Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 12: Line 12:


==Drone==
==Drone==
[[File:SC2.Drone.jpg|thumb|left]]
[[Image:SC2.Drone.jpg|thumb|left]]


Can gather resources and turn into structures.
Can gather resources and turn into structures.
Line 19: Line 19:


==Zergling==
==Zergling==
[[File:SC2.Zergling.jpg|thumb|left]]
[[Image:SC2.Zergling.jpg|thumb|left]]
Zerglings always hatch in pair from zerg cocoons and are useful on rushing unprepared foes. Can morph into banelings and burrow. Like in starcraft the Zergling must be upgraded to move faster and attack faster. The Zerglings are strong against most foes including marauders, hydralisks, immortals, thors and stalkers but weak against banelings, hellions and colossus.
Zerglings always hatch in pair from zerg cocoons and are useful on rushing unprepared foes. Can morph into banelings and burrow. Like in starcraft the Zergling must be upgraded to move faster and attack faster. The Zerglings are strong against most foes including marauders, hydralisks, immortals, thors and stalkers but weak against banelings, hellions and colossus.
{{-}}
{{-}}


==Roach==
==Roach==
[[File:SC2 Roaches Screenshot.jpg|thumb|left]]
[[Image:SC2.Roaches.jpg|thumb|left]]


Armored anti ground assault unit. It heals fast when burrowed and can move while burrowed. Strong against hellions, reapers, marines, zerglings and zealots but weak against ultralisks, immortals and marauders and any air units.
Armored anti ground assault unit. It heals fast when burrowed and can move while burrowed. Strong against hellions, reapers, marines, zerglings and zealots but weak against ultralisks, immortals and marauders and any air units.
Line 31: Line 31:


==Baneling==
==Baneling==
[[File:SC2.Baneling.jpg|thumb|left|Banelings are suicidal units]]
[[Image:SC2.Baneling.jpg|thumb|left|Banelings are suicidal units]]
The Baneling is a wheel-shaped explosive Zerg strain descended from the Zergling. Banelings roll around the battlefield and kill opponents with a low-damage suicide attack caused by their explosive body chemistry.
The Baneling is a wheel-shaped explosive Zerg strain descended from the Zergling. Banelings roll around the battlefield and kill opponents with a low-damage suicide attack caused by their explosive body chemistry.


Line 43: Line 43:


==Overlord==
==Overlord==
[[File:SC2.Overlord.jpg|thumb|left]]
[[Image:SC2.Overlord.jpg|thumb|left]]
The Overlord has made an appearance in StarCraft II. It functions in a manner similar to its StarCraft I predecessor (a flying Control-producing unit). Can generate creep when not moving but the weakness is the Overlord is the most slowest unit in the game when not upgraded and must morph into an Overseer in order to detect stealth.
The Overlord has made an appearance in StarCraft II. It functions in a manner similar to its StarCraft I predecessor (a flying Control-producing unit). Can generate creep when not moving but the weakness is the Overlord is the most slowest unit in the game when not upgraded and must morph into an Overseer in order to detect stealth.


Line 49: Line 49:


==Overseer==
==Overseer==
[[File:SC2.Overseer.jpg|thumb|left]]
[[Image:SC2.Overseer.jpg|thumb|left]]
The Overseer is a Zerg unit evolved from the Overlord.
The Overseer is a Zerg unit evolved from the Overlord.


Line 61: Line 61:


==Queen==
==Queen==
[[File:SC2.Queen.jpg|thumb|left|The Queen is different in Starcraft II]]
[[Image:SC2.Queen.jpg|thumb|left|The Queen is different in Starcraft II]]
The Queen appears in StarCraft II, though is a vastly different unit from its predecessor, first notably now walking on the ground. It functions as a Brood Mother, with abilities such as restoring health to Zerg structures and injecting additional Larva into Hatcheries. You can train a Queen from a Hatchery, Lair or Hive, without using a larva. It costs about 150 minerals. The Queen is not a combat unit and it is costly to replace so don't expect this unit to win in fights with marines, zerglings and zealots.
The Queen appears in StarCraft II, though is a vastly different unit from its predecessor, first notably now walking on the ground. It functions as a Brood Mother, with abilities such as restoring health to Zerg structures and injecting additional Larva into Hatcheries. You can train a Queen from a Hatchery, Lair or Hive, without using a larva. It costs about 150 minerals. The Queen is not a combat unit and it is costly to replace so don't expect this unit to win in fights with marines, zerglings and zealots.
{{-}}
{{-}}


==Hydralisk==
==Hydralisk==
[[File:SC2.Hydralisk.jpg|thumb|left]]
[[Image:SC2.Hydralisk.jpg|thumb|left]]


A ranged unit that can be upgraded with longer attack range. Still weak to colossus but can survive a tad longer than a marine but requires some gas and they require a lair to be morphed.
A ranged unit that can be upgraded with longer attack range. Still weak to colossus but can survive a tad longer than a marine but requires some gas and they require a lair to be morphed.
Line 93: Line 93:


==Ultralisk==
==Ultralisk==
[[File:SC2.Ultralisk.jpg|thumb|200px|left]]
[[Image:SC2.Ultralisk.jpg|thumb|200px|left]]


Strongest Zerg ground unit. Can take on groups of enemies and resist stun and mind control effects. Has a lot of health and can now burrow. Does extra damage against armored targets now and when fully upgraded with all armor upgrades they have equal armor to Battlecruisers.
Strongest Zerg ground unit. Can take on groups of enemies and resist stun and mind control effects. Has a lot of health and can now burrow. Does extra damage against armored targets now and when fully upgraded with all armor upgrades they have equal armor to Battlecruisers.
Line 102: Line 102:


==Mutalisk==
==Mutalisk==
[[File:SC2.Mutalisk.jpg|thumb|left]]
[[Image:SC2.Mutalisk.jpg|thumb|left]]


Standard flyer, effective in groups but is lightly armored. Its attack hits multiple enemies.
Standard flyer, effective in groups but is lightly armored. Its attack hits multiple enemies.
Line 111: Line 111:


==Corruptor==
==Corruptor==
[[File:SC2.Corrupter.jpg|thumb|left]]
[[Image:SC2.Corrupter.jpg|thumb|left]]


Strong anti air flyer that is only good against things that are '''Massive''' units only like Battlecruisers. This creature might have the ability to make enemies take more damage and might cover buildings in slime which prevents them from functioning.
Strong anti air flyer that is only good against things that are '''Massive''' units only like Battlecruisers. This creature might have the ability to make enemies take more damage and might cover buildings in slime which prevents them from functioning.
Line 120: Line 120:


==Brood Lord==
==Brood Lord==
[[File:SC2.Broodlord.jpg|thumb|left]]
[[Image:SC2.Broodlord.jpg|thumb|left]]


Brood Lords are dangerous to any ground units and structures. They have lots of HP and a long range attack which does deadly damage. Each attack will also spawn one or two Broodlings. Their size is massive and they will not fight anyone that can fly.
Brood Lords are dangerous to any ground units and structures. They have lots of HP and a long range attack which does deadly damage. Each attack will also spawn one or two Broodlings. Their size is massive and they will not fight anyone that can fly.
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: