From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(→‎Bosses: moving to separate page)
(testing)
Line 1: Line 1:
{{wikify}}
{{wikify}}
{{Header Nav|game=The Legend of Zelda: Twilight Princess}}
{{Header Nav|game=The Legend of Zelda: Twilight Princess}}
 
<div class="foldtabset">
<div class="foldtabhead">
A-F
G-L
M-Q
R-Z
Minibosses
</div>
<div class="foldtabbox">
==A==
==A==


Line 500: Line 508:


Origins: Ocarina of Time.
Origins: Ocarina of Time.
</div>


<div class="foldtabbox" style="display:none">
==G==
==G==


Line 695: Line 705:


Origins: Adventure of Link.
Origins: Adventure of Link.
 
</div>
<div class="foldtabbox" style="display:none">
==M==
==M==


Line 836: Line 847:


Origins: Ocarina of Time, as normal Skulltulas.
Origins: Ocarina of Time, as normal Skulltulas.
 
</div>
<div class="foldtabbox" style="display:none">
==R==
==R==


Line 1,284: Line 1,296:


Origins: Twilight Princess original, but based loosely off one from LoZ.
Origins: Twilight Princess original, but based loosely off one from LoZ.
 
</div>
<div class="foldtabbox" style="display:none">
==Minibosses==
==Minibosses==


Line 1,374: Line 1,387:


===Twilit Bloat===
===Twilit Bloat===
</div>
</div>

Revision as of 18:32, 8 July 2007

A-F G-L M-Q R-Z Minibosses

A

Aeralfos

Locations: City in the Sky (miniboss), Hyrule Castle, Cave of Ordeals 48th floor.

Description: Tall lizardman with a sword. Basically a lizalfos, except that they have wings, and wield clawshot target designs on shields. Those aren't just for looks. They fly around, occasionally performing dive attacks at you with their swords. One appears as a miniboss, but he fights just like the rest aside from occasionally flying in and out of windows to throw you off.

Recommended weapons: Bow and Arrows, Clawshot, Master Sword.

Battle Strategy: You have to clawshot his shield to drag him down to earth, then attack him with your sword. I recommend Shield Bash--Helm Splitter, as it keeps him stunned and allows you to damage him quite a bit before he can take off again. Be careful not to clawshot him while he's on the ground--you'll be dragged over and he'll slash you away immediately. Try shooting him with arrows while he's flying, and he'll raise his shield, making it easier to clawshot it. For the miniboss, hold an arrow in place and spin around the room, waiting for him to appear, then let loose as soon as he pops in before he can dodge it.

Notes: Looks just like a Lizalfos from Ocarina of Time, oddly. Even moreso than the actual Lizalfos in this game do. Go fig.

Origins: Twilight Princess original, but designed a lot like one from OoT.

Armos

Locations: Temple of Time, Cave of Ordeals 41st(?) floor.

Description: A large grey statue with a huge head. It glows bright blue as you approach it, then starts slamming around its hammer like crazy. It has a gem in its back. You should know what that means by now.

Recommended Weapons: Bow and Arrows, Bombs, Master Sword.

Battle Strategy: Try to pick these off one at a time, because their hammers hurt pretty bad. Use the rolling back slash attack if you have it; if not, just side-hop and run your way around to their backside and slash the rather conveniently placed power gem weakpoint thing. They can also be toppled by bombs quite quickly and en masse if you accidentally activate more than one, and arrows destroy the gems from a safe distance as well. Watch out--when they die, they hop around madly for a while, slamming their hammers around, before exploding. Also, if you're fast enough to get behind it, you can kill them before they even "wake up"--but be careful not to awaken any nearby ones in the process.

Notes: Anyone know if the explosion hurts you? One would think it would, but Dodongos usually explode for pain as well, and THEY don't in this one..

Origins: Legend of Zelda.

Addendum: Explosion does not deal damage. Confirmed by Keptan.

B

Baba Serpent

Locations: Forest Temple, City in the Sky, Cave of Ordeals several floors.

