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Latest revision | Your text | ||
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* Base Attribute: Strength | * Base Attribute: Strength | ||
* Effect: +2 HP per level | * Effect: +2 HP per level | ||
At early levels it isn't very important, but as you fight tougher enemies every bit of protection helps | At early levels it isn't very important, but as you fight tougher enemies every bit of protection helps. | ||
===Power Strike=== | ===Power Strike=== | ||
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Increases the amount of loot obtained by 10% per skill level. | Increases the amount of loot obtained by 10% per skill level. | ||
Looting also increases the quality of the loot. For example, at level 1 looting you will find mostly rusty, broken and cracked prefixes, negative ones. If your looting is 10, you will find more items with positive prefixes such as balanced, reinforced, or tempered. This skill works in village looting, and in any other battle or siege | Looting also increases the quality of the loot. For example, at level 1 looting you will find mostly rusty, broken and cracked prefixes, negative ones. If your looting is 10, you will find more items with positive prefixes such as balanced, reinforced, or tempered. This skill works in village looting, and in any other battle or siege. | ||
===Tracking=== | ===Tracking=== | ||
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* Base Attribute: Charisma | * Base Attribute: Charisma | ||
* Effect: Increases prisoner capacity by 5 | * Effect: Increases prisoner capacity by 5 | ||
Needed if you want to [[Mount&Blade/Party#Prisoners|recruit]] or [[Mount&Blade/Towns#Tavern|sell]] prisoners. Also needed for the [[Mount&Blade/Faction quests#Bring Prisoners|Bring Prisoners quest]] | Needed if you want to [[Mount&Blade/Party#Prisoners|recruit]] or [[Mount&Blade/Towns#Tavern|sell]] prisoners. Also needed for the [[Mount&Blade/Faction quests#Bring Prisoners|Bring Prisoners quest]]. | ||
===Leadership=== | ===Leadership=== |