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== Edge recovery == | == Edge recovery == | ||
If you are close enough to the edge of a stage or platform while falling or jumping, your character will automatically grab it. While holding on to the edge, you can then press {{gc|Up|Control}}, {{gc|X}}, or {{gc|Y}} to jump up, {{gc|A}} to climb up and attack, {{gc|R}} to roll onto the stage, or {{gc|Down|Control}} to let go. Only one character can hang from an edge at a time; if an enemy is going to grab the edge, grabbing it first will prevent them from catching on and they will fall off. This strategy is known as "edge-hogging" and is a last measure tactic of "edge-guarding" (where you try to keep them from getting to the edge by attacking). | If you are close enough to the edge of a stage or platform while falling or jumping, your character will automatically grab it. While holding on to the edge, you can then press {{gc|Up|Control}}, {{gc|X}}, or {{gc|Y}} to jump up, {{gc|A}} to climb up and attack, {{gc|R}} to roll onto the stage, or {{gc|Down|Control}} to let go. Only one character can hang from an edge at a time; if an enemy is going to grab the edge, grabbing it first will prevent them from catching on and they will fall off. This strategy is known as "edge-hogging" and is a last measure tactic of "edge-guarding" (where you try to keep them from getting to the edge by attacking).If you down B with Ganondorf you will get a third jump. | ||
==A-button attacks== | ==A-button attacks== |