Bravely Default/Ninja
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A fast dual-wielding fighter!
- High power when dual wielding
- Favors daggers
- Specialty
- Dual Wield
- Job Command
- Ninjitsu
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Abilities[edit]
Level | Name | Cost | Type | Description |
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1 | Shippûjinrai | 16 MP | Command | Attack at the start of the turn and deal the same damage as a conventional attack. |
2 | Transience | 1 | Support | Evade an attack and counterattack, dealing the same damage as a conventional attack. |
3 | Evade 10% Up | 1 | Support | Raise evasion by 10%. |
4 | Utsusemi | Command | Evade a physical attack one time. | |
5 | Comeback Kid | 1 | Support | Magic Attack and Physical Attack each rise 25% for three turns with each physical attack evaded. * The upper limit for P.Atk and M.Atk is 150%. |
6 | Ikkikasei | 1 BP | Command | Raise the number of attacks by 100% for that turn only. *The upper limit for Hit Count is 200%. |
7 | Cleave | 1 | Support | Has a chance to perform an additional attack after defeating a target with a conventional attack. Note that the chance goes up the more damage you deal in relation to the defeated target's remaining HP. |
8 | Evade 20% Up | 2 | Support | Raise evasion by 20%. |
9 | Shunshin | Command | Raise evasion to maximum for six turns. *The upper limit for evasion is 150%. | |
10 | Kairai | Command | The target of the enemy's single-target attack will be the ally you select, but only for the turn in which the ability is used. | |
11 | Dual Wield | 2 | Support | When equipping a weapon in each hand, normally only 50% of the weapons' Physical Attack is applied to the character's Physical Attack. This support ability allows 100% to be applied. |
12 | Kakuremi | Command | Lower your chances to being targeted by enemies to the lowest level possible for five turns. | |
13 | Evade 30% Up | 3 | Support | Raise evasion by 30%. |
14 | Frenetic Fighting | 2 | Support | The limit on the number of attacks rises from sixteen to thirty-two. |