Mega Man 3/Enemies: Difference between revisions

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{{Header Nav|game=Mega Man 3}}
{{Header Nav|game=Mega Man 3}}


== Recurring enemies ==
{| {{prettytable}}
{| {{prettytable}}
! width="50%" | Metall || Bubukan
! width="50%" | Neo Metall || Bubukan
|-
|-
|[[File:Mega Man 3 enemy Metall.png|left]] [[File:Mega Man 3 artwork Metall.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Metall.png|left]] [[File:Mega Man 3 artwork Metall.jpg|thumb|100x100px]]  
:'''Stages encountered''': multiple
:'''Stages encountered:''' multiple
:'''Description''': The Metall is an industrial robot that appears in Guts Man's stage. It sits on the floor hidden in its indestructible helmet, and when someone gets close it lifts its helmet and shoots three diverging bullets.  Like the Neo Metall in [[Mega Man 2]], these Metall have feet and can walk around.
:'''Description:''' The Metall is an industrial robot that appears in Guts Man's stage. It sits on the floor hidden in its indestructible helmet, and when someone gets close it lifts its helmet and shoots three diverging bullets.  Like the Neo Metall in [[Mega Man 2]], these Metall have feet and can walk around.
|[[File:Mega Man 3 enemy Bubukan.png|left]] [[File:Mega Man 3 artwork Bubukan.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Bubukan.png|left]] [[File:Mega Man 3 artwork Bubukan.jpg|thumb|100x100px]]  
:'''Stages encountered''': Snake Man, Needle Man revisted
:'''Stages encountered:''' Snake Man, Needle Man revisted
:'''Description''': A pole-vaulting robot which cannot be attacked until it has jumped and lost its pole. Can be defeated easily by firing rapidly when vulnerable, but is still tricky to dodge.
:'''Description:''' A pole-vaulting robot which cannot be attacked until it has jumped and lost its pole. Can be defeated easily by firing rapidly when vulnerable, but is still tricky to dodge.
|-
|-
! Hammer Joe || Jamacy
! Hammer Joe || Jamacy
|-
|-
|[[File:Mega Man 3 enemy Hammer Joe.png|left]] [[File:Mega Man 3 artwork Hammer Joe.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Hammer Joe.png|left]] [[File:Mega Man 3 artwork Hammer Joe.jpg|thumb|100x100px]]  
:'''Stages encountered''': Snake Man, Spark Man, Needle Man, Hard Man, Shadow Man's revisited stages, Dr. Wily stages 1 and 3.  
:'''Stages encountered:''' Snake Man, Spark Man, Needle Man, Hard Man, Shadow Man's revisited stages, Dr. Wily stages 1 and 3.  
:'''Description''': A green robot that throws olympic-style hammers (ropes on the end of a ball) at you. He is only vulnerable when he opens his eye right before throwing. Fortunately, his hammers are easily slid under, though it can be tricky to get the precise timing down to shoot him.
:'''Description:''' A green robot that throws olympic-style hammers (ropes on the end of a ball) at you. He is only vulnerable when he opens his eye right before throwing. Fortunately, his hammers are easily slid under, though it can be tricky to get the precise timing down to shoot him.
|[[File:Mega Man 3 enemy Jamacy.png|left]] [[File:Mega Man 3 artwork Jamacy.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Jamacy.png|left]] [[File:Mega Man 3 artwork Jamacy.jpg|thumb|100x100px]]  
:'''Stages encountered''': Snake Man, Gemini Man, Spark Man revisted
:'''Stages encountered:''' Snake Man, Gemini Man, Spark Man revisted
:'''Description''': A fast-moving spider that can also climb ladders. Pretty harmless and easily destroyed on normal land, but if you're climbing up a ladder and one is approaching, you could be in trouble. Use the Shadow Blade aimed up if one approaches you on a ladder.
:'''Description:''' A fast-moving spider that can also climb ladders. Pretty harmless and easily destroyed on normal land, but if you're climbing up a ladder and one is approaching, you could be in trouble. Use the Shadow Blade aimed up if one approaches you on a ladder.
|-
|-
! Mechakkero || Potton
! Mechakkero || Potton
|-
|-
|[[File:Mega Man 3 enemy Mechakero.png|left]] [[File:Mega Man 3 artwork Mechakero.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Mechakero.png|left]] [[File:Mega Man 3 artwork Mechakero.jpg|thumb|100x100px]]  
:'''Stages encountered''': Top Man, Shadow Man, Gemini Man
:'''Stages encountered:''' Top Man, Shadow Man, Gemini Man
:'''Description''': A hopping mechanical frog. Easily killed with a single hit, but their shape means arm cannon shots go right over them. You need to hit them in midair or with a weapon that will hit low, while they are on the ground.  "Mekakkero" would be Japanese for "Mecha-Frog".
:'''Description:''' A hopping mechanical frog. Easily killed with a single hit, but their shape means arm cannon shots go right over them. You need to hit them in midair or with a weapon that will hit low, while they are on the ground.  "Mekakkero" would be Japanese for "Mecha-Frog".
|[[File:Mega Man 3 enemy Potton.png|left]] [[File:Mega Man 3 artwork Potton.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Potton.png|left]] [[File:Mega Man 3 artwork Potton.jpg|thumb|100x100px]]  
:'''Stages encountered''': Snake Man, Gemini Man revisited
:'''Stages encountered:''' Snake Man, Gemini Man revisited
:'''Description''': A robot that resembles the Bunby Helis/Bladers from the first Mega Man game, but rather than trying to lash down at you, they drop their head out of a jar and try to hit you with it. Just dodge the falling head and move on, and don't waste time shooting them unless they're within your range. The "empty" jar will continue to fly around, but is harmless unless you touch it.
:'''Description:''' A robot that resembles the Bunby Helis/Bladers from the first Mega Man game, but rather than trying to lash down at you, they drop their head out of a jar and try to hit you with it. Just dodge the falling head and move on, and don't waste time shooting them unless they're within your range. The "empty" jar will continue to fly around, but is harmless unless you touch it.
|-
|-
! Bolton & Nutton || Peterchy
! Bolton & Nutton || Peterchy
|-
|-
|[[File:Mega Man 3 enemy Bolton & Nutton.png|left]] [[File:Mega Man 3 artwork Bolton & Nutton.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Bolton & Nutton.png|left]] [[File:Mega Man 3 artwork Bolton & Nutton.jpg|thumb|100x100px]]  
:'''Stages encountered''': Top Man, Spark Man
:'''Stages encountered:''' Top Man, Spark Man
:'''Description''': An interlocking metal robot. They can not be harmed until they have united and begun moving. In many cases it's easier to just keep moving and not stick around to deal with them.
:'''Description:''' An interlocking metal robot. They can not be harmed until they have united and begun moving. In many cases it's easier to just keep moving and not stick around to deal with them.
|[[File:Mega Man 3 enemy Peterchy.png|left]] [[File:Mega Man 3 artwork Peterchy.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Peterchy.png|left]] [[File:Mega Man 3 artwork Peterchy.jpg|thumb|100x100px]]  
:'''Stages encountered''': Magent Man, Spark Man, Shadow Man
:'''Stages encountered:''' Magent Man, Spark Man, Shadow Man
:'''Description''': A giant eyeball with legs. Has no attacks whatsoever and can easily be destroyed with rapid-fire techniques. Just don't get cornered by them.
:'''Description:''' A giant eyeball with legs. Has no attacks whatsoever and can easily be destroyed with rapid-fire techniques. Just don't get cornered by them.
|-
|-
! Pickleman Bull || Bikki
! Pickleman Bull || Bikki
|-
|-
|[[File:Mega Man 3 enemy Pickleman Bull.png|thumb|128px|left]] [[File:Mega Man 3 artwork Pickleman Bull.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Pickleman Bull.png|thumb|128px|left]] [[File:Mega Man 3 artwork Pickleman Bull.jpg|thumb|100x100px]]  
:'''Stages encountered''': Top Man, Spark Man
:'''Stages encountered:''' Top Man, Spark Man
:'''Description''': A Hard Hat piloting a bulldozer-like machine. Can only be destroyed by shooting its head multiple times. Just shoot and destroy from across the room and you should be fine.
:'''Description:''' A Hard Hat piloting a bulldozer-like machine. Can only be destroyed by shooting its head multiple times. Just shoot and destroy from across the room and you should be fine.
|[[File:Mega Man 3 enemy Bikki.png|thumb|128px|left]] [[File:Mega Man 3 artwork Bikky.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Bikki.png|thumb|128px|left]] [[File:Mega Man 3 artwork Bikky.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man, Needle Man, Hard Man, Shadow Man revisted
:'''Stages encountered:''' Gemini Man, Needle Man, Hard Man, Shadow Man revisted
:'''Description''': A big, shielded hopping robot; it is only vulnerable in the air when its eyes are open. Don't get too close to this one.
:'''Description:''' A big, shielded hopping robot; it is only vulnerable in the air when its eyes are open. Don't get too close to this one.
|-
|-
! New Shotman || Yambow
! New Shotman || Yambow
|-
|-
|[[File:Mega Man 3 enemy New Shotman.png|left]] [[File:Mega Man 3 artwork New Shotman.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy New Shotman.png|left]] [[File:Mega Man 3 artwork New Shotman.jpg|thumb|100x100px]]  
:'''Stages encountered''': Magent Man, Spark Man, Shadow Man
:'''Stages encountered:''' Magent Man, Spark Man, Shadow Man
:'''Description''': A cylindrical bot that fires 3 shots out to either side in a regular pattern, and fires overhead lobbing shots if one gets too close. Best bet is to destroy it from a distance, if possible. Otherwise, learn the pattern and avoid the shots the best you can.   
:'''Description:''' A cylindrical bot that fires 3 shots out to either side in a regular pattern, and fires overhead lobbing shots if one gets too close. Best bet is to destroy it from a distance, if possible. Otherwise, learn the pattern and avoid the shots the best you can.   
|[[File:Mega Man 3 enemy Yambow.png|left]] [[File:Mega Man 3 artwork Yambow.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Yambow.png|left]] [[File:Mega Man 3 artwork Yambow.jpg|thumb|100x100px]]  
:'''Stages encountered''': Shadow Man, Needle Man, Gemini Man, Dr. Wily stages
:'''Stages encountered:''' Shadow Man, Needle Man, Gemini Man, Dr. Wily stages
:'''Description''': A robotic dragonfly that tries to line up and attack you. When he gets to your height, just fire at him rapidly, you should be able to destroy him before he hits you. Otherwise, you can always try to slide or dodge its attack.  "Yambow" is Japanese for dragonfly.
:'''Description:''' A robotic dragonfly that tries to line up and attack you. When he gets to your height, just fire at him rapidly, you should be able to destroy him before he hits you. Otherwise, you can always try to slide or dodge its attack.  "Yambow" is Japanese for dragonfly.
|-
|}
! Bomb Flyer || Dada
 
