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The game starts out in front of the [[Castlevania: Circle of the Moon/Locations#Ceremonial Room|Ceremonial Room]], during [[Castlevania: Circle of the Moon/Characters#Dracula|Dracula's]] resurrection by [[Castlevania: Circle of the Moon/Characters#Camilla|Camilla]]. [[Castlevania: Circle of the Moon/Characters#Morris Baldwin|Morris]], [[Castlevania: Circle of the Moon/Characters#Hugh Baldwin|Hugh]], and [[Castlevania: Circle of the Moon/Characters#Nathan Graves|Nathan]] attempt to stop him, but are too late. Dracula knocks the floor out from underneath Nathan and Hugh, throwing them into the Catacomb, and captures Morris for use in a restoration ritual.
The game starts out in front of the [[Castlevania: Circle of the Moon/Locations#Ceremonial Room|Ceremonial Room]], during [[Castlevania: Circle of the Moon/Characters#Count Dracula|Dracula's]] resurrection by [[Castlevania: Circle of the Moon/Characters#Camilla|Camilla]]. [[Castlevania: Circle of the Moon/Characters#Morris Baldwin|Morris]], [[Castlevania: Circle of the Moon/Characters#Hugh Baldwin|Hugh]], and [[Castlevania: Circle of the Moon/Characters#Nathan Graves|Nathan]] attempt to stop him, but are too late. Dracula knocks the floor out from underneath Nathan and Hugh, throwing them into the Catacomb, and captures Morris for use in a restoration ritual.


After a loooooong drop, Hugh tells Nathan to stay out of his way and runs off to rescue Morris on his own.
After a loooooong drop, Hugh tells Nathan to stay out of his way and runs off to rescue Morris on his own.
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From where you gain control over Nathan, drop down the pit to your left and continue down the shaft. There are Skeleton Bombers on most of the ledges, and while weak, their bombs can do a surprising about of damage. Avoid or whip the bombs, then kill the Bombers. You might get the {{CotMitem|type=Cards|name=Salamander}}, which is of no use just yet. Right in front of the doorway is a candle that drops a [[Castlevania: Circle of the Moon/Items#Hearts|large heart]]. Grab it, go into the next room, then come back and grab it again. Repeat until you have all of your hearts.
From where you gain control over Nathan, drop down the pit to your left and continue down the shaft. There are Skeleton Bombers on most of the ledges, and while weak, their bombs can do a surprising about of damage. Avoid or whip the bombs, then kill the Bombers. You might get the {{CotMitem|type=Cards|name=Salamander}}, which is of no use just yet. Right in front of the doorway is a candle that drops a [[Castlevania: Circle of the Moon/Items#Hearts|large heart]]. Grab it, go into the next room, then come back and grab it again. Repeat until you have all of your hearts.


The next room is a large square with three levels, a bunch of exits, and a slew of monsters. Ignore all of that for now, and go down to the second level. On the left side of the room, still on the middle level, is a opening that will take you to the first [[Castlevania: Circle of the Moon/Getting Started#Saving|save room]]. Save your game and then head back into the square room. Fight the monsters until you get the {{CotMitem|type=Cards|name=Mercury}} from the Bone Heads, two {{CotMitem|type=Equipment|name=Wrist Band|display=Wrist Bands}} from the Bats, and the Salamander card from the Skeleton Bombers (if you didn't already get one). If you go into the [[Castlevania: Circle of the Moon/DSS|DSS]] menu, you can equip the two cards that, when activated, give you a [[Castlevania: Circle of the Moon/DSS#Mercury/Salamander|flame whip]]. You should also hang around this room until you get up to level three or so, and hopefully you'll get a couple of {{CotMitem|type=Items|name=potion|display=potions}} and {{CotMitem|type=Items|name=antidote|display=antidotes}} along the way. Additionally, pick up the {{CotMitem|type=Weapons|name=dagger}} from a candle on the lowest level (if you're playing as a [[Castlevania: Circle of the Moon/Getting Started#Modes|Shooter]], immediately leave the room and come back to the same candle to upgrade your dagger to a [[Castlevania: Circle of the Moon/Weapons#Magic dagger|magic dagger]]).
The next room is a large square with three levels, a bunch of exits, and a slew of monsters. Ignore all of that for now, and go down to the second level. On the left side of the room, still on the middle level, is a opening that will take you to the first [[Castlevania: Circle of the Moon/Getting Started#Saving|save room]]. Save your game and then head back into the square room. Fight the monsters until you get the {{CotMitem|type=Cards|name=Mercury}} from the Bone Heads, two {{CotMitem|type=Equipment|name=Wrist Band|display=Wrist Bands}} from the Bats, and the Salamander card from the Skeleton Bombers (if you didn't already get one). If you go into the [[Castlevania: Circle of the Moon/DSS|DSS]] menu, you can equip the two cards that, when activated, give you a [[Castlevania: Circle of the Moon/DSS#Mercury/Salamander|flame whip]]. You should also hang around this room until you get up to level three or so, and hopefully you'll get a couple of {{CotMitem|type=Items|name=potion|display=potions}} and {{CotMitem|type=Items|name=antidote|display=antidotes}} along the way. Additionally, pick up the {{CotMitem|type=Weapons|name=dagger}} from a candle on the lowest level (if you're playing as a [[Castlevania: Circle of the Moon/Getting Started#Modes|Shooter]], immediately leave the room and come back to the same candle to upgrade your dagger to a [[Castlevania: Circle of the Moon/Weapons#Magic Dagger|magic dagger]]).


Once you have everything that you need from this room, head through the lower right exit, into a long corridor. You'll run into an Earth Demon almost immediately. It is strong, but drops two important things: {{CotMitem|type=Equipment|name=Magic Gauntlet|display=Magic Gauntlets}} and the {{CotMitem|type=Cards|name=Serpent}}. It may take a while to get the Serpent Card, but it is worth the time, as not only does the card let you [[Castlevania: Circle of the Moon/DSS#Mercury/Serpent|freeze enemies]], but you'll gain a fair amount of experience getting it. In any case, the first time you're in the room head to the far right and get the {{CotMitem|type=Items|name=Dash Boots}}, which enable you to run by double-tapping {{gb|Left|Dpad}} or {{gb|Right|Dpad}}. Once you have what you need, take a running leap to reach the platforms and navigate to the lower right exit.
Once you have everything that you need from this room, head through the lower right exit, into a long corridor. You'll run into an Earth Demon almost immediately. It is strong, but drops two important things: {{CotMitem|type=Equipment|name=Magic Gauntlet|display=Magic Gauntlets}} and the {{CotMitem|type=Cards|name=Serpent}}. It may take a while to get the Serpent Card, but it is worth the time, as not only does the card let you [[Castlevania: Circle of the Moon/DSS#Mercury/Serpent|freeze enemies]], but you'll gain a fair amount of experience getting it. In any case, the first time you're in the room head to the far right and get the {{CotMitem|type=Items|name=Dash Boots}}, which enable you to run by double-tapping {{gb|Left|Dpad}} or {{gb|Right|Dpad}}. Once you have what you need, take a running leap to reach the platforms and navigate to the lower right exit.