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m (oops, rm GBA, this is the other SMB2!)
(integrated GBA info, various other improvements)
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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designers=Shigeru Miyamoto
|designers=Shigeru Miyamoto
|released={{us|1988|October}}{{eu|1989|April 28}}{{au|1989|May}}{{jp|1992|July 14}}
|released={{sys|nes}}{{us|1988|October}}{{eu|1989|April 28}}{{au|1989|May}}{{jp|1992|September 14}}
{{sys|gba}}{{jp|2001|March 21}}{{us|2001|June 10}}{{eu|2001|June 22}}
{{sys|vc}}{{eu|2007|May 25}}{{us|2007|July 2}}{{jp|2007|August 10}}
|genre=[[Platform]]
|genre=[[Platform]]
|modes=[[Single player]]
|modes=[[Single player]]
|platform=[[NES]], [[Wii]]
|platform=[[NES]], [[Game Boy Advance]], [[Wii Virtual Console]]
|ratings={{ESRB|E}}
|ratings={{ESRB|E}}
|preceded by=[[Super Mario Bros. 2 (Japan)]]
|preceded by=[[Super Mario Bros. 2 (Japan)]]
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}}
}}
{{Wikipedia|Super Mario Bros. 2}}
{{Wikipedia|Super Mario Bros. 2}}
[[Image:Super Mario Bros. 2 title screen.jpg|thumb|left|150px|''Super Mario Bros. 2'' title screen.]]
'''Super Mario Bros. 2''' ('''Super Mario USA''' in Japan, and '''Super Mario Advance''' on the Game Boy Advance) is a [[platform]] game by [[Nintendo]] for the [[NES]].


'''Super Mario Bros. 2''' is a [[platform]]ing video game developed and published by [[Nintendo]] for the [[Nintendo Entertainment System]] video game console.  It was released in North America in October [[1988]], in Europe on [[April 28]], [[1989]] and in Japan on [[July 14]], [[1992]].
The game did not begin life as a Super Mario Bros. title; it is a remake of the Japanese [[Famicom Disk System]] title ''Yume Kōjō: Doki Doki Panic''. Nintendo's [[Super Mario Bros. 2 (Japan)|original sequel]] to [[Super Mario Bros.]] was released in Japan in [[1986]]. However, because of that game's extreme difficulty and its close similarity to the original game, Nintendo decided not to release it in the United States, instead releasing ''Yume Kōjō: Doki Doki Panic'' with Mario characters.
{{Continue Nav}}
Because it was not originally a [[:Category:Mario|Mario]] title, this game differs greatly from the original Super Mario Bros. However, despite its status as the black sheep of the series, many elements from Super Mario Bros. 2 have become part of the series canon and the repertoire of recurring elements. The game also sold well in its own right and was critically acclaimed at the time.
 
The Game Boy Advance version is largely identical to the [[Super Mario All-Stars]] version, with a sprinkling of new features such as hidden coins and a battle mode homage to the original [[Mario Bros.]] game (which was included in every Super Mario Advance title).


The American release of ''Super Mario Bros. 2'' did not begin life as a ''Super Mario Bros.'' title; it is a remake of the Japanese [[Famicom Disk System]] title ''Yume Kōjō: Doki Doki Panic''.  Nintendo's [[Super Mario Bros. 2 (Japan)|original sequel]] to ''[[Super Mario Bros.]]'' was released in Japan in [[1986]].  However, because of that game's extreme difficulty and its close similarity to the original game, Nintendo decided not to release it in the United States, instead releasing ''Yume Kōjō: Doki Doki Panic'' with Mario characters.  Japan later saw the modified release under the title of '''Super Mario USA'''.
{{Continue Nav}}
Because it was not originally a ''[[:Category:Mario|Mario]]'' title, this game differs greatly from the original ''Super Mario Bros.''  However, despite its status as the black sheep of the series, many elements from ''Super Mario Bros. 2'' have become part of the ''Mario'' series canon and the repertoire of recurring elements.  The game also sold well in its own right and was critically acclaimed at the time.
{{ToC}}
{{ToC}}
{{Mario}}
{{Mario}}
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[[Category:Platform]]
[[Category:Platform]]
[[Category:NES]]
[[Category:NES]]
[[Category:Game Boy Advance]]
[[Category:Wii Virtual Console]]
[[Category:Wii Virtual Console]]
[[Category:1988]]
[[Category:1988]]

Revision as of 04:14, 26 June 2008

Template:Infobox

Super Mario Bros. 2 (Super Mario USA in Japan, and Super Mario Advance on the Game Boy Advance) is a platform game by Nintendo for the NES.

The game did not begin life as a Super Mario Bros. title; it is a remake of the Japanese Famicom Disk System title Yume Kōjō: Doki Doki Panic. Nintendo's original sequel to Super Mario Bros. was released in Japan in 1986. However, because of that game's extreme difficulty and its close similarity to the original game, Nintendo decided not to release it in the United States, instead releasing Yume Kōjō: Doki Doki Panic with Mario characters. Template:Continue Nav Because it was not originally a Mario title, this game differs greatly from the original Super Mario Bros. However, despite its status as the black sheep of the series, many elements from Super Mario Bros. 2 have become part of the series canon and the repertoire of recurring elements. The game also sold well in its own right and was critically acclaimed at the time.

The Game Boy Advance version is largely identical to the Super Mario All-Stars version, with a sprinkling of new features such as hidden coins and a battle mode homage to the original Mario Bros. game (which was included in every Super Mario Advance title).

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