== Stage-specific enemies ==
{| {{prettytable}}
! width="50%" | Bomb Flyer || Dada
|-
|-
|[[File:Mega Man 3 enemy Bomb Flyer 1.png|left]] [[File:Mega Man 3 artwork Bomb Flyer.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Bomb Flyer 1.png|left]] [[File:Mega Man 3 artwork Bomb Flyer.jpg|thumb|100x100px]]  
[[File:Mega Man 3 enemy Bomb Flyer 2.png|left]]
[[File:Mega Man 3 enemy Bomb Flyer 2.png|left]]
:'''Stages encountered''': Snake Man
:'''Stages encountered:''' Snake Man
:'''Description''': A cloud found only in the latter half of Snake Man's stage. If shot, a bullet-like robot comes out and dashes towards you. Best bet is to not bother shooting the cloud and just avoid them altogether.
:'''Description:''' A cloud found only in the latter half of Snake Man's stage. If shot, a bullet-like robot comes out and dashes towards you. Best bet is to not bother shooting the cloud and just avoid them altogether.
|[[File:Mega Man 3 enemy Dada.png|left]] [[File:Mega Man 3 artwork Dada.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Dada.png|left]] [[File:Mega Man 3 artwork Dada.jpg|thumb|100x100px]]  
:'''Stages encountered''': Snake Man
:'''Stages encountered:''' Snake Man
:'''Description''': A hopping robot that appears only in Snake Man's stage. One shot easily kills it, but its erratic movement sometimes makes it hard to hit.
:'''Description:''' A hopping robot that appears only in Snake Man's stage. One shot easily kills it, but its erratic movement sometimes makes it hard to hit.
|-
|-
! Petit Snakey || Big Snakey
! Petit Snakey || Komasaburo
|-
|-
|[[File:Mega Man 3 enemy Petit Snakey.png|left]] [[File:Mega Man 3 artwork Petit Snakey.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Petit Snakey.png|left]] [[File:Mega Man 3 artwork Petit Snakey.jpg|thumb|100x100px]]  
:'''Stages encountered''': Snake Man
:'''Stages encountered:''' Snake Man
:'''Description''': A small snake head. They shoot out one shot in a synchronized pattern. Just dodge and fire a few shots, they don't take much effort to destroy.  "Petit" is French for small.
:'''Description:''' A small snake head. They shoot out one shot in a synchronized pattern. Just dodge and fire a few shots, they don't take much effort to destroy.  "Petit" is French for small.
|[[File:Mega Man 3 enemy Big Snakey.png|thumb|128px|left]] [[File:Mega Man 3 artwork Big Snakey.jpg|thumb|100x100px]]
:'''Stages encountered''': Snake Man
:'''Description''': A giant snake head, found only in Snake Man's level. It spits 3 fireballs at a time, though if one studies its pattern they can find easy ways to avoid these. Despite his big, menacing appearance, he can be defeated pretty quickly and easily.
|-
! Komasaburo || Tama
|-
|[[File:Mega Man 3 enemy Komasaburo.png|left]] [[File:Mega Man 3 artwork Komasaburo.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Komasaburo.png|left]] [[File:Mega Man 3 artwork Komasaburo.jpg|thumb|100x100px]]  
:'''Stages encountered''': Top Man
:'''Stages encountered:''' Top Man
:'''Description''': A robot that shoots tops at Mega Man. Not too touch to beat, although his biggest strength is usually his position; he can rain tops down from higher ledges. Best bet is to destroy the tops that get in your way and fire away, as rapidly as possible.  "Koma" is Japanese for top.
:'''Description:''' A robot that shoots tops at Mega Man. Not too touch to beat, although his biggest strength is usually his position; he can rain tops down from higher ledges. Best bet is to destroy the tops that get in your way and fire away, as rapidly as possible.  "Koma" is Japanese for top.
|[[File:Mega Man 3 enemy Tama.png|thumb|128px|left]] [[File:Mega Man 3 artwork Tama.jpg|thumb|100x100px]]
:'''Stages encountered''': Top Man
:'''Description''': A giant cat that throws yarn balls and robotic fleas. Dodge the yarn balls (they can be destroyed, anyway) and just fire at the cat rapidly. It usually goes down pretty fast.  
|-
|-
! Hologran || Parasyu
! Hologran || Parasyu
|-
|-
|[[File:Mega Man 3 enemy Hologran.png|left]] [[File:Mega Man 3 artwork Hologran.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Hologran.png|left]] [[File:Mega Man 3 artwork Hologran.jpg|thumb|100x100px]]  
:'''Stages encountered''': Shadow Man
:'''Stages encountered:''' Shadow Man
:'''Description''': An orb that turns the whole screen black, making it difficult to advance. You can wait for it to leave the screen, or blast it away with the Magnet Missile, as it will go right to the target. Only appears in Shadow Man's level and Skull Castle stage 3.
:'''Description:''' An orb that turns the whole screen black, making it difficult to advance. You can wait for it to leave the screen, or blast it away with the Magnet Missile, as it will go right to the target. Only appears in Shadow Man's level and Skull Castle stage 3.
|[[File:Mega Man 3 enemy Parasyu.png|left]] [[File:Mega Man 3 artwork Parasyu.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Parasyu.png|left]] [[File:Mega Man 3 artwork Parasyu.jpg|thumb|100x100px]]  
:'''Stages encountered''': Shadow Man
:'''Stages encountered:''' Shadow Man
:'''Description''': A parachuting robot that usually appears in areas with bottomless pits. If possible, avoid them and just keep moving so they can't hit you and knock you to your death.  "Parasyu" is a play on the word parachute.
:'''Description:''' A parachuting robot that usually appears in areas with bottomless pits. If possible, avoid them and just keep moving so they can't hit you and knock you to your death.  "Parasyu" is a play on the word parachute.
|-
|-
! Junk Block || Elec'n
! Elec'n !! Returning Monking
|-
|-
|[[File:Mega Man 3 enemy Junk Block.png|left]]
:'''Stages encountered''': Spark Man
:'''Description''': A block of junk that blocks your path. Destroy it and move on, but you have to be quick, as new ones are usually falling from chutes above.
|[[File:Mega Man 3 enemy Elec'n.png|left]] [[File:Mega Man 3 artwork Elec'n.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Elec'n.png|left]] [[File:Mega Man 3 artwork Elec'n.jpg|thumb|100x100px]]  
:'''Stages encountered''': Spark Man
:'''Stages encountered:''' Spark Man
:'''Description''': A flying robot which resembles an electrical prong. Falls from chutes in Spark Man's Stage (as well as the revisited version) and emits electrical sparks that go in multiple directions. A little tricky to dodge, but easily destroyed with one shot.
