From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Moving extra title screen to Yoshi's Challenge page.)
(revised, added info about multiplayer mode)
Line 16: Line 16:
In 2001, [[Super Mario Bros. 2]] received another enhanced remake as part of '''Super Mario Advance''' (also containing a remake of [[Mario Bros]]). ''Super Mario Advance'' was developed by [[Nintendo]] R&D2, and represented the first ''Mario'' title for the [[Game Boy Advance]].
In 2001, [[Super Mario Bros. 2]] received another enhanced remake as part of '''Super Mario Advance''' (also containing a remake of [[Mario Bros]]). ''Super Mario Advance'' was developed by [[Nintendo]] R&D2, and represented the first ''Mario'' title for the [[Game Boy Advance]].


The ''Super Mario Advance'' version of ''SMB2'' includes several new features such as the addition of the new enemy, Robirdo (a robotic Birdo acting as the boss of world three), the addition of the ''Yoshi Challenge'' (in which players may revisit stages to search for Yoshi eggs), and an all-new point-scoring system (a first for the game). Graphical and audio enhancements were also added in the form of enlarged sprites, multiple hit combos, digital voice acting, and such minor stylistic and aesthetic changes as an altered default health-meter level, boss-order, backgrounds, the size of hearts, Princess Toadstool being renamed to the now-standard "Princess Peach," and the inclusion of a chime to announce starmen, were also added. The game also included a full version of the original ''[[Mario Bros.]]'' arcade game from [[1983]], with updated audiovisuals and Mushroom Kingdom-based enemies replacing the generic creatures of the original (Spinys taking the place of Shellcreepers, for example); this game would be included in all three subsequent ''Super Mario Advance'' titles, including ''Mario & Luigi: Superstar Saga''.
The ''Super Mario Advance'' version of ''SMB2'' includes several new features:
*Multiplayer mode available when two Game Boy Advances are connected with a link cable.
*The addition of the new enemy, Robirdo (a robotic Birdo acting as the boss of world three).
*The addition of the ''[[Super Mario Bros. 2/Yoshi Challenge|Yoshi Challenge]]'' (in which players may revisit stages to search for Yoshi eggs)
*An an all-new point-scoring system (a first for the game).
*Graphical and audio enhancements were added in the form of enlarged sprites, multiple hit combos, digital voice acting, and such minor stylistic and aesthetic changes as an altered default health-meter level, boss-order, backgrounds, the size of hearts, Princess Toadstool being renamed to the now-standard "Princess Peach," and the inclusion of a chime to announce starmen, were also added.
 
The game also includes a full version of the original ''[[Mario Bros.]]'' arcade game from [[1983]], with updated audiovisuals and Mushroom Kingdom-based enemies replacing the generic creatures of the original (Spinys taking the place of Shellcreepers, for example); this game would be included in all three subsequent ''Super Mario Advance'' titles, including ''Mario & Luigi: Superstar Saga''.


''Super Mario Advance'' was a best-selling launch game, and became part of the GBA's Player's Choice lineup as one of the console's first three Player's Choice games (along with ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Super Mario Advance 3]]'').
''Super Mario Advance'' was a best-selling launch game, and became part of the GBA's Player's Choice lineup as one of the console's first three Player's Choice games (along with ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Super Mario Advance 3]]'').

Revision as of 22:21, 5 April 2014

Template:Infobox

In 2001, Super Mario Bros. 2 received another enhanced remake as part of Super Mario Advance (also containing a remake of Mario Bros). Super Mario Advance was developed by Nintendo R&D2, and represented the first Mario title for the Game Boy Advance.

The Super Mario Advance version of SMB2 includes several new features:

  • Multiplayer mode available when two Game Boy Advances are connected with a link cable.
  • The addition of the new enemy, Robirdo (a robotic Birdo acting as the boss of world three).
  • The addition of the Yoshi Challenge (in which players may revisit stages to search for Yoshi eggs)
  • An an all-new point-scoring system (a first for the game).
  • Graphical and audio enhancements were added in the form of enlarged sprites, multiple hit combos, digital voice acting, and such minor stylistic and aesthetic changes as an altered default health-meter level, boss-order, backgrounds, the size of hearts, Princess Toadstool being renamed to the now-standard "Princess Peach," and the inclusion of a chime to announce starmen, were also added.

The game also includes a full version of the original Mario Bros. arcade game from 1983, with updated audiovisuals and Mushroom Kingdom-based enemies replacing the generic creatures of the original (Spinys taking the place of Shellcreepers, for example); this game would be included in all three subsequent Super Mario Advance titles, including Mario & Luigi: Superstar Saga.

Super Mario Advance was a best-selling launch game, and became part of the GBA's Player's Choice lineup as one of the console's first three Player's Choice games (along with Mario & Luigi: Superstar Saga and Super Mario Advance 3).

Refer to the New features page for differences between the Nintendo Entertainment System, Super Nintendo, and Game Boy Advance version.

Template:Continue Nav

Table of Contents

edit