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{{Infobox|title=Advance Wars: Dual Strike
{{Infobox|title=Advance Wars: Dual Strike
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Advance Wars: Dual Strike is the first Advanced Wars game to be released on the DS. In addition to stylus support it features many new elements unique to Dual Strike, such as fighting battles on two different fronts, and a unique two CO tag battles that allow you to use two different COs against your enemy.
'''Advance Wars: Dual Strike''' is the first Advanced Wars game to be released on the [[Nintendo DS]]. In addition to stylus support it features many new elements unique to Dual Strike, such as fighting battles on two different fronts, and a unique two CO tag battles that allow you to use two different COs against your enemy.


== Prologue ==
== Prologue ==
(''Taken from the manual'')  Several months have passed since the war in Macro Land. Thanks to Andy, Nell, and the other COs the Black Hole Army was defeated. The People there can finally live in peace.
(''Taken from the manual'')  Several months have passed since the war in Macro Land. Thanks to Andy, Nell, and the other COs the Black Hole Army was defeated. The People there can finally live in peace.


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==Table of Contents==
==Table of Contents==
* [[/Walkthrough/]]
* [[/Walkthrough/]]
* [[/Units/]]
* [[/Units/]]
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== Controls ==
== Controls ==


Select- Display Map Menu
* Select: Display map menu
Start- Skip Dialogue and Cinema Screens. Also display over head map
* Start: Skip dialogue and cinema screens; display overhead map
 
* L-button: Move cursor to next unit
L button- Mover cursor to next unit
* R-button: Display intelligence windows
 
* X-button: Turn page (during map selection)
R button- Display Intel windows
* Y-button: Turn page (during map selection)
 
* A-button: Confirm selections; select a unit; display map menu (when terrain or a non-production property is selected)
X button- Turn Page(during map selection)
* B-button: Cancel selections; display attack range (when unit is selected); makes units transparent (when terrain is selected)
 
* Control pad: Move cursor; make selections
Y button- Turn Page when selecting maps
* Touch screen: All touch controls
 
A button- Confirm selctions. Select a unit. Display map menu(when terrain or a non-production property is selected)
 
B button- Cancel selections. Display attack range(when unit is selected). Makes units transparent(when terrain is selected)
 
Control Pad- Move Cursor. Also makes selections
 
Touch Screen- All touch controls


[[Category:Nintendo DS]]
[[Category:Nintendo DS]]
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[[Category:Intelligent Systems]]
[[Category:Intelligent Systems]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:2005]]
[[Category:2005]]
[[Category:August 22]]
[[Category:August 22]]

Revision as of 13:58, 17 June 2006

Template:Infobox

Advance Wars: Dual Strike is the first Advanced Wars game to be released on the Nintendo DS. In addition to stylus support it features many new elements unique to Dual Strike, such as fighting battles on two different fronts, and a unique two CO tag battles that allow you to use two different COs against your enemy.

Prologue

(Taken from the manual) Several months have passed since the war in Macro Land. Thanks to Andy, Nell, and the other COs the Black Hole Army was defeated. The People there can finally live in peace.

But in the far-off Continent of Omega Land, trouble was brewing. It is from here that Black Hole launched a massive invasion. The enemy army has replenished its might with remarkable speed under the command of a new leader.

The last great war left so many questions unanswered, and so Orange Star, Blue Moon, Green Earth, and Yellow Comet have joined forces to create the Allied Nations. Determined to free their homeland, they launch a counterattack...

Table of Contents

Controls

  • Select: Display map menu
  • Start: Skip dialogue and cinema screens; display overhead map
  • L-button: Move cursor to next unit
  • R-button: Display intelligence windows
  • X-button: Turn page (during map selection)
  • Y-button: Turn page (during map selection)
  • A-button: Confirm selections; select a unit; display map menu (when terrain or a non-production property is selected)
  • B-button: Cancel selections; display attack range (when unit is selected); makes units transparent (when terrain is selected)
  • Control pad: Move cursor; make selections
  • Touch screen: All touch controls