Description: A red-bulbed deku baba (think Piranha Plants from Mario). Sometimes it straightens up and can be chopped from its roots, at which point it leaps around in a snakelike manner, hence the name. Some hang from the ceiling.

Recommended Weapons: Any ranged weapon, any sword.

Battle Strategy: If they're on the ceiling, shoot them with the clawshot, bow and arrow, or ball and chain (slingshot lacks the power, however) to make them stiffen up, then hit them again to knock them down. They can be stiffened when they're growing from the ground too. Once they start leaping around, slash the heck out of them while guarding against their bites. If it latches onto you, spin attack to get loose and also kill it.

Notes: None.

Origins: Twilight Princess original. Might be based off an enemy from ALttP, however.

Baby Gohma

Locations: Temple of Time.

Description: A small spider with one eye and a pearl-like back shell. It runs around in groups and often attacks from behind.

Recommended Weapons: Anything with attack power.

Battle Strategy: Just stab, shoot, slam, do whatever you need. Spin attacks wipe them out en masse, as does twirling the ball and chain. They're weak, but be careful not to get surrounded, because their damage will add up fast.

Notes: I thought they were baby skulltulas at first, judging from the shell, but since the Armogohma spawns them, I guess the name is accurate after all.

Origins: Ocarina of Time.

Bari

Locations: Lakebed Temple.

Description: Floating jellyfish found in bodies of water. They occasionally pulse with electricity. They electrocute you if you attack at this time.

Recommended Weapons: Clawshot.

Battle Strategy: Wait for the electric charge to subside, then fire your clawshot. You can fire it while swimming, unlike the hookshot from the older games, making them easier to deal with. No other weapons hurt them.

Notes: At least they don't split in two this time...

Origins: A Link to the Past.

Beamos

Locations: Goron Mines, Temple of Time, Cave of Ordeals unknown floor.

Description: Tall rotating casket-like statues on a round base with a glowing pink 'eye'. Others take the form of white statues with rotating hemispheric tops, also with one pink eye. They shoot burning laser trails nonstop once they see you, with limited range.

Recommended Weapons: Bow and Arrows, Hawkeye (optional), Dominion Rod.

Battle Strategy: If you can snipe these from afar, all the better. Just shoot one arrow into the pink eye while staying out of range of their painful lasers. They can often be pushed after collapsing to reveal secret doors or pathways to items.

Added tip from MrPotter: You can use the Dominion Rod and the giant axe-wielding statue to destroy these in one hit. I knew that, but forgot to write it until he reminded me, so here you go.

Notes: None.

Origins: A Link to the Past.

Big Baba

Locations: Forest Temple, City in the Sky.

Description: A gigantic Deku Baba, usually surrounded by a few normal ones. It just snaps around at you and tries to bite you. They grow out of Deku Likes and often hold keys.

Recommended Weapons: Any sword.

Battle Strategy: Use charged or uncharged Jump Strikes to hit him when his vine is fully extended. I don't know what else works, but that works very well. Normal sword slashes do it too, but not quite as fast.

Notes: None really, but if anyone knows of any other weapons that work, let me know, please.

Origins: Twilight Princess original.

Bokoblin

Locations: Pretty much everywhere.

Description: Blue or purple-skinned goblins with white hair and swords. Red ones have a ton of health, but they're all just basic grunts.

Recommended Weapons: Anything that does damage.

Battle Strategy: Just slash the heck out of them. Red bokoblins are far more durable than they look, but they're all ineffective attackers anyway.

Notes: Be careful not to use the Stab-thrust combo or spin attack too much on the red ones--it tends to knock them over, and they appear in large groups, so if you try to Finishing Blow them, you'll tend to get hit by his allies before you can get back up... but if you don't Finish them, your L-target will stay on him and you'll have trouble hitting the standing ones, while the grounded one is immune to normal strikes.

This really only happens much in the Cave of Ordeals and Hyrule Castle's outside area, but it's something to watch out for nonetheless. 'Hold' targeting makes this a non-issue for the most part, though.

Origins: The Wind Waker.

Bombfish

Locations: Lakebed Temple.

Description: A piranha-like fish that, upon being hit, turns into a Water Bomb.

Recommended Weapons: Clawshot.

Battle Strategy: Just shoot them with it and drop them wherever you need explosives. They're more helpful than harmful most of the time.

Notes: If you run out of bombs in the temple, these can save you a lot of backtracking and grief in some places--but don't rely on them too much, because they can't be Bomb-Arrowed, which is also required at times.

Origins: Twilight Princess original.

Bombling

Locations: Forest Temple, Barnes's Bombs, Malo Mart Castle Branch.

Description: Small round bug with spindly legs and a tiny head. It grows out of the ground in fissures, and turns into a bomb when hit.

Recommended Weapons: Gale Boomerang, any sword.

Battle Strategy: Like the bombfish, these are often helpful. The boomerang can be used to knock them straight into bombable walls by targeting them, then targeting the wall. They're your only defense against Deku Likes until you get real bombs later on.

Notes: The second and third locations are shops where they can later be purchased as useable items, oddly enough. They don't attack there.

Origins: Twilight Princess original.

Bomskit

Locations: Hyrule Field.

Description: A small round bird that runs around dropping balls behind it. I think the balls can trip Epona and knock you off, but that might have been something else.

Recommended Weapons: Anything ranged, or Epona herself.

Battle Strategy: Just stay behind them and shoot. If you try to use your sword they'll usually run away too fast to hit them. Epona can run them over.

Notes: After you defeat them, they drop a worm you can scoop up with a bottle to use as fishing bait.

Origins: Twilight Princess original.

Bubble

Locations: Arbiter's Grounds, Cave of Ordeals several floors.

Description: A floating Stalfos skull with bat wings. Sometimes they're on fire or, oddly, blue icey fire.. They just fly around in groups trying to ram you (or burn/freeze you).

Recommended Weapons: Ball and Chain, Master Sword, Bow and Arrows.

Battle Strategy: Spin attack or spin the ball and chain if a mob of these surrounds you. If they're individual, pick them off with your bow. They tend to get knocked over for Finishing really easily.

Notes: Thanks to Keptan for reminding me of Ice Bubbles.. >_>;

Origins: Legend of Zelda.

Bulblin

Locations: Bloody EVERYWHERE.

Description: Tiny masked orcs with horns and glowing red eyes. They wield a variety of weapons, and sometimes ride giant boars.

Recommended Weapons: Bow and Arrow, Ball and Chain, any sword.

Battle Strategy: A single arrow kills any bulblin. The ball and chain can destroy their towers, killing any archers within. Pick off archers ASAP--their fire arrows hurt pretty badly, and disrupt your own attacks. And make sure not to wear the Zora Armor around archers--they're deadly as hell in that case.

For the swordsmen, just use the B+C or sword to spin and kill them. The back slash or charged jump strike can kill several at a time. Or just run away wit the bow out shooting behind you, because it kills them faster than anything else.

Counter mounted bulblins with your horse, and shoot or slash them off the boars. You can take these boars for your own to knock down barricades or even other bulblins if you wish.

Notes: Amusingly, they really suck at boar-riding. They often run straight into pillars at full speed and go flying off the boars. This happens a lot near Eldin Bridge if you want to see for yourself.

Also, no, these are NOT moblins. Sorry, but there are no moblins in this game. The guides that call them that are wrong.

Origins: Twilight Princess original. Based off Moblins from LoZ, however.

C

Chilfos

Locations: Snowpeak Ruins, several floors of Cave of Ordeals.

Description: Tall knights made of ice with equally icy spears. They stab long-range and can also throw them. They hurt. Bad.

Recommended Weapons: Ball and Chain, Bomb Arrows.

Battle Strategy: If you can lure one away (or encounter a single one, you lucky soul), use the ball and chain to destroy it easily. If they're in a group, well, put on the magic armor, swing like mad, and pray. I really have no strategy for these things. They tend to hit me with throws while I'm trying to swing the B+C at one of them, then I attack one of those while he rebuilds his spear, but the first one has by now already recreated his spear and now hits me again, repeat until I finally get in a lucky hit.. if anyone has a strategy for these that works, for the sake of sanity, PLEASE let me know. -- PokeHomsar here

with an easy kill strategy.  If you have the Helm Spliter Hidden Skill,
use it.  It will kill these annoying, anorexic ice beings instantly.

If you have a lot of bombs and arrows and a ledge above them, four or so bomb-arrows can kill these from a safe distance, which is very helpful in the Cave of Ordeals. Sadly, there are only one or two places in the game that this works.

Notes: I hate these things. I REALLY hate these things. Moreso than even the three Darknut combo in the CoO.

Origins: Twilight Princess original. Might be based off an enemy from ALttP, however.

Chu

Locations: Lake Hylia bridge, Cave of Ordeals several floors, Hyrule Field.

Description: A slimy blob that splits in two and reforms.

Recommended Weapons: Clawshot or any sword.

Battle Strategy: There are two ways to go about this: the safe way, and the jelly-collecting way.

You can sit back at a distance repeatedly stabbing them with your clawshot, which will continue splitting them until eventually they die. You have little chance of reaching their Jelly this way, though.

You could also go in and just slash like mad, scooping up jelly whenever it appears. They have a bad tendency to slink behind you and smack you around a bit with their blobby forms though, so unless you really want jelly, I'd suggest just clawshotting them.

They're not very dangerous, by the way. The clawshot is just easier.

Notes: Nintendo really can't decide what the heck a chu(chu) is. First they were their own enemies, then they were renamed Buzz Blobs, now they're renamed Zols/Gels... Whatever.

There are many different types of Chus all with different Jelly to be used

accordingly.  The most common, and most hated, is the Purple Chu.  This Chu

will fuse with other Chus (even those of different color) to form a massive

Purple Chu.  The Jelly of the Purple Chu can do one of three things: heal one
Heart, kill one Heart, or knock you down to a quarter of a Heart.  The second 

is the Yellow Chu, whose Jelly can be used the same as Lanturn Oil. The third is the Red Chu, whose Jelly works the same as a Red Potion. The fourth is the Blue Chu, whose Jelly works the same as a Blue Potion. The final, and rarest of all, is the Rare Chu, which is a golden colored and sparkles. The Rare Chu's Jelly has the same effect as the Great Fairy Tears.

Origins: Majora's Mask, although they act more like an enemy originating in Legend of Zelda.

Chu Worm

Locations: Lakebed Temple, Cave of Ordeals unknown floor.

Description: Green bugs in giant bubbles. They bounce around harmlessly.

Recommended Weapons: Bomb Arrows, Clawshot, then any sword.

Battle Strategy: When you first meet these, you'll have to bomb arrow their bubble, then slash them to death. Later on you can pull them out of the bubble with the clawshot.

They really suck at attacking, by the way--nearly harmless.

Notes: Seriously, these guys are useless and pathetic...

Origins: Twilight Princess original, based off an enemy from Majora's Mask.

D

Darknut

Locations: Temple of Time (miniboss), Hyrule Castle, Cave of Ordeals 39th and 49th floors.

Description: Enormous, heavily armored knights with shields and large swords or maces. They have incredible AI for team work, with less armored ones hiding behind their allies and jumping out to attack, then retreating. They block almost everything, have a formidable repertoire of offense themselves, and up to four can appear at a time. In short, they're a nightmare.

Recommended Weapons: Bombs, Bomb Arrows, Master Sword.

Battle Strategy: Hopefully by this time you have a bunch of sword skills. Wait for them to attack, then sidestep or backslash to get behind them. Once they've been hit once, they're stunned briefly, so stab/thrust them repeatedly. Each hit knocks off some armor--but they have a lot of it, and they're damn good at using shields. Bomb arrows aimed at their feet, or just well-timed well-placed normal bombs, can knock off armor fairly easily.

