CDs: '''Mega Man''''s Rush Search & CD-finder | ||
== ROBOT MASTER: | == ROBOT MASTER: Pirate Man == | ||
[[File:MMB KGno04 PirateMan.png|frame]] | [[File:MMB KGno04 PirateMan.png|frame]] | ||
Pirate Man is weak against Burner Man's '''Wave Burner''', even underwater. | Pirate Man is weak against Burner Man's '''Wave Burner''', even underwater. |
Latest revision as of 01:21, 2 February 2018
Roll's transceiver[edit]
SNES version | GBA port |
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Item walkthrough[edit]
If you're looking for a specific CD, sort the table by CD or by character. If you want to sort it back by stage progression, sort it by Walkthrough.
Summary of requirements to get all 10 CDs:
- 3 CDs: free
- 1 CDs: double-jump (or Wave Burner)
- 1 CDs: Wave Burner
- 5 CDs: Mega Man's Rush Search & CD-finder
ROBOT MASTER: Pirate Man[edit]
Pirate Man is weak against Burner Man's Wave Burner, even underwater.
The water level progressively decreases during the battle, but Pirate Man will occasionally refill it. If you manage to hit the Robot Master out of the water, the Wave Burner deals one extra damage.
Pirate Man uses two attacks only, but he's never invincible:
- Remote Mine: Pirate Man shoots up to three homing remote mines; a good tactique t avoid them is to stay close to him and walk away as he's shooting.
- Bubble dash: Pirate Man wraps himself up in a bubble and dashes across the room; it's very easy to hit and stop him with the Burner Wave.