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(→‎Gem types: Added gem stats)
(Added gem stats and removed Gem grades section)
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{{Header Nav|game=Torchlight}}
{{Header Nav|game=Torchlight}}
{{floatingtoc|right|2}}
Gems are pieces of precious material (typically ember ore) that can be inserted into slots in weapons, armor or trinkets, to produce a specific effect when the host item is equipped. Often, a given gem will have an offensive effect when placed in a weapon's slot, and a defensive effect when placed in an armor or trinket slot.


Gems can be bought and sold from the female gem merchant in town. They can also be [[Torchlight/Transmutation|transmuted]].
Gems are pieces of precious material (typically ember ore) that can be inserted into slots in weapons, armors or trinkets, to produce a specific effect when the host item is equipped. Often, a given gem will have an offensive effect when placed in a weapon's slot, and a defensive effect when placed in an armor or trinket slot.
 
Each type of gem occurs in several grades. The higher the grade, the more powerful its effect. Two or more gems of identical type and grade can be [[Torchlight/Transmutation|transmuted]] together into next higher grade of the same type. Lower grade gems can be bought from the female gem merchant Triya in town.


==Gem types==
==Gem types==
* Cold-ember
* Cold-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||+19 ice damage||+15 ice resistance||350
|Polished||+19 ice damage||+15 ice resistance||350
|-
|-
|Star|| || ||
|Star||+22 ice damage||+19 ice resistance||400
|-
|-
|Flawless|| || ||
|Flawless||+25 ice damage||+21 ice resistance||430
|-
|-
|Perfect|| || ||
|Perfect||+29 ice damage||+24 ice resistance||480
|-
|The Earthstar||+33 ice damage||+28 ice resistance||530
|}
|}


* Core-ember
* Core-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||11 health recovery per second||+7 strength attribute bonus||280
|Polished||11 health recovery per second||+7 strength attribute bonus||280
|-
|-
|Star|| || ||
|Star||13 health recovery per second||+9 strength attribute bonus||320
|-
|-
|Flawless|| || ||
|Flawless||15 health recovery per second||+10 strength attribute bonus||344
|-
|-
|Perfect|| || ||
|Perfect||17 health recovery per second||+11 strength attribute bonus||384
|-
|The Sea King's||19 health recovery per second||+12 strength attribute bonus||424
|}
|}


* Deep-ember
* Deep-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||19 armor degraded per hit||+7 dexterity attribute bonus||350
|Polished||19 armor degraded per hit||+7 dexterity attribute bonus||350
|-
|-
|Star|| || ||
|Star||25 armor degraded per hit||+9 dexterity attribute bonus||400
|-
|-
|Flawless|| || ||
|Flawless||31 armor degraded per hit||+10 dexterity attribute bonus||430
|-
|-
|Perfect|| || ||
|Perfect||39 armor degraded per hit||+11 dexterity attribute bonus||480
|-
|The Grand Depths||48 armor degraded per hit||+12 dexterity attribute bonus||530
|}
|}


* Fire-ember
* Fire-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||+19 fire damage||+15 fire resistance||350
|Polished||+19 fire damage||+15 fire resistance||350
|-
|-
|Star|| || ||
|Star||+22 fire damage||+19 fire resistance||400
|-
|Flawless||+25 fire damage||+21 fire resistance||430
|-
|-
|Flawless|| || ||
|Perfect||+29 fire damage||+24 fire resistance||480
|-
|-
|Perfect|| || ||
|The Fire Queen||+33 fire damage||+28 fire resistance||530
|}
|}


* Flow-ember
* Flow-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||+19 electric damage||+15 electric resistance||350
|Polished||+19 electric damage||+15 electric resistance||350
|-
|-
|Star|| || ||
|Star||+22 electric damage||+19 electric resistance||400
|-
|Flawless||+25 electric damage||+21 electric resistance||430
|-
|-
|Flawless|| || ||
|Perfect||+29 electric damage||+24 electric resistance||480
|-
|-
|Perfect|| || ||
|The Eternal||+33 electric damage||+28 electric resistance||530
|}
|}