:'''Description:''' A flying robot which resembles an electrical prong. Falls from chutes in Spark Man's Stage (as well as the revisited version) and emits electrical sparks that go in multiple directions. A little tricky to dodge, but easily destroyed with one shot.
|[[File:Mega Man 3 enemy Returning Monkey.png|left]] [[File:Mega Man 3 artwork Returning Monkey.jpg|thumb|100x100px]]
:'''Stages encountered:''' Hard Man
:'''Description:''' A monkey robot that hangs from the ceiling. Pretty much harmless and leaves you alone.... until you try to pass it, at which point it will attempt to chase you and stomp on you. Destroy it, and then move on. Use something like Rush Coil or a master weapon if it is too high to hit on your own: you DO NOT want one of them giving chase.
|-
|-
! Magfly || Giant Springer
! Magfly || Giant Springer
|-
|-
|[[File:Mega Man 3 enemy Magfly.png|left]] [[File:Mega Man 3 artwork Magfly.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Magfly.png|left]] [[File:Mega Man 3 artwork Magfly.jpg|thumb|100x100px]]  
:'''Stages encountered''': Magnet Man
:'''Stages encountered:''' Magnet Man
:'''Description''': A flying magnet. It will try to pull you up, but just keep walking and you can easily break away and keep moving. They're pretty harmless, just don't deal with them while you're above or near a bottomless pit.
:'''Description:''' A flying magnet. It will try to pull you up, but just keep walking and you can easily break away and keep moving. They're pretty harmless, just don't deal with them while you're above or near a bottomless pit.
|[[File:Mega Man 3 enemy Giant Springer.png|thumb|128px|left]] [[File:Mega Man 3 artwork Giant Springer.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Giant Springer.png|thumb|128px|left]] [[File:Mega Man 3 artwork Giant Springer.jpg|thumb|100x100px]]  
:'''Stages encountered''': Magnet Man
:'''Stages encountered:''' Magnet Man
:'''Description''': A huge slinky-like robot that fires seeking missiles. Can easily be taken out by rapid-fire techniques, though getting too close can cause him to "pop his top" and attempt to harm you. Its missiles are easily destroyed as well. Just fire rapidly and you should be fine.
:'''Description:''' A huge slinky-like robot that fires seeking missiles. Can easily be taken out by rapid-fire techniques, though getting too close can cause him to "pop his top" and attempt to harm you. Its missiles are easily destroyed as well. Just fire rapidly and you should be fine.
|-
|-
! Chibee || Have "Su" Bee
! Chibee || Hive "Su" Bee
|-
|-
|[[File:Mega Man 3 enemy Chibee.png|left]] [[File:Mega Man 3 artwork Chibee.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Chibee.png|left]] [[File:Mega Man 3 artwork Chibee.jpg|thumb|100x100px]]  
:'''Stages encountered''': Hard Man
:'''Stages encountered:''' Hard Man
:'''Description''': A small bee that has no real attacks other than chasing Mega Man, these come from the beehives dropped by Hive Su Bee. One shot from your cannon is all it takes to destroy one, though this can be tricky, because they tend to attack in groups due to the way they are unleashed. Their name is a play on the Japanese word "chibi", which means "small", and the English word "bee".
:'''Description:''' A small bee that has no real attacks other than chasing Mega Man, these come from the beehives dropped by Hive Su Bee. One shot from your cannon is all it takes to destroy one, though this can be tricky, because they tend to attack in groups due to the way they are unleashed. Their name is a play on the Japanese word "chibi", which means "small", and the English word "bee".
|[[File:Mega Man 3 enemy Have Su Bee.png|left]] [[File:Mega Man 3 artwork Have Su Bee.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Have Su Bee.png|left]] [[File:Mega Man 3 artwork Have Su Bee.jpg|thumb|100x100px]]  
:'''Stages encountered''': Hard Man
:'''Stages encountered:''' Hard Man
:'''Description''': A giant bee that drops beehives, unleashing Chibees that can chase Mega Man. As he is at the top of the screen you won't normally be able to attack him. Instead, just ignore him, focus on getting rid of the Chibees, and move on. Only found in Hard Man's stage, and the second stage of Skull Castle.
:'''Description:''' A giant bee that drops beehives, unleashing Chibees that can chase Mega Man. As he is at the top of the screen you won't normally be able to attack him. Instead, just ignore him, focus on getting rid of the Chibees, and move on. Only found in Hard Man's stage, and the second stage of Skull Castle.
|-
! Returning Monking || Wanaan
|-
|[[File:Mega Man 3 enemy Returning Monkey.png|left]] [[File:Mega Man 3 artwork Returning Monkey.jpg|thumb|100x100px]]
:'''Stages encountered''': Hard Man
:'''Description''': A monkey robot that hangs from the ceiling. Pretty much harmless and leaves you alone.... until you try to pass it, at which point it will attempt to chase you and stomp on you. Destroy it, and then move on. Use something like Rush Coil or a master weapon if it is too high to hit on your own: you DO NOT want one of them giving chase.
|[[File:Mega Man 3 enemy Wanan.png|left]] [[File:Mega Man 3 artwork Wanan.jpg|thumb|100x100px]]
:'''Stages encountered''': Hard Man
:'''Description''': A claw that comes out from the ground on specific kinds of boxes found in certain levels. Can't be destroyed. Just slide past the tops of these blocks and you should dodge them all right.  
|-
|-
! Gyoraibo || Bomber Pepe
! Gyoraibo || Bomber Pepe
|-
|-
|[[File:Mega Man 3 enemy Gyoraibo.png|left]] [[File:Mega Man 3 artwork Gyoraibo.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Gyoraibo.png|left]] [[File:Mega Man 3 artwork Gyoraibo.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man
:'''Stages encountered:''' Gemini Man
:'''Description''': A penguin that attacks with explosive eggs. Yet another enemy that is easily destroyed with rapid fire, and shouldn't give you much trouble.  
:'''Description:''' A fish that shoots torpedoes above to any unfortunate travelers on above-water platforms. Easily destroyed with one hit. Use the Rush Marine and hit them where they live, rather than traversing the platforms. "Gyorai" is Japanese for "tropedo".
|[[File:Mega Man 3 enemy Bomber Pepe.png|left]] [[File:Mega Man 3 artwork Bomber Pepe.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Bomber Pepe.png|left]] [[File:Mega Man 3 artwork Bomber Pepe.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man
:'''Stages encountered:''' Gemini Man
:'''Description''': A fish that shoots missiles above to any unfortunate travelers on above-water platforms. Easily destroyed with one hit. Use the Rush Marine and hit them where they live, rather than traversing the platforms.  
