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m (→‎Camera: adding details about Photography class rewards)
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Select the camera as any other weapon, and use {{psx|R1}} to take a photo. You can also use {{psx|Up|Dpad}} to enter the viewfinder and zoom in, or lock on to your target with {{psx|L1}}.
Select the camera as any other weapon, and use {{psx|R1}} to take a photo. You can also use {{psx|Up|Dpad}} to enter the viewfinder and zoom in, or lock on to your target with {{psx|L1}}.


After completing the [[Bully/Subjects/Photography#Photography 1|Photography 1]] class, you'll be able to take photos and save them to your Photo Album. Completing [[Bully/Sunjects/Photography#Photography 2|Photography 2]] will unlock the [[Bully/Yearbook|Yearbook]].
While locking on, you can press {{psx|X}} to call your subject, if they're not facing you.
 
After completing the [[Bully/Subjects/Photography#Photography 1|Photography 1]] class, you'll be able to take photos and save them to your Photo Album. Completing [[Bully/Subjects/Photography#Photography 2|Photography 2]] will unlock the [[Bully/Yearbook|Yearbook]].


A colour camera is unlocked by completing [[Bully/Subjects/Photography#Photography 3|Photography 3]].
A colour camera is unlocked by completing [[Bully/Subjects/Photography#Photography 3|Photography 3]].

Revision as of 13:56, 20 November 2006

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In addition to his fists, Jimmy can use various weapons against his opponents. All items are non-lethal, and do varying degrees of damage to other students.

To select a weapon from your inventory, use L2 button or R2 button to scroll through the available items. To fire or throw the weapon, press R1 button - locking on with L1 button is optional.

For thrown items and the slingshot, holding R1 button will increase the power of the shot.

Slingshot

The slingshot is Jimmy's basic ranged weapon, which fires small pellets. You've got infinite ammo with this weapon, so it's a good one to fall back on. Jimmy gets the slingshot by beating Davis in The Setup, and an upgraded version with a scope is unlockable by successfully defending Earnest in The Candidate.

Firecrackers

Firecrackers are one of the most powerful weapons Jimmy can use, but you're limited to only five in your inventory. A well-placed firecracker can take out an enemy in one hit, but if Jimmy's too close he'll take damage as well.

Jimmy learns to make his own firecrackers in Chemistry 1.

Stink bombs

Stink bombs don't actually damage the person they hit, just annoy them. They'll be preoccupied enough to allow Jimmy to make a quick getaway if you need to. Jimmy can't attack if he's too close to a stink bomb explosion, as he's too busy holding his nose. Jimmy's inventory can hold five stinkbombs.

Jimmy learns to make his own stink bombs in Chemistry 2.

Itching powder

Like stink bombs, itching powder doesn't hurt your enemy, but it will distract them. This item is very useful against stronger enemies, since you can use it to distract them briefly and land a few quick blows while they're out of commission. Jimmy's inventory can hold five packets of itching powder.

Jimmy learns to make his own itching powder in Chemistry 3.

Eggs

Eggs can be bought at any convenience store, or found in Jimmy's room after The Eggs. They deal no damage, but if you hit an enemy in the face they'll be temporarily blinded. Each carton you find holds 12 eggs.

Marbles

The only remotely defensive item, marbles can be dropped behind Jimmy to trip up any pursuers as well as thrown at a target from a distance. Jimmy can hold up to five bags of marbles in his inventory.

Bottle rockets

After the Nerds Challenge mission, Jimmy will be able to use the bottle rocket launcher. The rockets are about as powerful as firecrackers, but the gun isn't very accurate at long range and the fire rate is quite slow. The explosion can hurt Jimmy if he's too close when the rocket hits. Your inventory can hold 12 rockets.

Spud gun

Unlocked after the Stronghold Assault mission, the spud gun fires whole potatoes at a target, dealing a large amount of damage. The gun can also knock out most targets in one hit, but can be innacurate from a distance.

Other items

In addition to outright weapons, the following items are available and used in much the same way.

Skateboard

The skateboard can be selected and put away like any other weapon, or using the L1 button+R1 button shortcut. Tap or hold Cross button to speed up, and ollie with Circle button. The skateboard can go down stairs, but Jimmy will trip if you try to go up.

Camera

Select the camera as any other weapon, and use R1 button to take a photo. You can also use Up dpad to enter the viewfinder and zoom in, or lock on to your target with L1 button.

While locking on, you can press Cross button to call your subject, if they're not facing you.

After completing the Photography 1 class, you'll be able to take photos and save them to your Photo Album. Completing Photography 2 will unlock the Yearbook.

A colour camera is unlocked by completing Photography 3.

Spraypaint

After finding a taggable area (marked by the tag icon), press Triangle button to take out the spraypaint. Hold Cross button and follow the path on screen with Neutral lstick. You may have to press Cross button more than once during the tagging.

Spraypaint can also be used as a weapon, temporarily blinding an enemy. Select the can like any other weapon, and hold R1 button to spray.