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==Basics== | ==Basics== | ||
{| {{prettytable|text center=1}} | |||
!Xbox 360||Wii||PS2||Control | |||
|- | |||
| || ||{{psx|X}} || Apologise | |||
|- | |||
| || ||{{psx|S}} || Attack | |||
|- | |||
| || ||{{psx|C}} || Taunt/push/wedgie | |||
|- | |||
| || ||{{psx|T}} || Grab/shove | |||
|- | |||
| || ||{{psx|L1}} || Lock on/guard | |||
|- | |||
| || ||{{psx|L2}} || Cycle weapons left | |||
|- | |||
| || ||{{psx|R1}} || Throw/fire catapult | |||
|- | |||
| || ||{{psx|R2}} || Cycle weapons right | |||
|} | |||
===Hold moves=== | ===Hold moves=== | ||
Grabbing an enemy with {{psx|T}} means you can push them around - into bins or lockers, or just keep them still while you deal out some punishment. | Grabbing an enemy with {{psx|T}} means you can push them around - into bins or lockers, or just keep them still while you deal out some punishment. | ||
{|{{prettytable|text center=1}} | |||
!Xbox 360||Wii||PS2||Control | |||
|- | |||
| || || {{psx|S}} || Punch/kick; hold to headbutt | |||
|- | |||
| || || {{psx|T}} || Shove | |||
|- | |||
| || || {{psx|C}} || Tackle opponent to ground | |||
|- | |||
| || || {{psx|X}} || Release | |||
|} | |||
===Ground fighting=== | ===Ground fighting=== | ||
If you tackle an enemy to the ground with {{psx|T}},{{psx|C}} there are a number of options to inflict damage while you've got the upper hand. | If you tackle an enemy to the ground with {{psx|T}},{{psx|C}} there are a number of options to inflict damage while you've got the upper hand. | ||
{|{{prettytable|text center=1}} | |||
!Xbox 360||Wii||PS2||Control | |||
|- | |||
| || || {{psx|S}} || Punch | |||
|- | |||
| || || {{psx|T}} || Drag enemy upright; reverse enemy hold | |||
|- | |||
| || || {{psx|C}} || Knee | |||
|- | |||
| || || {{psx|X}} || Stand up | |||
|} | |||
==Hobo combos== | ==Hobo combos== |
Revision as of 10:25, 2 March 2008
Often in Bully, words aren't enough and you've got to back up your tough words by fighting your enemies. To begin with you'll just swing wildly, but by going to Gym class, going a few rounds with preppies in a boxing ring or even hanging out with that hobo behind the old school bus, Jimmy will pick up new moves and combos to improve his fighting.
When an enemy's health is low enough, you can humiliate them by pressing when the shows.
Basics
Xbox 360 | Wii | PS2 | Control |
---|---|---|---|
Apologise | |||
Attack | |||
Taunt/push/wedgie | |||
Grab/shove | |||
Lock on/guard | |||
Cycle weapons left | |||
Throw/fire catapult | |||
Cycle weapons right |
Hold moves
Grabbing an enemy with means you can push them around - into bins or lockers, or just keep them still while you deal out some punishment.
Xbox 360 | Wii | PS2 | Control |
---|---|---|---|
Punch/kick; hold to headbutt | |||
Shove | |||
Tackle opponent to ground | |||
Release |
Ground fighting
If you tackle an enemy to the ground with , there are a number of options to inflict damage while you've got the upper hand.
Xbox 360 | Wii | PS2 | Control |
---|---|---|---|
Punch | |||
Drag enemy upright; reverse enemy hold | |||
Knee | |||
Stand up |
Hobo combos
Behind the school bus, an old drunk veteran will help you learn some advanced moves. Bring him a transistor, and he'll show you a new combo that does more damage than your regular attacks.
Note: H means to hold the next button down.