:'''Description:''' A penguin that attacks with explosive eggs. Yet another enemy that is easily destroyed with rapid fire, and shouldn't give you much trouble.  
|-
|-
! Penpen || Penpen Maker
! Penpen || Penpen Maker
|-
|-
|[[File:Mega Man 3 enemy Penpen.png|left]] [[File:Mega Man 3 artwork Penpen.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Penpen.png|left]] [[File:Mega Man 3 artwork Penpen.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man
:'''Stages encountered:''' Gemini Man
:'''Description''': Produced from the Penpen Maker. One shot takes them out, but the Makers usually produce a lot of them, very fast, so you have to stay on your feet and alert.
:'''Description:''' Produced from the Penpen Maker. One shot takes them out, but the Makers usually produce a lot of them, very fast, so you have to stay on your feet and alert.
|[[File:Mega Man 3 enemy Penpen Maker.png|thumb|128px|left]] [[File:Mega Man 3 artwork Penpen Maker.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Penpen Maker.png|thumb|128px|left]] [[File:Mega Man 3 artwork Penpen Maker.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man
:'''Stages encountered:''' Gemini Man
:'''Description''': A giant penguin found only in Gemini Man's stage that shoots out smaller, fast forward-moving penguins. Fire the crank on its head rapidly to take it out, they usually don't give too much trouble.
:'''Description:''' A giant penguin found only in Gemini Man's stage that shoots out smaller, fast forward-moving penguins. Fire the crank on its head rapidly to take it out, they usually don't give too much trouble.
|-
|-
! Pole || Nitron
! Pole || Nitron
|-
|-
|[[File:Mega Man 3 enemy Pole.png|left]] [[File:Mega Man 3 artwork Pole.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Pole.png|left]] [[File:Mega Man 3 artwork Pole.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man
:'''Stages encountered:''' Gemini Man
:'''Description''': An egg that produces a small, tadpole-looking creature when shot. Easily destroyed with a single shot, and you generally have to destroy lots of them since their eggs block the path through the level. Found only in the Gemini Man stage.  The name "Pole" refers to tadpole.
:'''Description:''' An egg that produces a small, tadpole-looking creature when shot. Easily destroyed with a single shot, and you generally have to destroy lots of them since their eggs block the path through the level. Found only in the Gemini Man stage.  The name "Pole" refers to tadpole.
|[[File:Mega Man 3 enemy Nitron.png|left]] [[File:Mega Man 3 artwork Nitron.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Nitron.png|left]] [[File:Mega Man 3 artwork Nitron.jpg|thumb|100x100px]]  
:'''Stages encountered''': Gemini Man
:'''Stages encountered:''' Gemini Man
:'''Description''': Flying cyclopic robots found only in Gemini Man's level (original and revisited versions). Easily destroyed with a single shot, however they attempt to dive on you, and drop fountains of fire that block your path. Their swooping can knock you down a pit if you're not careful.
:'''Description:''' Flying cyclopic robots found only in Gemini Man's level (original and revisited versions). Easily destroyed with a single shot, however they attempt to dive on you, and drop fountains of fire that block your path. Their swooping can knock you down a pit if you're not careful.
|-
|-
! Houdai Cannon || Hari Harry
! Houdai Cannon || Hari Harry
|-
|-
|[[File:Mega Man 3 enemy Houdai Cannon.png|left]] [[File:Mega Man 3 artwork Houdai Cannon.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Houdai Cannon.png|left]] [[File:Mega Man 3 artwork Houdai Cannon.jpg|thumb|100x100px]]  
:'''Stages encountered''': Needle Man
:'''Stages encountered:''' Needle Man
:'''Description''': A shielded cannon that fires exploding balls a short distance. Not very tough to beat, but the cannon is only vulnerable while firing, making it tough to hit at the precise moment while dodging its projectiles.  "Houdai" is Japanese for battery or fort.
:'''Description:''' A shielded cannon that fires exploding balls a short distance. Not very tough to beat, but the cannon is only vulnerable while firing, making it tough to hit at the precise moment while dodging its projectiles.  "Houdai" is Japanese for battery or fort.
|[[File:Mega Man 3 enemy Hari Harry.png|left]] [[File:Mega Man 3 artwork Hari Harry.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Hari Harry.png|left]] [[File:Mega Man 3 artwork Hari Harry.jpg|thumb|100x100px]]  
:'''Stages encountered''': Needle Man
:'''Stages encountered:''' Needle Man
:'''Description''': A porcupine robot that shoots spikes, and rolls around trying to hit you. It is invincible in the rolling around mode. Don't get too close, and just fire at them rapidly from a distance for best results. The spines they fire can be destroyed too.  "Hari" is Japanese for needle.
:'''Description:''' A porcupine robot that shoots spikes, and rolls around trying to hit you. It is invincible in the rolling around mode. Don't get too close, and just fire at them rapidly from a distance for best results. The spines they fire can be destroyed too.  "Hari" is Japanese for needle.
|-
|-
! Metall DX || Giant Metall
! Junk block !! Metall DX
|-
|-
|[[File:Mega Man 3 enemy Junk Block.png|left]]
:'''Stages encountered:''' Spark Man, Dr. Wily stage 4
:'''Description:''' A block of junk that blocks your path. Destroy it and move on, but you have to be quick, as new ones are usually falling from chutes above.
|[[File:Mega Man 3 enemy Metall DX.png|left]]
|[[File:Mega Man 3 enemy Metall DX.png|left]]
:'''Stages encountered''': Needle Man
:'''Stages encountered:''' Needle Man
:'''Description''': These Metalls have been further upgraded, and can now take to the skys thanks to a helicopter blade. Just shoot it and finish it off, and move on. Otherwise, dodge it.
:'''Description:''' These Metalls have been further upgraded, and can now take to the skys thanks to a helicopter blade. Just shoot it and finish it off, and move on. Otherwise, dodge it.
|-
! Junk Golem
|-
|[[File:Mega Man 3 enemy Junk Golem.png|left]] [[File:Mega Man 3 artwork Junk Golem.jpg|thumb|100x100px]]
:'''Stages encountered:''' Dr Wily stage 4
:'''Description:''' A robot made of junk parts that heaves junk blocks at you. Dodge the rock through and the fire until it is destroyed. They only appear in Skull Castle Stage 4.
|}
 
