< Bully
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(→Moving) |
(→Moving) |
||
Line 10: | Line 10: | ||
| Walk/run | | Walk/run | ||
|- | |- | ||
! {{xbox|Neutral|Rstick}} || {{wii| | ! {{xbox|Neutral|Rstick}} || {{wii|Left|Dpad}} {{wii|Right|Dpad}} ||{{psx|Neutral|Rstick}} | ||
| Move camera/aim | | Move camera/aim | ||
|- | |- |
Revision as of 05:32, 12 March 2008
Controls in Bully fit into three basic groups: foot, bike and first-person aiming controls. Other control schemes are used for mini-games during class or other set-pieces, and will be described at the appropriate point in the guide.
On foot
Moving
Talking/fighting
To talk/fight with another character, lock onto them with .
Xbox 360 | Wii | PS2 | Control |
---|---|---|---|
Talk/apologise/flirt | |||
Attack | |||
Taunt/push/wedgie | |||
Grab/shove | |||
Lock on/guard | |||
Cycle weapons left | |||
Throw item, fire weapon | |||
Cycle weapons right |
Vehicles
The controls for all vehicle types are very similar, although for the go kart and scooter tapping has no effect on your speed, the way it does for bikes and the skateboard.
Slingshot and camera aiming
Xbox 360 | Wii | PS2 | Control |
---|---|---|---|
Zoom in | |||
Zoom out | |||
Move forward/back/strafe | |||
Aim, turn | |||
Fire (hold to build shot power) |