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Chapel of Evil
  • Ki and Gil will enter this room through the door at the right of it. It contains one Mage, one Druid, two Sorcerers, four Blue Captain Knights (which have green eyes), and two Blue Snakes (which take twenty-eight hits to kill). If Gil collected the Fork, he'll be able to deflect the Magicians' spells.
  • The key at the top-centre-left of the room opens up the aforementioned door at the right of the room, and the key at the top-centre-right of the room opens the door at the left of the room. However, the two Black Snakes are patrolling near them - so you will have to lure them away to collect them.
  • The aforementioned door at the right of the room leads back to Junction (Room Pass: QCY), and the door at the left of the room leads to Cave of Gramarye (Room Pass: YVY). (This room is not to be confused with Shrine of Evil (Room Pass: 2VY), which can also be reached from Junction).