Once you knock it all off, though, then things get tricky. They throw their mace/claymore at you--sidestep or roll to dodge this, as it hurts. Then they draw a longsword and get serious. They block damn near anything--I don't think even the backslice can hit them unless they just attacked, because they turn and parry it in an instant. If you have the chargeable jump strike, get FAR away from them and use it--it stuns them every time, but if you're close, they'll do a dashing stab and knock you over. Also remember that while they hide behind armored ones, if you disarm the other one they'll get even faster as well, so it's best to just cope with their cowardice and Jump Strike them. Once they're stunned, thrust as fast as you can. Two or three combos of this can usually do the trick.

If 3 or 4 appear at once, use Magic Armor and abuse bomb arrows and jump strike as best as you can.

Notes: Like the Bulblin, despite being similar to a previous enemy, these are NOT Iron Knuckles. Heck, Darknuts precede those anyway (from the first game!). Once you get the pattern down, these become fairly easy, but they're as bad as Chilfos mobs the first few times.

Origins: Legend of Zelda, modified like one from Ocarina of Time.

Deku Baba

Locations: Faron Woods, Forest Temple, City in the Sky.

Description: A blue-headed piranha plant. Just like the Baba Serpent, but doesn't detach from its roots.

Recommended Weapons: Anything that deals damage.

Battle Strategy: Just slash it. You can use ranged weapons to make them stand up to hit them more easily.

Notes: They leave behind a hardened shell when defeated. These shells can be cracked open to reveal 50 pumpkin seeds.

Origins: Ocarina of Time.

Deku Like

Locations: Forest Temple, City in the Sky.

Description: A giant plant growing out of the ground with a toothy maw on top. If you jump over it, it sucks you in and spits you out for high damage. They're immune to most weapons.

Recommended Weapons: Wild Bomblings, Bombs once you get them.

Battle Strategy: Well-timed bombling attacks will provide you with the explosives needed to destroy these early in the game. Be careful not to blow yourself up in the process, though.

Notes: Big Babas sometimes grow out of these, and they often hold keys or are placed so that they block chests or paths.

Origins: Twilight Princess original, based loosely off one from Legend of Zelda.

Dodongo

Locations: Goron Mines, Cave of Ordeals several floors.

Description: Giant scaly green gecko with silver feet and a fat red tail. They spit fire and can walk on the ceiling.

Recommended Weapons: Bow and Arrows, Bombs, any sword.

Battle Strategy: One arrow to the tail can kill them if well-aimed. They can also be fed bombs in classic dodongo style. Or you can use backslash or sidesteps to get behind them and slash their red tails. The Hylian Shield blocks their fire.

Notes: None.

Origins: Legend of Zelda.

Dynalfos

Locations: Temple of Time, Hyrule Castle, Cave of Ordeals several floors.

Description: Dragonlike Lizalfos covered in shiny silver armor with spears on their tails and wielding hatchets instead of swords. They block attacks very effectively and get up far too fast to be FINISHER'd!

Recommended Weapons: Bombs, Master Sword.

Battle Strategy: Use bombs unless you want a really annoying and intense duel with a cheap foe who blocks way too much. Bombs do them in really quickly. Otherwise, Helm Splitter hits them more often than any other move in my experience.

Notes: They sure mauled the spelling.. these were Dinofols in Majora's Mask, and I know I've seen Dinolfos before, but Dynalfos?

Origins: Ocarina of Time.

F

Freezard

Locations: Snowpeak Ruins, Cave of Ordeals several floors

Description: Giant multiple-eyed ice beast that spits freezing breath. Splits into four or so mini-freezards upon being shattered.

Recommended Weapons: Cannonballs, then Ball and Chain once you get it.

Battle Strategy: When you first find these only cannons can hurt them. That's more of a puzzle than a fight, so I won't go into detail here. The B+C you soon find will annihilate them, however. Just stand by them and spin it until they shatter, then look down and keep spinning to break the babies.

Notes: These look a lot like Sheegoths from Metroid Prime... and attack the same way. Conspiracy?

Origins: Ocarina of Time.