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{{Header Nav|game=Battalion Wars 2}} | {{Header Nav|game=Battalion Wars 2}} | ||
Controlling Vehicles is the same as infantry. Use {{wii|Neutral|Nunchuk}} to move forward or backward. Point {{wii|remote}} to look around. Use {{wii|B}} to fire but tanks do not rapid fire with their main cannons. Also Vehicles can't capture or jump and must avoid the deep waters because vehicles take damage in the water. Vehicles get destroyed if they go into deep water but infantry can temporarily swim in water. Tanks are not as fast as Infantry and if their health is at least 5% it will catch on fire and burn | Controlling Vehicles is the same as infantry. Use {{wii|Neutral|Nunchuk}} to move forward or backward. Point {{wii|remote}} to look around. Use {{wii|B}} to fire but tanks do not rapid fire with their main cannons. Also Vehicles can't capture or jump and must avoid the deep waters because vehicles take damage in the water. Vehicles get destroyed if they go into deep water but infantry can temporarily swim in water. Tanks are not as fast as Infantry and if their health is at least 5% it will catch on fire and burn till it blows up. | ||
==Light Tank== | ==Light Tank== | ||
[[Image:BW2.Lighttank.jpg|thumb|left|Light Tanks are annoying foes | [[Image:BW2.Lighttank.jpg|thumb|left|Light Tanks are annoying foes]] | ||
The standard tanks of most armies except the Iron Legion. Fragile against Heavy tanks and killed in one shot by Battlestations. | The standard tanks of most armies except the Iron Legion. Fragile against Heavy tanks and killed in one shot by Battlestations. | ||
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Always use the Light tank for certain situations like use them to attack Anti Air Vehicles. | Always use the Light tank for certain situations like use them to attack Anti Air Vehicles. | ||
{{-}} | {{-}} | ||
==Recon== | ==Recon== | ||
{{Quote|Destroy that RECON! It must not report our search for the staff of legends!|Kaiser Vlad}} | {{Quote|Destroy that RECON! It must not report our search for the staff of legends!|Kaiser Vlad}} | ||
Fast and armed with 2 heavy | Fast and armed with 2 heavy chainguns that can cut through infantry. | ||
Introduced in the 4th Mission of the Solar Empire Campaign where they must be used to destroy 3 missile silos. | Introduced in the 4th Mission of the Solar Empire Campaign where they must be used to destroy 3 missile silos. Not very useable often because of its armour and firepower. | ||
Controlling these vehicles are to hard especially when it drives to fast and it might fall into deep water where it blows up. | Controlling these vehicles are to hard especially when it drives to fast and it might fall into deep water where it blows up. | ||
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Lock on to Aircraft with {{wii|Z}} so that the AA Missiles can hit the enemy aircraft but fail to lock on to aircraft results in the missiles miss their target. Also watch out for Bombers and Gunships that fly low or to fast. | Lock on to Aircraft with {{wii|Z}} so that the AA Missiles can hit the enemy aircraft but fail to lock on to aircraft results in the missiles miss their target. Also watch out for Bombers and Gunships that fly low or to fast. | ||
'''Weaknesses''' | |||
This is an anti air only vehicle so don't expect it to win fights against ground forces. | This is an anti air only vehicle so don't expect it to win fights against ground forces. | ||
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==Artillery== | ==Artillery== | ||
{{Quote|Hate to interrupt Commander but there is artillery ahead! | {{Quote|Hate to interrupt Commander but there is artillery ahead! Luckily Those Battleship reinforcements have arrived!|Pierce}} | ||
[[Image:BW2.Artillery.jpg|thumb|left|Artillery must be dealt with up close but watch out for machine guns | [[Image:BW2.Artillery.jpg|thumb|left|Artillery must be dealt with up close but watch out for machine guns]] | ||
Foes that must be dealt with up close or from the air. These units are effective against Naval Units and most targets that don’t come up close or that are aircraft. | Foes that must be dealt with up close or from the air. These units are effective against Naval Units and most targets that don’t come up close or that are aircraft. | ||
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Always lock on to an enemy target with {{wii|Z}} or your shells will miss their target. | Always lock on to an enemy target with {{wii|Z}} or your shells will miss their target. | ||
{{-}} | {{-}} | ||
== | ==Battlestations== | ||
[[Image:BW2.Battlestation.jpg|thumb|left]] | [[Image:BW2.Battlestation.jpg|thumb|left]] | ||
{{Quote|Use the remaining power of the Staff COMMANDER! DESTROY THAT BATTLESTATION!!|QA-LEN}} | |||
Sometimes usable by the player. Sometimes missions require that the Battlestation not be destroyed or the mission will fail. Expect the tank to be slow. It is armed with many guns for tanks and infantry. Good armour but watch out for bombers and gunships. It can kill Light Tanks and infantry in one hit and it is one of the most strongest vehicles in the game. | Sometimes usable by the player. Sometimes missions require that the Battlestation not be destroyed or the mission will fail. Expect the tank to be slow. It is armed with many guns for tanks and infantry. Good armour but watch out for bombers and gunships. It can kill Light Tanks and infantry in one hit and it is one of the most strongest vehicles in the game. | ||
Introduced in the Prologue Mission where the Staff Bearer must destroy one and in a flashback campaign the player used it against all ground forces. In the last mission it must not be destroyed or nothing will break the Mining Spider besides bombers. | Introduced in the Prologue Mission where the Staff Bearer must destroy one and in a flashback campaign the player used it against all ground forces. In the last mission it must not be destroyed or nothing will break the Mining Spider besides bombers. | ||
'''Weaknesses''' | |||
Always escort these vehicles with Anti Air because Gunships are a threat to it. | Always escort these vehicles with Anti Air because Gunships are a threat to it. | ||
{{-}} | |||
{{Footer Nav|game=Battalion Wars 2|prevpage=Infantry|nextpage=Naval units}} | {{Footer Nav|game=Battalion Wars 2|prevpage=Infantry|nextpage=Naval units}} |