Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Space Harrier}}
{{Header Nav|game=Space Harrier}}


You've been through this before. Just like in [[../Stage 4: CEICIEL|CEICIEL]] and [[../Stage 9:REVI|REVI]], the background will be obscured by an upper layer of terrain that flies over you like a ceiling. In addition to the columns, you must avoid the Binzubins which now alternate between the floor and the ceiling very rapidly. The scene will darken during the middle of the course, and the Binzubins will flash bright yellow as they race by.
You've been through this before. Just like in {{~|Stage 4: CEICIEL|CEICIEL}} and {{~|Stage 9:REVI|REVI}}, the background will be obscured by an upper layer of terrain that flies over you like a ceiling. In addition to the columns, you must avoid the Binzubins which now alternate between the floor and the ceiling very rapidly. The scene will darken during the middle of the course, and the Binzubins will flash bright yellow as they race by.
[[File:Space Harrier Stage 14.png|right]]
[[File:Space Harrier Stage 14.png|right]]
* Before the first set of Makuden appear, the Binzubins will appear on both the floor and the ceiling two times. You'll need to move very quickly in order to find a safe region to fly through. The scene will darken and the Binzubins will begin to flash in order to make them easier to spot. Then three Makuden ships will appear from behind you on the right and fly forward.
* Before the first set of Makuden appear, the Binzubins will appear on both the floor and the ceiling two times. You'll need to move very quickly in order to find a safe region to fly through. The scene will darken and the Binzubins will begin to flash in order to make them easier to spot. Then three Makuden ships will appear from behind you on the right and fly forward.
* The Binzubins will resume, appearing twice on the floor and ceiling before three more Makuden ships appear from behind you on the right. These next three Makuden ships will double back around if you don't defeat them.
* The Binzubins will resume, appearing twice on the floor and ceiling before three more Makuden ships appear from behind you on the right. These next three Makuden ships will double back around if you don't defeat them.
* The Binzubin continue to alternate between the floor and the ceiling. Three Makuden ships will next appear from behind you on the left, and any survivors will double back around to attack.
* The Binzubin continue to alternate between the floor and the ceiling. Three Makuden ships will next appear from behind you on the left, and any survivors will double back around to attack.
* After more Binzubins go rushing by, six Makuden will appear from behind you, three on the left and three on the right. They will fly off into the distance cross in the middle, and fly back towards you before the sky opens back up and the boss appears.
* After more Binzubins go rushing by, six Makuden will appear from behind you, three on the left and three on the right. They will fly off into the distance cross in the middle, and fly back towards you before the sky opens back up and the boss appears.


== Boss: Barbarian ==
== Boss: Barbarian ==
[[File:Space Harrier Stage 14 boss.png|right]]
[[File:Space Harrier Stage 14 boss.png|right]]
The boss of this stage is extremely similar to the boss of [[../Stage 8: IDA|IDA]], Shura. Like Shura, Barbarian is a face surrounded a ring of mushrooms which orbit around him. Also like Shura, Barbarian moves around in a wide circle, getting close to you, but then disappearing very far into the background before making a return trip. However, unlike Shura, it does not appear possible to defeat Barbarian until all eight of the mushroom that surround him have been destroyed. In the meantime, Barbarian sends lot of fireballs you way to keep you moving. Anticipate his return trip by waiting for him on the right side of the screen if you're not in danger of being struck by fireballs.
The boss of this stage is extremely similar to the boss of {{~|Stage 8: IDA|IDA}}, Shura. Like Shura, Barbarian is a face surrounded a ring of mushrooms which orbit around him. Also like Shura, Barbarian moves around in a wide circle, getting close to you, but then disappearing very far into the background before making a return trip. However, unlike Shura, it does not appear possible to defeat Barbarian until all eight of the mushroom that surround him have been destroyed. In the meantime, Barbarian sends lot of fireballs you way to keep you moving. Anticipate his return trip by waiting for him on the right side of the screen if you're not in danger of being struck by fireballs.


{{Footer Nav|game=Space Harrier|prevpage=Stage 13: DRAIL|nextpage=Stage 15: VISEL}}
{{Footer Nav|game=Space Harrier|prevpage=Stage 13: DRAIL|nextpage=Stage 15: VISEL}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: