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Maze Vestibule
  • Ki and Gil will enter this room through the door at bottom-left of it. It contains five Yellow Oozes (which take 560 hits kill), five Pink Oozes (which take 666 hits to kill), five Dark Yellow Oozes (which take 842 hits to kill) and five Land Urchins (which can/will immediately invalidate Gil's energy fraction).
  • The key at the top-right of the room opens the door at the top-right of the room, the key at the centre of the room opens the door at the centre-right of the room, the key at the centre-right of the room opens the door at the right of the room, the key at bottom-left of the room opens the aforementioned door at the bottom-left of the room, and the key at the bottom-right of the room opens the door at the bottom-right of the room. There is no key for the door at the centre-left of the room, so there is no way of knowing which room it leads to until you somehow led back here through it later in the game.
  • The door at the top-right of the room leads off to First Cell (Room Pass: 9CY - same as Intricate Path), the door at the centre-right of the room leads to Second Cell (Room Pass: H3Y - it same as Trap Ceiling), the door at the right of the room leads to Third Cell (Room Pass: 232 - same as Private Alter), the aforementioned door at the bottom-left of the room leads back to Torture Chamber (Room Pass: 7C9 - same as Chantry), and the door at the bottom-right of the room leads to Fourth Cell (Room Pass: DC2 - same as Goblin's Lair). All four Cells are identical in layout, and doors are open.