* Life-ember
* Life-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||+19 poison damage||+15 poison resistance||315
|Polished||+19 poison damage||+15 poison resistance||315
|-
|-
|Star|| || ||
|Star||+22 poison damage||+19 poison resistance||360
|-
|-
|Flawless|| || ||
|Flawless||+25 poison damage||+21 poison resistance||387
|-
|-
|Perfect|| || ||
|Perfect||+29 poison damage||+24 poison resistance||432
|-
|The Spire City||+33 poison damage||+28 poison resistance||530
|}
|}


* Pure-ember
* Pure-Ember


{|{{prettytable}}
{|{{prettytable}}
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|Polished||+28 damage||+19 armor||385
|Polished||+28 damage||+19 armor||385
|-
|-
|Star|| || ||
|Star||+33 damage||+23 armor||440
|-
|-
|Flawless|| || ||
|Flawless||+38 damage||+26 armor||473
|-
|-
|Perfect|| || ||
|Perfect||+43 damage||+30 armor||528
|-
|The Infinite||+49 damage||+34 armor||583
|}
|}


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|-
|-
|Perfect||14 mana stolen on hit||+11 magic attribute bonus||576
|Perfect||14 mana stolen on hit||+11 magic attribute bonus||576
|-
|Etlich's||15 mana stolen on hit||+12 magic attribute bonus||636
|}
|}


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|-
|-
|Perfect||37 health stolen on hit||+11 defense attribute bonus||624
|Perfect||37 health stolen on hit||+11 defense attribute bonus||624
|-
|The Pirate||42 health stolen on hit||+12 defense attribute bonus||689
|}
|}


* Chaos gem
* Chaos gem
Chaos gems have random magical properties.


==Gem grades==
* Fish
Each type of gem occurs in several grades. The higher the grade, the more powerful its effect. Two or more gems of identical type and grade can be [[Torchlight/Transmutation|transmuted]] together into the same type of gem, of higher grade. These grades are only for for Skull, Eyeball and any type of Ember.
Socketable fishes can be found in [[Torchlight/Fish#Socketable_gems|fish]] page.


* Cracked
* Dull
* Discolored
* Gem
* Cut
* Polished
* Star
* Flawless
* Perfect


{{Footer Nav|game=Torchlight|prevpage=Fish|nextpage=Set items}}
{{Footer Nav|game=Torchlight|prevpage=Fish|nextpage=Set items}}

Revision as of 19:05, 7 January 2010

Gems are pieces of precious material (typically ember ore) that can be inserted into slots in weapons, armors or trinkets, to produce a specific effect when the host item is equipped. Often, a given gem will have an offensive effect when placed in a weapon's slot, and a defensive effect when placed in an armor or trinket slot.

Each type of gem occurs in several grades. The higher the grade, the more powerful its effect. Two or more gems of identical type and grade can be transmuted together into next higher grade of the same type. Lower grade gems can be bought from the female gem merchant Triya in town.