== Sub-bosses ==
Huge enemies that block Mega Man's path. There is no way to dodge them: the only way to get past them is to defeat them.
{| {{prettytable}}
|-
! Big Snakey || Tama
|-
|[[File:Mega Man 3 enemy Big Snakey.png|thumb|128px|left]] [[File:Mega Man 3 artwork Big Snakey.jpg|thumb|100x100px]]
:'''Stages encountered:''' Snake Man
:'''Description:''' A giant snake head, found only in Snake Man's level. It spits 3 fireballs at a time, though if one studies its pattern they can find easy ways to avoid these. Despite his big, menacing appearance, he can be defeated pretty quickly and easily.
|[[File:Mega Man 3 enemy Tama.png|thumb|128px|left]] [[File:Mega Man 3 artwork Tama.jpg|thumb|100x100px]]
:'''Stages encountered:''' Top Man
:'''Description:''' A giant cat that throws yarn balls and robotic fleas. Dodge the yarn balls (they can be destroyed, anyway) and just fire at the cat rapidly. It usually goes down pretty fast.
|-
! width="50%" | Giant Metall
|-
|[[File:Mega Man 3 enemy Giant Metall.png|thumb|128px|left]] [[File:Mega Man 3 artwork Giant Metall.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Giant Metall.png|thumb|128px|left]] [[File:Mega Man 3 artwork Giant Metall.jpg|thumb|100x100px]]  
:'''Stages encountered''': Needle Man revisited
:'''Stages encountered:''' Needle Man revisited
:'''Description''': A giant flying Hard Hat, they are only found in the Needle Doc Man stage. They hover, shooting balls at you. The balls are easily dodged, and the robot itself is easily destroyed by firing rapidly at the cross on its forehead.
:'''Description:''' A giant flying Hard Hat, they are only found in the Needle Doc Man stage. They hover, shooting balls at you. The balls are easily dodged, and the robot itself is easily destroyed by firing rapidly at the cross on its forehead.
|-
|}
! Needle Press || Junk Golem
 
