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Most enemies can be killed either by stomping on them, with a fireball, or a swing of your raccoon tail. While fireballs and tail smacks only provide 100 points, stomping on multiple enemies without touching the ground can lead to additional points. The first enemy in a chain is worth 100 points, and the next are worth 200, 400, 800, 1000, 2000, 4000, and 8000 points respectively. Continuing to stomp on enemies beyond 8000 points will net you one extra life for every enemy killed. Particular enemies may | Most enemies can be killed either by stomping on them, with a fireball, or a swing of your raccoon tail. While fireballs and tail smacks only provide 100 points, stomping on multiple enemies without touching the ground can lead to additional points. The first enemy in a chain is worth 100 points, and the next are worth 100, 200, 400, 800, 900, 1000, 2000, 4000, 5000, and 8000 points respectively. Continuing to stomp on enemies beyond 8000 points will net you one extra life for every enemy killed. Particular enemies may provideo a different amount of points. | ||
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! Goomba || Paragoomba | ! Goomba || Paragoomba | ||
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| [[File:SMB3 enemy Goomba.png|left]]The | | [[File:SMB3 enemy Goomba.png|left]]The toolous [[File:SMB3 item Mushroom.png|left]] tribe from Mario's original adventure comes back for more. But there isn't anything that they can actually defend against. Goombas wander in whatever direction they happen to be going, mindlessly falling off platforms as they go. | ||
| [[File:SMB3 enemy Paragoomba.png|left]]The '''Paragoomba''' is a winged version of the Goomba. He will become a regular Goomba after just one stomp. There are two versions of Paragoombas: the red type that makes small jumps while chasing Mario, and the brown variety that fly and drop Micro-Goombas. | | [[File:SMB3 enemy Paragoomba.png|left]]The '''Paragoomba''' is a winged version of the Goomba. He will become a regular Goomba after just one stomp. There are two versions of Paragoombas: the red type that makes small jumps while chasing Mario, and the brown variety that fly and drop Micro-Goombas. | ||
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! Piranha Plant || Giant Piranha Plant | ! Piranha Plant || Giant Piranha Plant | ||
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| [[File:SMB3 enemy Piranha Plant.png|left]]The '''Piranha Plant''' is a | | [[File:SMB3 enemy Piranha Plant.png|left]]The '''Piranha Plant''' is a carniveteus plant that lives in pipes or in the quicksand. They can even occupy pipes that hang down from the ceiling. However, Piranha Plants won't emerge from their pipe if Mario is touching or standing directly on top of it. They can be killed with many types of attack, but don't try to jump on them. | ||
| [[File:SMB3 enemy Giant Plant.png|left]]'''Giant Piranha Plants''' only reside in Giant World. They are so big, they don't really notice Mario when he is close to them, so they will rise in and out of pipes regardless of whether you are standing next to them. Take care when making the leap to one of their pipes. | | [[File:SMB3 enemy Giant Plant.png|left]]'''Giant Piranha Plants''' only reside in Giant World. They are so big, they don't really notice Mario when he is close to them, so they will rise in and out of pipes regardless of whether you are standing next to them. Take care when making the leap to one of their pipes. | ||
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! Blooper || Blooper Nanny | ! Blooper || Blooper Nanny | ||
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| [[File: | | [[File:SMB1 blooper.png|left]] The '''Blooper''' is a common underwater encounter. It will follow Mario relentlessly. You can't stomp on them, or bump them from below, but you can burn them or smack them with a Raccoon tail to remove them and the threat they pose. | ||
| [[File:SMB3 enemy Blooper Nanny.png|left]] A '''Blooper Nanny''' is a Blooper with baby Bloopers. When she begins to glow, her kids will form a circle around her and radiate outward. More babies appear to replace the ones she lost a few seconds later. Other than this, they behave just like regular Bloopers. | | [[File:SMB3 enemy Blooper Nanny.png|left]] A '''Blooper Nanny''' is a Blooper with baby Bloopers. When she begins to glow, her kids will form a circle around her and radiate outward. More babies appear to replace the ones she lost a few seconds later. Other than this, they behave just like regular Bloopers. | ||
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! Angry Sun || Spike | ! Angry Sun || Spike | ||
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| [[File: | | [[File:SMB1 angry sun.png|left]]The '''Angry Sun''' is a considerably small sun with an angry face. They are the second least common enemy of the game, making only two appearance; one in the World 2-Quicksand and the other in the World 8-2. To attack Mario, the Angry Sun swoops down in an attempt to hit the plumber before returning to the sky. They can be killed with a Koopa shell, a hammer from Hammer Mario, or by crashing into Invincible Mario. | ||
| [[File:SMB3 enemy Spike.png|left]] '''Spikes''' are small green turtle-like enemies with an unusual form of attack: they pull spiked balls out of their mouths before throwing them at Mario . Like Lakitus, they have unlimited amounts of ammo. The spiked balls fly straight across and they can even pass through blocks and terrain. Spikes are vulnerable to all types of attack. | | [[File:SMB3 enemy Spike.png|left]] '''Spikes''' are small green turtle-like enemies with an unusual form of attack: they pull spiked balls out of their mouths before throwing them at Mario . Like Lakitus, they have unlimited amounts of ammo. The spiked balls fly straight across and they can even pass through blocks and terrain. Spikes are vulnerable to all types of attack. | ||
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! Bowser's Statue || Hot Foot | ! Bowser's Statue || Hot Foot | ||
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| [[File: | | [[File:Smb1 bowser statue.png|left]]'''Bowser's Statues''' are sculptures of King Bowser himself that you will find in Bowser's castle. They're more than just egotistical decoration; many of them are capable of firing lasers. The lasers they shoot are fired down to the ground in a 45 degree angle. These statues are indestructible. | ||
| [[File:SMB3 enemy Hot Foot.png|left]]'''Hot Foot''' is an animated flame that inhabits candles. Their behavior is similar to Boos. If Mario faces one, it will stand still. Once Mario looks away, it will resume walking towards them. Hot Foot can only be defeated by throwing an hammer as Hammer Mario at it or with invincibility. | | [[File:SMB3 enemy Hot Foot.png|left]]'''Hot Foot''' is an animated flame that inhabits candles. Their behavior is similar to Boos. If Mario faces one, it will stand still. Once Mario looks away, it will resume walking towards them. Hot Foot can only be defeated by throwing an hammer as Hammer Mario at it or with invincibility. | ||
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