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Battle skills
Level 1

Ember Shock

Effect: A gauntlet overload delivers a devastating charge to a single target. Power diffuses into nearby foes for lesser damage.

100% magic

1 2 3 4 5 6 7 8 9 10
Level required 1 2 3 5 7 10 13 17 21 26
Mana cost 8 10 12 14 16 18 20 22 24 28
Weapon damage % 20 20 20 20 20 20 20 20 20 20
Electric damage +# 49-77 68-108 88-139 129-205 151-239 216-343 288-459 400-636 528-840 710-1129
Chance to stun for 4 seconds % 100 100 100 100 100 100 100 100 100 100
Weapon damage % (secondary) 20 20 20 20 20 20 20 20 20 20
Electric damage +# (secondary) 3-40 4-56 4-72 5-88 7-123 10-177 14-236 19-327 24-432 33-581
Chance to stun for 2 seconds % (secondary) 100 100 100 100 100 100 100 100 100 100

Armor Expertise

Effect: Mastery of all forms of armor reduces requirements and improves armor absorption.

1 2 3 4 5 6 7 8 9 10
Level required 1 2 3 4 5 6 7 8 9 10
Armor equipment requirements -# 1 2 3 4 5 6 7 8 9 10
Armor +% 4 8 12 16 20 24 28 32 36 40



Level 5

Ember Shield

Effect: Envelops you in ember energy, absorbing physical damage.

50% defense, 50% magic

1 2 3 4 5 6 7 8 9 10
Level required 5 6 7 9 11 13 16 19 23 28
Mana cost 12 13 14 15 16 17 18 19 21 23
Damage absorption 129 162 194 226 258 291 323 355 387 420
Knockback resistance % 100 100 100 100 100 100 100 100 100 100

Martial Weapons Expertise

Effect: Mastery of swords, axes, maces, and polearms.

1 2 3 4 5 6 7 8 9 10
Level required 5 6 7 8 9 10 11 12 13 14
Martial equipment requirements -# 1 2 3 4 5 6 7 8 9 10
Martial weapon damage +% 4 8 12 16 20 24 28 32 36 40



Level 10

Infuse

Effect: Imbue your weapons with ember energy for increased damage.

1 2 3 4 5 6 7 8 9 10
Level required 10 11 12 13 15 17 20 23 26 30
Mana cost 12 13 14 15 16 17 18 19 20 21
Melee damage for # seconds +% 30 / 30 35 / 35 40 / 40 45 / 45 50 / 50 55 / 55 60 / 60 65 / 65 70 / 70 75 / 75
Ranged damage for # seconds +% 30 / 30 35 / 35 40 / 40 45 / 45 50 / 50 55 / 55 60 / 60 65 / 65 70 / 70 75 / 75

Defensive Spell Mastery

Effect: Increases the level of all defensive magic spells. Spells can be found or bought and fall under the spells tab in your inventory.

1 2 3 4 5 6 7 8 9 10
Level required 10 11 12 13 14 15 16 17 18 19
Defense spell levels +# 1 2 3 4 5 6 7 8 9 10



Level 15

Frailty

Effect: Enfeebles Nearby enemies, reducing their armor and elemental resistances, and slowing their attacks.

1 2 3 4 5 6 7 8 9 10
Level required 15 16 17 18 19 21 23 25 28 31
Mana cost 8 9 10 11 12 13 14 15 16 17
Physical & elemental armor for # seconds -% 20 / 6 25 / 7 30 / 8 35 / 9 40 / 10 45 / 11 50 / 12 55 / 13 60 / 14 65 / 15
Slower attack for # seconds % 10 / 6 12 / 7 14 / 8 16 / 9 18 / 10 20 / 11 22 / 12 24 / 13 26 / 14 28 / 15
Slower cast speed for # seconds % 10 / 6 12 / 7 14 / 8 16 / 9 18 / 10 20 / 11 22 / 12 24 / 13 26 / 14 28 / 15
Poison damage for # seconds +# 2 / 6 2 / 7 2 / 8 2 / 9 2 / 10 3 / 11 3 / 12 3 / 13 4 / 14 4 / 15

Dual Wielding

Effect: Improves damage of all weapons when dual-wielding.

1 2 3 4 5 6 7 8 9 10
Level required 15 16 17 18 19 20 21 22 23 24
Damage +% 6 12 18 24 30 36 42 48 54 60



Level 20

Ember Phase

Effect: Phase to a new location dealing damage as you enter and exit nether space.

50% strength, 50% magic

1 2 3 4 5 6 7 8 9 10
Level required 20 21 22 23 24 25 27 29 31 33
Mana cost 16 16 16 16 16 16 16 16 16 16
Damage +# 78-155 83-165 88-176 94-187 100-199 105-210 117-234 130-260 143-286 157-314
Knockback +# 30 30 30 30 30 30 30 30 30 30
Chance to stun for 2 seconds % 42 44 46 48 50 52 56 60 64 68

Block and Parry

Effect: Increases the chance to block, either with or without shield.

1 2 3 4 5 6 7 8 9 10
Level required 20 21 22 23 24 25 26 27 28 29
Chance to block +% 2 4 6 8 10 12 14 16 18 20



Level 25

Ember Sentry

Effect: A sentry crystal blasts nearby enemies with a beam of ember energy.

50% magic

1 2 3 4 5 6 7 8 9 10
Level required 25 26 27 28 29 30 31 32 33 34
Mana cost 20 22 24 26 28 30 32 34 36 38
Damage +% 136 141 146 151 156 161 166 171 176 181
Summon duration (seconds) 350 371 393 416 448 472 497 522 559 585