== Indestructible obstacles ==
There is no way to defeat these enemies: the only way is to dodge them.
{| {{prettytable}}
! width="50%" | Needle Press || Wanaaan
|-
|-
|[[File:Mega Man 3 enemy Needle Press.png|left]] [[File:Mega Man 3 artwork Needle Press.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Needle Press.png|left]] [[File:Mega Man 3 artwork Needle Press.jpg|thumb|100x100px]]  
:'''Stages encountered''': Needle Man
:'''Stages encountered:''' Needle Man
:'''Description''': A needle that comes down from the ceiling to try and crush you. Can not be destroyed, but they move in a predictable pattern. Learn it, get past it, and move on.
:'''Description:''' A needle that comes down from the ceiling to try and crush you. Can not be destroyed, but they move in a predictable pattern. Learn it, get past it, and move on.
|[[File:Mega Man 3 enemy Junk Golem.png|left]] [[File:Mega Man 3 artwork Junk Golem.jpg|thumb|100x100px]]  
|[[File:Mega Man 3 enemy Wanan.png|left]] [[File:Mega Man 3 artwork Wanan.jpg|thumb|100x100px]]  
:'''Stages encountered''': Dr Wily stage 4
:'''Stages encountered:''' Hard Man
:'''Description''': A robot made of junk parts that heaves rocks at you. Dodge the rock through and the fire until it is destroyed. They only appear in Skull Castle Stage 4.
:'''Description:''' A claw that comes out from the ground on specific kinds of boxes found in certain levels. Can't be destroyed. Just slide past the tops of these blocks and you should dodge them all right.  
|}
|}