Gem types

  • Cold-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked +3 ice damage +2 ice resistance 150
Dull +6 ice damage +4 ice resistance 190
Discolored +9 ice damage +7 ice resistance 230
Normal +12 ice damage +10 ice resistance 270
Cut +16 ice damage +13 ice resistance 320
Polished +19 ice damage +15 ice resistance 350
Star +22 ice damage +19 ice resistance 400
Flawless +25 ice damage +21 ice resistance 430
Perfect +29 ice damage +24 ice resistance 480
The Earthstar +33 ice damage +28 ice resistance 530
  • Core-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked 2 health recovery per second +2 strength attribute bonus 120
Dull 4 health recovery per second +3 strength attribute bonus 152
Discolored 6 health recovery per second +4 strength attribute bonus 184
Normal 8 health recovery per second +5 strength attribute bonus 216
Cut 10 health recovery per second +6 strength attribute bonus 256
Polished 11 health recovery per second +7 strength attribute bonus 280
Star 13 health recovery per second +9 strength attribute bonus 320
Flawless 15 health recovery per second +10 strength attribute bonus 344
Perfect 17 health recovery per second +11 strength attribute bonus 384
The Sea King's 19 health recovery per second +12 strength attribute bonus 424
  • Deep-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked 1 armor degraded per hit +2 dexterity attribute bonus 150
Dull 3 armor degraded per hit +3 dexterity attribute bonus 190
Discolored 6 armor degraded per hit +4 dexterity attribute bonus 230
Normal 10 armor degraded per hit +5 dexterity attribute bonus 270
Cut 14 armor degraded per hit +6 dexterity attribute bonus 320
Polished 19 armor degraded per hit +7 dexterity attribute bonus 350
Star 25 armor degraded per hit +9 dexterity attribute bonus 400
Flawless 31 armor degraded per hit +10 dexterity attribute bonus 430
Perfect 39 armor degraded per hit +11 dexterity attribute bonus 480
The Grand Depths 48 armor degraded per hit +12 dexterity attribute bonus 530
  • Fire-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked +3 fire damage +2 fire resistance 150
Dull +6 fire damage +4 fire resistance 190
Discolored +9 fire damage +7 fire resistance 230
Normal +12 fire damage +10 fire resistance 270
Cut +16 fire damage +13 fire resistance 320
Polished +19 fire damage +15 fire resistance 350
Star +22 fire damage +19 fire resistance 400
Flawless +25 fire damage +21 fire resistance 430
Perfect +29 fire damage +24 fire resistance 480
The Fire Queen +33 fire damage +28 fire resistance 530
  • Flow-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked +3 electric damage +2 electric resistance 150
Dull +6 electric damage +4 electric resistance 190
Discolored +9 electric damage +7 electric resistance 230
Normal +12 electric damage +10 electric resistance 270
Cut +16 electric damage +13 electric resistance 320
Polished +19 electric damage +15 electric resistance 350
Star +22 electric damage +19 electric resistance 400
Flawless +25 electric damage +21 electric resistance 430
Perfect +29 electric damage +24 electric resistance 480
The Eternal +33 electric damage +28 electric resistance 530
  • Life-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked +3 poison damage +2 poison resistance 135
Dull +6 poison damage +4 poison resistance 171
Discolored +9 poison damage +7 poison resistance 207
Normal +12 poison damage +10 poison resistance 243
Cut +16 poison damage +13 poison resistance 288
Polished +19 poison damage +15 poison resistance 315
Star +22 poison damage +19 poison resistance 360
Flawless +25 poison damage +21 poison resistance 387
Perfect +29 poison damage +24 poison resistance 432
The Spire City +33 poison damage +28 poison resistance 530
  • Pure-Ember
Grade Weapon Armor/Trinket Sell Price
Cracked +4 damage +3 armor 165
Dull +9 damage +5 armor 209
Discolored +14 damage +9 armor 253
Normal +18 damage +12 armor 297
Cut +24 damage +16 armor 352
Polished +28 damage +19 armor 385
Star +33 damage +23 armor 440
Flawless +38 damage +26 armor 473
Perfect +43 damage +30 armor 528
The Infinite +49 damage +34 armor 583
  • Eyeball
Grade Weapon Armor/Trinket Sell Price
Cracked 2 mana stolen on hit +2 magic attribute bonus 180
Dull 3 mana stolen on hit +3 magic attribute bonus 228
Discolored 5 mana stolen on hit +4 magic attribute bonus 276
Normal 6 mana stolen on hit +5 magic attribute bonus 324
Cut 8 mana stolen on hit +6 magic attribute bonus 384
Polished 9 mana stolen on hit +7 magic attribute bonus 420
Star 11 mana stolen on hit +9 magic attribute bonus 480
Flawless 12 mana stolen on hit +10 magic attribute bonus 516
Perfect 14 mana stolen on hit +11 magic attribute bonus 576
Etlich's 15 mana stolen on hit +12 magic attribute bonus 636
  • Skull
Grade Weapon Armor/Trinket Sell Price
Cracked 1 health stolen on hit +2 defense attribute bonus 195
Dull 5 health stolen on hit +3 defense attribute bonus 247
Discolored 10 health stolen on hit +4 defense attribute bonus 299
Normal 14 health stolen on hit +5 defense attribute bonus 351
Cut 19 health stolen on hit +6 defense attribute bonus 416
Polished 23 health stolen on hit +7 defense attribute bonus 455
Star 28 health stolen on hit +9 defense attribute bonus 520
Flawless 32 health stolen on hit +10 defense attribute bonus 559
Perfect 37 health stolen on hit +11 defense attribute bonus 624
The Pirate 42 health stolen on hit +12 defense attribute bonus 689
  • Chaos gem

Chaos gems have random magical properties.

  • Fish

Socketable fishes can be found in fish page.