Star Wars Jedi Knight: Dark Forces II/Weapons
Ammo Types
Note: This section does not include ammo received from firearms.
Energy Cell
Energy cells give +20 ammo for the Bryar Pistol and Stormtrooper Rifle.
Power Cell
Power cells give +25 ammo for the Bowcaster, Imperial Repeater, and Concussion Rifle.
Rail Charge
Rail charges give +6 ammo for the Rail Detonator.
Weapons
Note: The weapons are listed by the number to which they are assigned.
1. Fists
As a last resort, Kyle can beat enemies to death
Primary: N/A
Secondary: N/A
Ammo Type: N/A
2. Bryar Pistol
Slow-firing and relatively weak, but very accurate
Primary: single shot
Secondary: N/A
Ammo Type: Energy Cell
3. Stormtrooper Rifle
Faster rate of fire, but quite inaccurate
Primary: single shot
Secondary: N/A
Ammo Type: Energy Cell
4. Thermal Detonator
Handheld explosives that can take out several enemies at once
Primary: impact explosion
Secondary: delayed explosion
Ammo Type: N/A
5. Bowcaster
Very slow but makes up for it with power and multiple firing options
Primary: single shot
Charged Shot: hold and release the primary fire key to release a maximum of five shots at once
Secondary: magnetized shot that deflects off of surfaces
Ammo Type: Power Cell
6. Imperial Repeater
Very weak but very fast and ammo-efficient
Primary: single shot
Secondary: three bullets/shot
Ammo Type: Power Cell
Tip: Hold the fire key to take full advantage of the repeater's rate of fire.
7. Rail Detonator
Very powerful weapon that launches precision explosives over long distances
Primary: impact explosion
Secondary: timed explosion
Ammo Type: Rail Charge
8. Sequencer Charge
Land mines that can be placed for unsuspecting enemies
Primary: instant explosion
Secondary: proximity explosion
Ammo Type: N/A
Tip: Don't use the primary fire option. Ever. It's as useless as windshield wipers on a bicycle.
9. Concussion Rifle
A weapon that is extremely deadly to a wide area
Primary: splash concussion wave (good for groups or when accuracy fails)
Secondary: linear concussion wave (good for individual enemies in close proximity)
Ammo Type: Power Cell
10. Lightsaber
Although Kyle receives his own lightsaber, it is destroyed and he uses Yun's as a replacement
Primary: single swing
Secondary: double swing
Ammo Type: N/A
Tip: Combine primary attack with forward, backward, and side movements to perform different attacks.