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To begin reading, refer to the Table of Contents area for a specific portion of the game or use the navigation bar at the bottom of this page.

Conventions Used[edit]

  • All characters, villains, areas etc. are referred to by their names in the DS remake.

Suggested parties[edit]

The parties suggested in the walkthrough allow you to use all of the jobs in the one playthrough. There may be better party compositions than are listed, and you may personally like one job over another. Consider these parties as suggestions only if you're not sure what to use, or the party you're using isn't working against a boss.

If you want to get powerful weapons later in the game, you should either stick to using the same party composition throughout the entire game, or commit to some mindless grinding. These special weapons are only available if you have attained job level 99 in a job.

Chapter Suggested party
Ch. 1: Altar Cave (DS) Freelancer
(NES) Onion Knight + Onion Knight + Onion Knight + Onion Knight
Ch. 2: Sealed Cave (DS) Freelancer + Freelancer + Freelancer + Freelancer
(NES) Monk + Red Mage + Warrior + White Mage
Ch. 3: Dragons Peak Monk + Red Mage + Warrior + White Mage
Ch. 4: Nepto Temple Black Mage + Red Mage + Black Mage + White Mage
Ch. 5: Tower of Owen Monk + Red Mage + Black Mage + White Mage
Ch. 6: Molten Cave Black Mage + Red Mage + Warrior + White Mage
Ch. 7: Hein Castle Thief + Knight + Scholar + Ranger
Ch. 8: Cave of Tides Thief + Knight + Scholar + Ranger
Ch. 9: Goldor Manor Thief + Knight + Scholar + Ranger
Ch. 10: Saronia Dragoon + Dragoon + Dragoon + Dragoon
Ch. 11: The Airship Nautilus (DS) Geomancer + Evoker + Dragoon + Scholar
(NES) Geomancer + Evoker + Dragoon + Ranger
Ch. 12: Cave of Shadows Bard + Evoker + Viking + Dark/Mystic Knight
Ch. 13: Doga's Grotto Bard + Evoker + Viking + Dark/Mystic Knight
Ch. 14: Ancients' Maze Magus + Summoner + Black Belt + Devout
Ch. 15: Crystal Tower Magus + Ninja + Black Belt + Sage
Ch. 16: World of Darkness Magus + Ninja + Onion Knight + Sage