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[[File:SSBM Portrait Donkey Kong.png|right]] | [[File:SSBM Portrait Donkey Kong.png|right]] | ||
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==Aerial Attacks== | ==Aerial Attacks== |
Revision as of 16:03, 17 December 2019
Aerial Attacks
Special Attacks
Throws
Advanced Techniques
Start with a Forward throw (grab-carry) and walk up to a ledge on the stage. Execute a + throw. This will cause the opponent to be thrown horizontal to DK like a bowling ball. As the opponent tries to jump back up to hang on the ledge, do a quick + forward. If done correctly, this is an easy spike and a great KO.
Kidnapping
With DK's forward throw you can grab someone, hold on to them, then walk off the edge to kill you both, or you can throw him after you've fallen a little then try to get back yourself. This can be done with Kirby as well: when an opponent is near a ledge, simply jump off the ledge and on the way down, inhale them.
Stronger Giant Punch
Press and in the middle of the punch move the to where your opponent is to hit them a lot harder.