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Latest revision as of 06:05, 19 July 2019

Recurring enemies[edit]

Neo Metall Bubukan
Stages encountered: multiple
Description: The Metall is an industrial robot that appears in Guts Man's stage. It sits on the floor hidden in its indestructible helmet, and when someone gets close it lifts its helmet and shoots three diverging bullets. Like the Neo Metall in Mega Man 2, these Metall have feet and can walk around.
Stages encountered: Snake Man, Needle Man revisted
Description: A pole-vaulting robot which cannot be attacked until it has jumped and lost its pole. Can be defeated easily by firing rapidly when vulnerable, but is still tricky to dodge.
Hammer Joe Jamacy
Stages encountered: Snake Man, Spark Man, Needle Man, Hard Man, Shadow Man's revisited stages, Dr. Wily stages 1 and 3.
Description: A green robot that throws olympic-style hammers (ropes on the end of a ball) at you. He is only vulnerable when he opens his eye right before throwing. Fortunately, his hammers are easily slid under, though it can be tricky to get the precise timing down to shoot him.
Stages encountered: Snake Man, Gemini Man, Spark Man revisted
Description: A fast-moving spider that can also climb ladders. Pretty harmless and easily destroyed on normal land, but if you're climbing up a ladder and one is approaching, you could be in trouble. Use the Shadow Blade aimed up if one approaches you on a ladder.
Mechakkero Potton
Stages encountered: Top Man, Shadow Man, Gemini Man
Description: A hopping mechanical frog. Easily killed with a single hit, but their shape means arm cannon shots go right over them. You need to hit them in midair or with a weapon that will hit low, while they are on the ground. "Mekakkero" would be Japanese for "Mecha-Frog".
Stages encountered: Snake Man, Gemini Man revisited
Description: A robot that resembles the Bunby Helis/Bladers from the first Mega Man game, but rather than trying to lash down at you, they drop their head out of a jar and try to hit you with it. Just dodge the falling head and move on, and don't waste time shooting them unless they're within your range. The "empty" jar will continue to fly around, but is harmless unless you touch it.
Bolton & Nutton Peterchy
Stages encountered: Top Man, Spark Man
Description: An interlocking metal robot. They can not be harmed until they have united and begun moving. In many cases it's easier to just keep moving and not stick around to deal with them.
Stages encountered: Magent Man, Spark Man, Shadow Man
Description: A giant eyeball with legs. Has no attacks whatsoever and can easily be destroyed with rapid-fire techniques. Just don't get cornered by them.
Pickleman Bull Bikki
Stages encountered: Top Man, Spark Man
Description: A Hard Hat piloting a bulldozer-like machine. Can only be destroyed by shooting its head multiple times. Just shoot and destroy from across the room and you should be fine.
Stages encountered: Gemini Man, Needle Man, Hard Man, Shadow Man revisted
Description: A big, shielded hopping robot; it is only vulnerable in the air when its eyes are open. Don't get too close to this one.
New Shotman Yambow
Stages encountered: Magent Man, Spark Man, Shadow Man
Description: A cylindrical bot that fires 3 shots out to either side in a regular pattern, and fires overhead lobbing shots if one gets too close. Best bet is to destroy it from a distance, if possible. Otherwise, learn the pattern and avoid the shots the best you can.
Stages encountered: Shadow Man, Needle Man, Gemini Man, Dr. Wily stages
Description: A robotic dragonfly that tries to line up and attack you. When he gets to your height, just fire at him rapidly, you should be able to destroy him before he hits you. Otherwise, you can always try to slide or dodge its attack. "Yambow" is Japanese for dragonfly.

Stage-specific enemies[edit]

Bomb Flyer Dada
Stages encountered: Snake Man
Description: A cloud found only in the latter half of Snake Man's stage. If shot, a bullet-like robot comes out and dashes towards you. Best bet is to not bother shooting the cloud and just avoid them altogether.
Stages encountered: Snake Man
Description: A hopping robot that appears only in Snake Man's stage. One shot easily kills it, but its erratic movement sometimes makes it hard to hit.
Petit Snakey Komasaburo
Stages encountered: Snake Man
Description: A small snake head. They shoot out one shot in a synchronized pattern. Just dodge and fire a few shots, they don't take much effort to destroy. "Petit" is French for small.
Stages encountered: Top Man
Description: A robot that shoots tops at Mega Man. Not too touch to beat, although his biggest strength is usually his position; he can rain tops down from higher ledges. Best bet is to destroy the tops that get in your way and fire away, as rapidly as possible. "Koma" is Japanese for top.
Hologran Parasyu
Stages encountered: Shadow Man
Description: An orb that turns the whole screen black, making it difficult to advance. You can wait for it to leave the screen, or blast it away with the Magnet Missile, as it will go right to the target. Only appears in Shadow Man's level and Skull Castle stage 3.
Stages encountered: Shadow Man
Description: A parachuting robot that usually appears in areas with bottomless pits. If possible, avoid them and just keep moving so they can't hit you and knock you to your death. "Parasyu" is a play on the word parachute.
Elec'n Returning Monking
Stages encountered: Spark Man
Description: A flying robot which resembles an electrical prong. Falls from chutes in Spark Man's Stage (as well as the revisited version) and emits electrical sparks that go in multiple directions. A little tricky to dodge, but easily destroyed with one shot.
Stages encountered: Hard Man
Description: A monkey robot that hangs from the ceiling. Pretty much harmless and leaves you alone.... until you try to pass it, at which point it will attempt to chase you and stomp on you. Destroy it, and then move on. Use something like Rush Coil or a master weapon if it is too high to hit on your own: you DO NOT want one of them giving chase.
Magfly Giant Springer
Stages encountered: Magnet Man
Description: A flying magnet. It will try to pull you up, but just keep walking and you can easily break away and keep moving. They're pretty harmless, just don't deal with them while you're above or near a bottomless pit.
Stages encountered: Magnet Man
Description: A huge slinky-like robot that fires seeking missiles. Can easily be taken out by rapid-fire techniques, though getting too close can cause him to "pop his top" and attempt to harm you. Its missiles are easily destroyed as well. Just fire rapidly and you should be fine.
Chibee Hive "Su" Bee
Stages encountered: Hard Man
Description: A small bee that has no real attacks other than chasing Mega Man, these come from the beehives dropped by Hive Su Bee. One shot from your cannon is all it takes to destroy one, though this can be tricky, because they tend to attack in groups due to the way they are unleashed. Their name is a play on the Japanese word "chibi", which means "small", and the English word "bee".
Stages encountered: Hard Man
Description: A giant bee that drops beehives, unleashing Chibees that can chase Mega Man. As he is at the top of the screen you won't normally be able to attack him. Instead, just ignore him, focus on getting rid of the Chibees, and move on. Only found in Hard Man's stage, and the second stage of Skull Castle.
Gyoraibo Bomber Pepe
Stages encountered: Gemini Man
Description: A fish that shoots torpedoes above to any unfortunate travelers on above-water platforms. Easily destroyed with one hit. Use the Rush Marine and hit them where they live, rather than traversing the platforms. "Gyorai" is Japanese for "tropedo".
Stages encountered: Gemini Man
Description: A penguin that attacks with explosive eggs. Yet another enemy that is easily destroyed with rapid fire, and shouldn't give you much trouble.
Penpen Penpen Maker
Stages encountered: Gemini Man
Description: Produced from the Penpen Maker. One shot takes them out, but the Makers usually produce a lot of them, very fast, so you have to stay on your feet and alert.
Stages encountered: Gemini Man
Description: A giant penguin found only in Gemini Man's stage that shoots out smaller, fast forward-moving penguins. Fire the crank on its head rapidly to take it out, they usually don't give too much trouble.
Pole Nitron
Stages encountered: Gemini Man
Description: An egg that produces a small, tadpole-looking creature when shot. Easily destroyed with a single shot, and you generally have to destroy lots of them since their eggs block the path through the level. Found only in the Gemini Man stage. The name "Pole" refers to tadpole.
Stages encountered: Gemini Man
Description: Flying cyclopic robots found only in Gemini Man's level (original and revisited versions). Easily destroyed with a single shot, however they attempt to dive on you, and drop fountains of fire that block your path. Their swooping can knock you down a pit if you're not careful.
Houdai Cannon Hari Harry
Stages encountered: Needle Man
Description: A shielded cannon that fires exploding balls a short distance. Not very tough to beat, but the cannon is only vulnerable while firing, making it tough to hit at the precise moment while dodging its projectiles. "Houdai" is Japanese for battery or fort.
Stages encountered: Needle Man
Description: A porcupine robot that shoots spikes, and rolls around trying to hit you. It is invincible in the rolling around mode. Don't get too close, and just fire at them rapidly from a distance for best results. The spines they fire can be destroyed too. "Hari" is Japanese for needle.
Junk block Metall DX
Stages encountered: Spark Man, Dr. Wily stage 4
Description: A block of junk that blocks your path. Destroy it and move on, but you have to be quick, as new ones are usually falling from chutes above.
Stages encountered: Needle Man
Description: These Metalls have been further upgraded, and can now take to the skys thanks to a helicopter blade. Just shoot it and finish it off, and move on. Otherwise, dodge it.
Junk Golem
Stages encountered: Dr Wily stage 4
Description: A robot made of junk parts that heaves junk blocks at you. Dodge the rock through and the fire until it is destroyed. They only appear in Skull Castle Stage 4.

Sub-bosses[edit]

Huge enemies that block Mega Man's path. There is no way to dodge them: the only way to get past them is to defeat them.

Big Snakey Tama
Stages encountered: Snake Man
Description: A giant snake head, found only in Snake Man's level. It spits 3 fireballs at a time, though if one studies its pattern they can find easy ways to avoid these. Despite his big, menacing appearance, he can be defeated pretty quickly and easily.
Stages encountered: Top Man
Description: A giant cat that throws yarn balls and robotic fleas. Dodge the yarn balls (they can be destroyed, anyway) and just fire at the cat rapidly. It usually goes down pretty fast.
Giant Metall
Stages encountered: Needle Man revisited
Description: A giant flying Hard Hat, they are only found in the Needle Doc Man stage. They hover, shooting balls at you. The balls are easily dodged, and the robot itself is easily destroyed by firing rapidly at the cross on its forehead.

Indestructible obstacles[edit]

There is no way to defeat these enemies: the only way is to dodge them.

Needle Press Wanaaan
Stages encountered: Needle Man
Description: A needle that comes down from the ceiling to try and crush you. Can not be destroyed, but they move in a predictable pattern. Learn it, get past it, and move on.
Stages encountered: Hard Man
Description: A claw that comes out from the ground on specific kinds of boxes found in certain levels. Can't be destroyed. Just slide past the tops of these blocks and you should dodge them all right.